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February 11, 2009 04:25

651 posts(s)

 

And to add to that, i lost another match, although a friendly by the same margin of 8 – 1. interesting

 

February 11, 2009 03:23

651 posts(s)

 

I lost a game to AJ Ajacio 8 – 1.
Yes his players are a little bit better than my players, but a score of 8-1 when my goalkeeper has 89 keeping skill and is quite ok at other ratings.

Then when i checked my defense, i found that my best player with 92 skill rating didn’t even play the match although he is still there in the squad.
And he was not red carded when i last saw him…
( yes i had said i was going in vacation mode, before i went to sleep, but would that mean my formation would be changed)

just curious, and after this loss my board could be just 1 step away from sacking me… can’t help them better..

 

February 11, 2009 02:47

651 posts(s)

 

thanks gabriel :)

 

February 11, 2009 00:12

4,310 posts(s)

Administator

 

You’re now able to undo your selection for fk, ck and pk takers. I still have to investigate why the wrong player is being selected though.

 

February 10, 2009 21:25

4,310 posts(s)

Administator

 

I’ve just changed the system, check this topic in the Announcements forum.

 

February 10, 2009 21:24

4,310 posts(s)

Administator

 

Improved youth development.

Youth players will receive twice as much potential points on season start and twice as much experience from matches. This will result in faster improvement while they’re in the youth academy, helping managers to identify potential stars earlier. As always, your feedback is very important to us.

Cheers!

 

February 10, 2009 18:29

4,310 posts(s)

Administator

 

It has been recently reported D-A-D. I’ll take a look on it. :)

 

February 10, 2009 13:51

17 posts(s)

 

Hi,
my tactics are set for my AC (tempini) to be the PK taker somehow its my MD who took it in my last game (not to mention he missed it!!) smthing wrong there?

 

February 10, 2009 13:09

387 posts(s)

 

Some good players for sale in Berlin.
2x young goalies
1x excellent MC
1x superb youth striker

Not much to negotiate, prices already been lowered . . .

 

February 10, 2009 10:52

4,310 posts(s)

Administator

 

I could, but there is another feature I’d like to add next FastTicker season and I doubt it will be ready also :)

 

February 10, 2009 10:50

4,310 posts(s)

Administator

 

I’ll do that Parag, don’t worry :)

 

February 10, 2009 10:50

4,310 posts(s)

Administator

 

So far our decision is to keep things as they are and create a new dimension when necessary. If the old dimensions are really messed up people will naturally move to the new one. Of course it’s still possible that the old dimensions get to a point where a reset will be inevitable, but I don’t fell we’re there yet.
Just an update :)

 

February 10, 2009 10:46

678 posts(s)

 

Was this idea dropped already? I still this idea tbh, but nobody has commented on it yet.

 

February 10, 2009 10:40

678 posts(s)

 

you sure about that? :)…. could you atleast try? :)

 

February 10, 2009 08:51

651 posts(s)

 

Youths improving very slowly (Copied from Suggestion Forum)

Avatar Alexander 5 post(s) Feb 3, 2009 2:04pm
Hi guys,
I know the way the players improve has been changed and i generally approve of this. I’ve noticed that my youth players doesn’t seem to improve at all, even though they play a lot of friendlies. I understand that with the new system, friendly matches doesn’t give that much experience any more, but this way there will be almost zero chance of developing new youth players!?
I find it a bit unrealistic that the young lads improves this slowly. I will use my own player “Davide Brollo” as an example. He’s played 22 friendlies, 3 serie A and a single cup match and has improved perhaps i skillpoint in total!? If this is the way it’s going to be, i’m worried that it will be extremely dificult to culture new youths.
Kind regards and thank you for such a wonderful game.
Alexander


Avatar Gabriel Cesario Administrator 1,602 post(s) Feb 3, 2009 4:56pm

Thanks Alexander!

We have received some complaints about this and we think we can improve the system. Youth players should improve a little bit faster, making it easier to tell whether or not he will become a good player. After being promoted to the regular squad things could go back to the speed we have now.

Cheers!
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Avatar Luc Blomme 35 post(s) Feb 8, 2009 2:35am

Gabriel
I see all sides to the story here.
My two bobs worth
In real life we generally can see an individuals skills and traits. Its not as common that mature age people step up another step, except for situations where they had talent but due injury, opportunity etc.
This game is vgood but it does fustrate with the lack of movement with youth players. Im not asking for the game platform to make it too easy to see who is a runaway star, however atleast a solid player can be seen BUT would like some more regular movement of primary and secondary stats to reward league/friendly and training efforts. You may allow more movement in specific stats asto elude to potential with the risk that a few more years training/playing he could be a possible star etc
Maybe add a section to coaches that allows you to individually try and train a player on a skill you require. This may effect the overall stats but helps you target weekness in your team and mould as a manager what you need. Maybe a long term vision enhancement.
But definetly for now it would be nice to see that most stat increases are achieved by early 20’s and loss of statistics in early to mid 30’s. This may first start with a dropoff in sec stats like speed/control etc as that is more realistic. Stts increasing later into your 20’s is not really great as the player has a shelf life.
I can bearly catch my kids now as my 38yr old legs have had a hammering from Australian Rules Footbal and Tennis but my brain still works, just!
LOL
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Avatar Davison 16 post(s) 10 hours ago

my player is 16 yrs old 80 shooting 70 most of the rest
his name is kevan… he has scored 56 goals in 22 games in friendlies
his skill doesnt up or improve
its becoming to be bs trying to develop players when they should be developing when they get playing time and scoreing like my player is.


Avatar jakobK 12 post(s) 1 hour ago

In my opinion 40-50% of a players potential should be possible to reveal during “Youth academy” time if thats obtainable of course depends on matches played, quality of coaching and time factor the only get the “boost” when they are in the youth academy after that its normal development.
Just my idea on how to do it :)
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February 10, 2009 08:47

651 posts(s)

 

can’t we merge this thread with the other one where we were discussing the same topic… it is better to discuss one thing at one place

This post has been moved to Youth Grow Too Slow in General Forum.
I have reposted the contents of this discussion into that discussion, so, we will not miss anything. That would make it easy for everyone to understand each others ideas and come to a conclusion…

Lets not post anymore here…

 

February 10, 2009 07:29

25 posts(s)

 

In my opinion 40-50% of a players potential should be possible to reveal during “Youth academy” time if thats obtainable of course depends on matches played, quality of coaching and time factor the only get the “boost” when they are in the youth academy after that its normal development.

Just my idea on how to do it :)

 

February 10, 2009 02:05

651 posts(s)

 

gabriel, pls fix that problem with penatly kick and corner kick also… we cannot remove them as well…

 

February 09, 2009 22:47

828 posts(s)

 

my player is 16 yrs old 80 shooting 70 most of the rest
his name is kevan… he has scored 56 goals in 22 games in friendlies

his skill doesnt up or improve

its becoming to be bs trying to develop players when they should be developing when they get playing time and scoreing like my player is

 

February 09, 2009 22:06

24 posts(s)

Donator

 

I haven’t been able to keep as much in touch lately due to… too much work, really, but even so, I’ve been on the game a few seasons, haven’t won any titles (came 2nd behind Benfica’s 2nd or 3rd season in this glorious run which will end this season), so I have a fairly good team, with a few good players I developed. My team went on a decline as I haven’t had much time to work with it, lately, but with a few minutes more per day I could bring it back to its good ol’ days.

I was always under the assumption that we were beta testers and that everyone here was aware of that, that as the game progressed to a stable level, a reset would be not only necessary, but a given. Do take into account that some teams’ progress was set when a few features, mainly regarding player development still weren’t ironed out, also that it happened when the competition wasn’t as established as it is today.

If there is no reset, the game will be restricted to those who already are powerhouses and there’ll be little incentive for new people to join… which I cannot agree with. We want the dimensions to be as dynamic as possible. One thing that might work, but that might be hard to implement: create a Champions dimension, put the 50 best teams in there and let ’em play it out. Then, just reset the other tickers and let everyone start from the same level, otherwise the game will just grow into a stalemate, people will get tired of the same winning all the time and RubySoccer will just phase out.

 

February 09, 2009 20:17

4,310 posts(s)

Administator

 

Unfortunately there is no way to tell whether or not you were on vacation mode :(

 

February 09, 2009 20:09

120 posts(s)

Donator

 

OK. BTW, it was turn 86 that I got the message telling me the youth contract was expiring. Can you check to make sure I was on vacation mode at that time? Maybe I just messed up.

 

February 09, 2009 17:17

678 posts(s)

 

drugs cost money :)…..seeing I don’t have money I’ll just keep playing this darn game way to much :)

 

February 09, 2009 16:10

4,310 posts(s)

Administator

 

I’ll double check just to make sure, but the rule is every youth player whose contract is expiring will be hired if you’re on vacation mode, unless you already have 30 players including those loaned in and loaned out.

 

February 09, 2009 15:52

3 posts(s)

 

Brilliant young player availible from Wolverhampton Wanderers

Salomon Perez De Ambia

Transfer price is negotiable

 

February 09, 2009 14:44

120 posts(s)

Donator

 

I have 28 players, and one on loan. Maybe I didn’t set the vacation mode in that world? (fast ticker). I dunno. I thought I did. The player (Bruno Lessa, now on Monaco) is good. He doesn’t fit my team perfectly, but I’d have signed him up, just to see what happens with him. I don’t want to make a big fuss about it… I can’t complain… my team is pretty good already.

I just want to know what happened, so I can make better arrangements next time I’m on vacation!

 

February 09, 2009 12:05

117 posts(s)

 

I totally support Rui’s comments.
I must admit its nice creating a team from nothing, let alone more rewarding than being handed it on a plate.
Yes with a weak team it will take time to challenge the super clubs but then thats part of the challenge.

You could allways start another gameworld and try out these suggestions throughout the thread.

You are never going to please all, thats definetly what ive learnt in management. I support which ever way you guys go as its nice to have a free game that brings back some SS memories.

 

February 09, 2009 10:40

4,310 posts(s)

Administator

 

It would be logical, but not on RubySoccer! :D
Here the logic is best (in terms of team quality on season start) against worst, second best against second worse and so on. I’m not saying it’s better, it’s just the way things work right now.

 

February 09, 2009 10:35

4,310 posts(s)

Administator

 

Dave, did you have room for the youth on your team? If you already have 30 players (including loaned players) the youths will leave.

 

February 09, 2009 10:30

4,310 posts(s)

Administator

 

Hmmm, I’ll have to investigate that. Thanks for reporting guys.

About not being able to remove the free kick players you’re right, we need an option there for it.