Recent Posts

Subscribe to Recent Posts 18,569 posts(s) found

February 10, 2009 08:47

651 posts(s)

 

can’t we merge this thread with the other one where we were discussing the same topic… it is better to discuss one thing at one place

This post has been moved to Youth Grow Too Slow in General Forum.
I have reposted the contents of this discussion into that discussion, so, we will not miss anything. That would make it easy for everyone to understand each others ideas and come to a conclusion…

Lets not post anymore here…

 

February 10, 2009 07:29

25 posts(s)

 

In my opinion 40-50% of a players potential should be possible to reveal during “Youth academy” time if thats obtainable of course depends on matches played, quality of coaching and time factor the only get the “boost” when they are in the youth academy after that its normal development.

Just my idea on how to do it :)

 

February 10, 2009 02:05

651 posts(s)

 

gabriel, pls fix that problem with penatly kick and corner kick also… we cannot remove them as well…

 

February 09, 2009 22:47

828 posts(s)

 

my player is 16 yrs old 80 shooting 70 most of the rest
his name is kevan… he has scored 56 goals in 22 games in friendlies

his skill doesnt up or improve

its becoming to be bs trying to develop players when they should be developing when they get playing time and scoreing like my player is

 

February 09, 2009 22:06

24 posts(s)

Donator

 

I haven’t been able to keep as much in touch lately due to… too much work, really, but even so, I’ve been on the game a few seasons, haven’t won any titles (came 2nd behind Benfica’s 2nd or 3rd season in this glorious run which will end this season), so I have a fairly good team, with a few good players I developed. My team went on a decline as I haven’t had much time to work with it, lately, but with a few minutes more per day I could bring it back to its good ol’ days.

I was always under the assumption that we were beta testers and that everyone here was aware of that, that as the game progressed to a stable level, a reset would be not only necessary, but a given. Do take into account that some teams’ progress was set when a few features, mainly regarding player development still weren’t ironed out, also that it happened when the competition wasn’t as established as it is today.

If there is no reset, the game will be restricted to those who already are powerhouses and there’ll be little incentive for new people to join… which I cannot agree with. We want the dimensions to be as dynamic as possible. One thing that might work, but that might be hard to implement: create a Champions dimension, put the 50 best teams in there and let ’em play it out. Then, just reset the other tickers and let everyone start from the same level, otherwise the game will just grow into a stalemate, people will get tired of the same winning all the time and RubySoccer will just phase out.

 

February 09, 2009 20:17

4,320 posts(s)

Administator

 

Unfortunately there is no way to tell whether or not you were on vacation mode :(

 

February 09, 2009 20:09

120 posts(s)

Donator

 

OK. BTW, it was turn 86 that I got the message telling me the youth contract was expiring. Can you check to make sure I was on vacation mode at that time? Maybe I just messed up.

 

February 09, 2009 17:17

678 posts(s)

 

drugs cost money :)…..seeing I don’t have money I’ll just keep playing this darn game way to much :)

 

February 09, 2009 16:10

4,320 posts(s)

Administator

 

I’ll double check just to make sure, but the rule is every youth player whose contract is expiring will be hired if you’re on vacation mode, unless you already have 30 players including those loaned in and loaned out.

 

February 09, 2009 15:52

3 posts(s)

 

Brilliant young player availible from Wolverhampton Wanderers

Salomon Perez De Ambia

Transfer price is negotiable

 

February 09, 2009 14:44

120 posts(s)

Donator

 

I have 28 players, and one on loan. Maybe I didn’t set the vacation mode in that world? (fast ticker). I dunno. I thought I did. The player (Bruno Lessa, now on Monaco) is good. He doesn’t fit my team perfectly, but I’d have signed him up, just to see what happens with him. I don’t want to make a big fuss about it… I can’t complain… my team is pretty good already.

I just want to know what happened, so I can make better arrangements next time I’m on vacation!

 

February 09, 2009 12:05

117 posts(s)

 

I totally support Rui’s comments.
I must admit its nice creating a team from nothing, let alone more rewarding than being handed it on a plate.
Yes with a weak team it will take time to challenge the super clubs but then thats part of the challenge.

You could allways start another gameworld and try out these suggestions throughout the thread.

You are never going to please all, thats definetly what ive learnt in management. I support which ever way you guys go as its nice to have a free game that brings back some SS memories.

 

February 09, 2009 10:40

4,320 posts(s)

Administator

 

It would be logical, but not on RubySoccer! :D
Here the logic is best (in terms of team quality on season start) against worst, second best against second worse and so on. I’m not saying it’s better, it’s just the way things work right now.

 

February 09, 2009 10:35

4,320 posts(s)

Administator

 

Dave, did you have room for the youth on your team? If you already have 30 players (including loaned players) the youths will leave.

 

February 09, 2009 10:30

4,320 posts(s)

Administator

 

Hmmm, I’ll have to investigate that. Thanks for reporting guys.

About not being able to remove the free kick players you’re right, we need an option there for it.

 

February 09, 2009 10:29

4,320 posts(s)

Administator

 

We could do that, but for sure it won’t be ready for next season :)

 

February 09, 2009 09:00

651 posts(s)

 

well, as far as i know, system only provides contracts to those ask for it, during the vacation mode.

and know what, to my disarray, it provided contract to one of those youths whom i didn’t want to. and i had to later pay around 34K to fire him…

 

February 09, 2009 08:29

53 posts(s)

Donator

 

Hello,

I’m not sure if it’s a bug, but I’ve seen a strange behaviour in CL after playing groups phase. I’ve seen that it’s better to finish in second place than in the first place of a group, because the winners of every group are playing against them… I think it should be more logical to play the winner of a group against the second place of a different group… right? ;) What do you think?

Javier.

 

February 09, 2009 08:12

53 posts(s)

Donator

 

Thank you, Gabriel! ;)

 

February 09, 2009 02:47

120 posts(s)

Donator

 

I went on vacation for a few days… I come back, and one of my youths left the team?

If it doesn’t cover this, what does vacation mode actually do?

 

February 09, 2009 02:39

651 posts(s)

 

i have noticed similar cases, but that was during the freekicks. and since that was a free kick in my half, i thought game system was clever enough to recognize the crucial free kicks. So, i didn’t give much thought to that.

And also one more thing. if i don’t want any priority in taking free kicks ( after setting it once before), there seems no way to remove it.
either i need to change the player or simply remove that player from the match to ensure he is not the primary shooter. Even if he is removed from the match and plays no longer any part in it, his name still remains on the kick taker. ( penalty/freekick/corner kick).

 

February 09, 2009 01:54

74 posts(s)

 

Hi there,

I can see Ruby is just becoming more and more like soccersim/managersim :) which is not bad at all :)

too much money in the game and some people start asking for a reset. always the same :)

i can bet 90% of top managers will be the same after 10 seasons (or less) after a reseting – if they all have patience to stay on the game and rebuild all over again, of course.

the problem, just like ss, is that some managers start from zero and can get to the top, some others don’t. this is valid now and after any reseting you would do.

At. Madrid won lots of champions titles in spain (FT) and the last thing i would do would be to ask a reseting to beat them.

if you want to reduce money, put a limit on transfer market, sponsors and merchandising. like at ss, that is the only solution i see. I also don’t understand why all players agree to renew contract.

also, if you changed the youth system, why not to create a system where worst teams get better youth players? this is a good way to create balanced leagues, althouth i must say spanish in FT is being quite interesting for the last 5 or 6 seasons, with 4 to 6 teams to fight for the first places.

well, it’s only one more point of view. thanks for creating this game and let us playing for free. good luck

Rui

 

February 09, 2009 00:57

117 posts(s)

 

Thanks
and looking at his stats if you have a week team its worth it

cheers

 

February 08, 2009 22:26

25 posts(s)

 

Hi,

I have defined in an squad that the penalty shooter should be Valentin Soto, but I have detected than in my last match I suffered a penalty but the player who took the shot was another (fo course Valentin was playing the match).

The match was
Sporting de Gijón – Atletico Madrid
Temporada 10, Turno 60

Thxs

 

February 08, 2009 18:06

609 posts(s)

 

February 08, 2009 17:44

678 posts(s)

 

I would like to see something added here. When you have to qualify for CL and you lose you are done with international games. I think you should make it realistic and let the team procede in UEFA. Otherwise… I might change my mind into getting that CL spot, when I rather would have UEFA groups. It gets me more experiance for my youths and more money….

I would like to see this added next season. I think it kinda sucks to get knocked out of CL qualify and then be totally done.

 

February 08, 2009 15:17

4,320 posts(s)

Administator

 

Thanks Jakob! I agree with you when you say you should go directly to the currently active round, will fix that soon. About the topscorer table you’re right, this has been reported already and we’ll take care of that as well. The data is stored, we’re just not dislplaying it correctly ;)

 

February 08, 2009 15:15

4,320 posts(s)

Administator

 

The two bugs are not related. The top scorers table is not correct for international cups, it’s not showing the group phase goals. Don’t worry, it’s just a matter of adding them up, the statistics are in our database, they’re just not being displayed correctly. I’ll fix that soon ;)

Regards.

 

February 08, 2009 15:13

4,320 posts(s)

Administator

 

The consequence of playing him on defense will be -3 on each skill during the match.

 

February 08, 2009 15:12

4,320 posts(s)

Administator

 

It does exist Luc. When your team balance becomes negative, your departments are automatically decreased until the balance becomes positive again (first scouting, then physioterapy and coaching). If that’s not enough your players will be automatically “sold” by a fair amount and disappear from the game. That will happen first with the transfer listed player, then with the one with highest wages. They will be sold until the balance is positive or you reach the minimum of 14 non youth players. If after all this you’re still negative, you’ll be fired, the team finance will be reset as well as the player wages.

A help page would be good to explain that :)
Cheers!