The two bugs are not related. The top scorers table is not correct for international cups, it’s not showing the group phase goals. Don’t worry, it’s just a matter of adding them up, the statistics are in our database, they’re just not being displayed correctly. I’ll fix that soon ;)
Regards.
The consequence of playing him on defense will be -3 on each skill during the match.
It does exist Luc. When your team balance becomes negative, your departments are automatically decreased until the balance becomes positive again (first scouting, then physioterapy and coaching). If that’s not enough your players will be automatically “sold” by a fair amount and disappear from the game. That will happen first with the transfer listed player, then with the one with highest wages. They will be sold until the balance is positive or you reach the minimum of 14 non youth players. If after all this you’re still negative, you’ll be fired, the team finance will be reset as well as the player wages.
A help page would be good to explain that :)
Cheers!
I found some minor issues in the champions league session.
When you enter International cups it starts in CL which is ok but my point is that no matter which tournament you click into it should go to the phase thats active at that time, when you click international tournaments now youll come to the qualification round it should go to the group phase automaticly, hope it makes sense.
On a side note the topscorer section here isnt updated, still the data from qual. round.
But let me use this opportunity to give you credit for a fast and good implementation of CL. GREAT WORK !! now please fix the youth players so they grow :)
/Jakob
Hello again,
As you know I’m playing in Atletico de Madrid in fastticker and I have a “missed” player in the matches replays, Salvatore Vidal Del Ojo, but he has scored 6 goals this Championship Edition but I cannot find him in the scorers list… where is he?? :)Perhaps this problem is related with his misterious matches where this player is a phantom…
What do you think?Regards,
Javier.
Leonardo Holanda
Player Info – Player Stats – Player History
General Info
Age: 23
Nationality:
Club: Colchester United
Previous club: Gama
Estimated Value: $3,300,572
3-Turn Wage: $5,524
Contract Begin: Season 14, Turn 137
Contract End: Season 19, Turn 137
New Contract: 3 seasons, $8,800
AttributesPosition: A -———————————-Forward
Side: L
Keeping: 45
Tackle: 90 -——————————— But why when his primary skill is 90 for Defender
Passing: 62
Shooting: 77 -———- Primary skill!!!!!
Speed: 93
Dribble: 77
Control: 81
Header: 80
Aggressiveness: 42
Stamina: 79
If you play him in defence what are the consequences????
Ive seen keepers with midfield ability, im not questioning the reality as in real life this is possible. But just want to know how this platform works. If its positive than these type of players are more useful
Gabriel
I see all sides to the story here.
My two bobs worth
In real life we generally can see an individuals skills and traits. Its not as common that mature age people step up another step, except for situations where they had talent but due injury, opportunity etc.
This game is vgood but it does fustrate with the lack of movement with youth players. Im not asking for the game platform to make it too easy to see who is a runaway star, however atleast a solid player can be seen BUT would like some more regular movement of primary and secondary stats to reward league/friendly and training efforts. You may allow more movement in specific stats asto elude to potential with the risk that a few more years training/playing he could be a possible star etc
Maybe add a section to coaches that allows you to individually try and train a player on a skill you require. This may effect the overall stats but helps you target weekness in your team and mould as a manager what you need. Maybe a long term vision enhancement.
But definetly for now it would be nice to see that most stat increases are achieved by early 20’s and loss of statistics in early to mid 30’s. This may first start with a dropoff in sec stats like speed/control etc as that is more realistic. Stts increasing later into your 20’s is not really great as the player has a shelf life.
I can bearly catch my kids now as my 38yr old legs have had a hammering from Australian Rules Footbal and Tennis but my brain still works, just!
LOL
ignore
found answer in fast tick forum which i dont usually look at
Sorry
Any reason why last night the 9pm perth time (1200UTC) tick was still processing past 11.30pm perth time (1430UTC).
medium tick at 1400UTCwas processed quickly.
cheers Luc
Does it exist yet
If so, what are the parameters.
cheers Lc
So true
i remember when being on business or holidays having to go to the internet cafes to keep ahead of you yapping at me heels
LOL
But then i was an addict
now i take drugs for that
thanks gabriel…
cheers…
1 thing is for sure. It’s better then managersim. That holiday mode totally messed up your team……here atleast they have some calculations to help the cpu lineup the best players…
Unfortunately I’ll have to clear all red cards, some players that should not be suspended anymore did not have their cards cleared due to the tick error.
It was bugged, not anymore :)
I’m running the tick again. Sorry guys.
think it’s bugged yeah :D
it has already been 2 hours and its still going on… ( and after 5 minutes its time for medium ticker to run). Some sort of deadlock in database transactions???
that would be great:)
Currently agressivenes has just negative effects, but the impact is not that high. Even on normal or easy tackle modes a player with higher aggressivenes is more likely to commit fouls than a player with low aggressiveness. We had already received some suggestions to expand the role of this attribute to include some positive effects (and maybe increase the negative a little bit to compensate). It’s something to think about in the future :)
What is the role of aggresiveness in normal style of play??
As we know aggressiveness is not just a footballing trait, it is a quality which can make a difference between great and very good persons, or in similar way difference between normal and worse.
AS mentioned in the help, players having more aggresiveness may commit more fouls and have higher chances to get cards in the hard tackle mode.
But what about in the normal tackle mode…
For eg, what happens if 2 players have all the other skills equivalent except for the aggresiveness.
Lets say one has 100 aggresiveness and another has 50. How will this aggresiveness make these 2 players different from each other. How will this trait affect other skills (since aggresiveness is not a skill in itself).
luke… is that true?? then i will be happy to go on vacation daily :)
Yep
unfortunately i have a few business trips to the east coast of Australia
ill get more wins when the computer takes over
i was just trying to confirm whether that “reserved ticket” price going to the visiting club or host club?? if it doesn’t go to the visiting club then, the current system is alright, but if it goes then, i was just trying to suggest why not make it like that.
since you have confirmed that, i want to close this matter here :).
had it been there in the first place, the admins must have implemented it earlier ( since they have done it for friendly fixtures).
planning on going on holiday then Luc :)
Thanks guys
This seems to be a lot better than SS with its holiday mode
cheers
Just a correction Samir, the best player used to be the one with highest primary skill, but not anymore, now the CPU uses a formula considering all skills to decide who is the best for a specific position ;)
The tatics will remain the ones you had defined before putting on holiday mode. The game will replace playes suspended/hurt with the better one on the position it can find. It consider the better one the player that has the higher primary skill for that position. For example, the defender with best tackle for the suspended defender.
Cheers
then you have a limit on how many much that person gets if contract is broken
salary isnt in the equation just a flat fee thats not so big and not too small
Hi RiCkyLinNk,
This is the list of players who have used the same IP as you to access the game at some point:
Henrique Dias
António Marques
Jose Vieira
Pedro Rosado
André Santos
Paulo Santos
It doesn’t mean these guys are still accessing the game from the same PC or network as you, but if they did in the last 3 months you’ll be unable to negotiate players with them. Unfortunately it’s the price we have to pay to help preventing cheats :(
Cheers!
as far as i know, there is no income share in RL. there is just a fixed budget of tickets reserved for visiting team fans. why should a visiting team $-benefit from an official away game?