Recent Posts

Subscribe to Recent Posts 18,535 posts(s) found

February 11, 2009 16:08

4,296 posts(s)

Administator

 

We’d have to check the whole card history of the player, unfortunately there is no easy way to do that :(

 

February 11, 2009 16:07

4,296 posts(s)

Administator

 

This limit is something we can test, DaMaGo. I’ll add this enhancement to our list.
Thanks!

 

February 11, 2009 16:04

4,296 posts(s)

Administator

 

youth player = player in the youth academy
2x points for every type of match: 2 for friendlies, 6 for league and cup, 8 for Sudamericana and UEFA, 10 for Libertadores and CL and 12 for Club World Cup

 

February 11, 2009 14:31

651 posts(s)

 

i checked my default formation before going on vacation ( thinking that in vacation mode system may give some preference to me). and he did have one yellow card in the earlier game, but i don’t know if he had accumulated a red.

how can we know that??

had there been a “Previous” and “Next” option in the match report , i would have checked them myself manually. although i checked the league matches and found 2 yellow card over the season, i didn’t find it worthwhile to go through all the friendlies…

so, now i settled down on that many cards. but if we check the friendlies, things could be different…

 

February 11, 2009 13:43

120 posts(s)

Donator

 

Hi dudes
i´m having this problem. I loaned some of my youths…… but they are not playing!!!! so i want them back. Just logical.
Now, i dont think that people can play tricks calling loan players back or canceling the contract. But i did some money long ago when my team was so weak, and it help me.
Simple solution (maybe): each team can only cancel a contract 2 or 3 times per season or 2 seasons. That way the money to make if so, will be a small amount. And if the home team need that player back for whatever reason, he can have it, like in the real soccer world.
Gracias, salud y suerte
damago

 

February 11, 2009 12:53

387 posts(s)

 

what’s the definition of youth players? (academy, >22yro, ..)
Experience points after a match: 2x points fro every type of match, e.g. friendlys now 2 instead of 1 point, cup 4 instead of 2, league 6 instead 3 … ?

 

February 11, 2009 12:22

4,296 posts(s)

Administator

 

I’d like to clarify the latest changes on youth improvement system. We have received some complaints that youths were improving too slow. In response to that we’ve changed the system to allow a faster improvement for youth players.

On season start, all the players that are not fully developed receive some potential points that will be earned as they play matches and get experience. In the average they receive 10% of their total potential, which gives them something around 14 skill points to be distributed in all skills during improvements. Youths now receive 20% of their potential in the average instead of 10%.

Besides that we doubled the number of experience points youth players earn after playing a match. This will make they improve twice as fast as they were before.

Hope this was clear enough, if not feel free to drop your questions here ;)

 

February 11, 2009 12:01

4,296 posts(s)

Administator

 

I have to agree, even though I like the current system there is no point in ignoring group positions. I’ll add an enhancement for that. ;)

 

February 11, 2009 11:30

387 posts(s)

 

I’d go with Javier:
group phase costellation bases on past seasons performance and final stage bases on current season performance (the group phase)

 

February 11, 2009 11:02

53 posts(s)

Donator

 

Hello again,

Thanks for the answer, but I really think that it’s not very logical… Then it’s the same to finish first or second in that groups phase…

It’s only my opinion, of course, but I think it would be better to play the first team of a group against the second team of a different group…

Whats the opinion of the rest of Ruby players? :) Thanks again.

Javier.

 

February 11, 2009 10:23

4,296 posts(s)

Administator

 

Hmmm, that’s odd. Did you look at the players cards page or just the players skills page where the next match cards are displayed? If it’s the second option, wasn’t there a friendly match to be played before your league match? In this case no cards would be displayed since there are no cumulative cards for friendlies.

 

February 11, 2009 04:25

651 posts(s)

 

And to add to that, i lost another match, although a friendly by the same margin of 8 – 1. interesting

 

February 11, 2009 03:23

651 posts(s)

 

I lost a game to AJ Ajacio 8 – 1.
Yes his players are a little bit better than my players, but a score of 8-1 when my goalkeeper has 89 keeping skill and is quite ok at other ratings.

Then when i checked my defense, i found that my best player with 92 skill rating didn’t even play the match although he is still there in the squad.
And he was not red carded when i last saw him…
( yes i had said i was going in vacation mode, before i went to sleep, but would that mean my formation would be changed)

just curious, and after this loss my board could be just 1 step away from sacking me… can’t help them better..

 

February 11, 2009 02:47

651 posts(s)

 

thanks gabriel :)

 

February 11, 2009 00:12

4,296 posts(s)

Administator

 

You’re now able to undo your selection for fk, ck and pk takers. I still have to investigate why the wrong player is being selected though.

 

February 10, 2009 21:25

4,296 posts(s)

Administator

 

I’ve just changed the system, check this topic in the Announcements forum.

 

February 10, 2009 21:24

4,296 posts(s)

Administator

 

Improved youth development.

Youth players will receive twice as much potential points on season start and twice as much experience from matches. This will result in faster improvement while they’re in the youth academy, helping managers to identify potential stars earlier. As always, your feedback is very important to us.

Cheers!

 

February 10, 2009 18:29

4,296 posts(s)

Administator

 

It has been recently reported D-A-D. I’ll take a look on it. :)

 

February 10, 2009 13:51

17 posts(s)

 

Hi,
my tactics are set for my AC (tempini) to be the PK taker somehow its my MD who took it in my last game (not to mention he missed it!!) smthing wrong there?

 

February 10, 2009 13:09

387 posts(s)

 

Some good players for sale in Berlin.
2x young goalies
1x excellent MC
1x superb youth striker

Not much to negotiate, prices already been lowered . . .

 

February 10, 2009 10:52

4,296 posts(s)

Administator

 

I could, but there is another feature I’d like to add next FastTicker season and I doubt it will be ready also :)

 

February 10, 2009 10:50

4,296 posts(s)

Administator

 

I’ll do that Parag, don’t worry :)

 

February 10, 2009 10:50

4,296 posts(s)

Administator

 

So far our decision is to keep things as they are and create a new dimension when necessary. If the old dimensions are really messed up people will naturally move to the new one. Of course it’s still possible that the old dimensions get to a point where a reset will be inevitable, but I don’t fell we’re there yet.
Just an update :)

 

February 10, 2009 10:46

678 posts(s)

 

Was this idea dropped already? I still this idea tbh, but nobody has commented on it yet.

 

February 10, 2009 10:40

678 posts(s)

 

you sure about that? :)…. could you atleast try? :)

 

February 10, 2009 08:51

651 posts(s)

 

Youths improving very slowly (Copied from Suggestion Forum)

Avatar Alexander 5 post(s) Feb 3, 2009 2:04pm
Hi guys,
I know the way the players improve has been changed and i generally approve of this. I’ve noticed that my youth players doesn’t seem to improve at all, even though they play a lot of friendlies. I understand that with the new system, friendly matches doesn’t give that much experience any more, but this way there will be almost zero chance of developing new youth players!?
I find it a bit unrealistic that the young lads improves this slowly. I will use my own player “Davide Brollo” as an example. He’s played 22 friendlies, 3 serie A and a single cup match and has improved perhaps i skillpoint in total!? If this is the way it’s going to be, i’m worried that it will be extremely dificult to culture new youths.
Kind regards and thank you for such a wonderful game.
Alexander


Avatar Gabriel Cesario Administrator 1,602 post(s) Feb 3, 2009 4:56pm

Thanks Alexander!

We have received some complaints about this and we think we can improve the system. Youth players should improve a little bit faster, making it easier to tell whether or not he will become a good player. After being promoted to the regular squad things could go back to the speed we have now.

Cheers!
-————————————————————————————————————-

Avatar Luc Blomme 35 post(s) Feb 8, 2009 2:35am

Gabriel
I see all sides to the story here.
My two bobs worth
In real life we generally can see an individuals skills and traits. Its not as common that mature age people step up another step, except for situations where they had talent but due injury, opportunity etc.
This game is vgood but it does fustrate with the lack of movement with youth players. Im not asking for the game platform to make it too easy to see who is a runaway star, however atleast a solid player can be seen BUT would like some more regular movement of primary and secondary stats to reward league/friendly and training efforts. You may allow more movement in specific stats asto elude to potential with the risk that a few more years training/playing he could be a possible star etc
Maybe add a section to coaches that allows you to individually try and train a player on a skill you require. This may effect the overall stats but helps you target weekness in your team and mould as a manager what you need. Maybe a long term vision enhancement.
But definetly for now it would be nice to see that most stat increases are achieved by early 20’s and loss of statistics in early to mid 30’s. This may first start with a dropoff in sec stats like speed/control etc as that is more realistic. Stts increasing later into your 20’s is not really great as the player has a shelf life.
I can bearly catch my kids now as my 38yr old legs have had a hammering from Australian Rules Footbal and Tennis but my brain still works, just!
LOL
-————————————————————————————————————————

Avatar Davison 16 post(s) 10 hours ago

my player is 16 yrs old 80 shooting 70 most of the rest
his name is kevan… he has scored 56 goals in 22 games in friendlies
his skill doesnt up or improve
its becoming to be bs trying to develop players when they should be developing when they get playing time and scoreing like my player is.


Avatar jakobK 12 post(s) 1 hour ago

In my opinion 40-50% of a players potential should be possible to reveal during “Youth academy” time if thats obtainable of course depends on matches played, quality of coaching and time factor the only get the “boost” when they are in the youth academy after that its normal development.
Just my idea on how to do it :)
-—————————————————————————————————————————————-

 

February 10, 2009 08:47

651 posts(s)

 

can’t we merge this thread with the other one where we were discussing the same topic… it is better to discuss one thing at one place

This post has been moved to Youth Grow Too Slow in General Forum.
I have reposted the contents of this discussion into that discussion, so, we will not miss anything. That would make it easy for everyone to understand each others ideas and come to a conclusion…

Lets not post anymore here…

 

February 10, 2009 07:29

25 posts(s)

 

In my opinion 40-50% of a players potential should be possible to reveal during “Youth academy” time if thats obtainable of course depends on matches played, quality of coaching and time factor the only get the “boost” when they are in the youth academy after that its normal development.

Just my idea on how to do it :)

 

February 10, 2009 02:05

651 posts(s)

 

gabriel, pls fix that problem with penatly kick and corner kick also… we cannot remove them as well…

 

February 09, 2009 22:47

828 posts(s)

 

my player is 16 yrs old 80 shooting 70 most of the rest
his name is kevan… he has scored 56 goals in 22 games in friendlies

his skill doesnt up or improve

its becoming to be bs trying to develop players when they should be developing when they get playing time and scoreing like my player is