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October 29, 2007 17:41

3 posts(s)

 

There most be a problem with this anti-cheat device. I’ve just tried to buy some players from 10 different club across all countries and had this message appear for all and I desperately need to buy some new defenders after going on holiday for two weeks and coming back to find half my defense has left.

 

October 29, 2007 15:52

4,296 posts(s)

Administator

 

I got your point Ricardo, it’s just that we designed the season and competitions in such a way that all countries would start their competitions in the same period, so that international competitions (even between continents in the future) could be played when all leagues were at the same “level”. You’ll see the benefits in the future :-)

What a friend suggested is that we clearly marked the mid-season somewhere if we add that stamina boost I mentioned. Let’s see.

 

October 29, 2007 15:47

4,296 posts(s)

Administator

 

This anti-cheat message is displayed when you’re buying a player from a team whose manager has. at least once. used the same computer or same network as you. If that’s not the case please let us know so we can investigate the problem.

Cheers.

 

October 29, 2007 15:07

40 posts(s)

 

Yes, off course. :) That would be confusing. I was saying that each continent could have different hours.

never mind.
keep the good work.

 

October 29, 2007 14:52

120 posts(s)

Donator

 

Beta 1.

Trying to sign Jose-Antonio Robledo from Spain league (free agent, previous team Mallorca). I play in England (QPR).

I log on from 2 different computers. Work, and home. I don’t own any other teams.

What’s the problem?

Thanks
Dave/QPR, beta 1

 

October 29, 2007 14:41

65 posts(s)

 

Im not sure whether the problem is fixed or not becos ive been tried to stay logged in for hours and only just managed to be able to stay logged in long enough to post this. It would also be helpful if there was somewhere were u could post without having to be logged in becos for people who are having problems logging in theres nowhere for them to post and get help.

 

October 29, 2007 14:23

15 posts(s)

 

matteo de stefano from inter beta1

 

October 29, 2007 14:20

15 posts(s)

 

i want to buy a player and itgoesanti-cheating. why?

 

October 29, 2007 13:18

1,003 posts(s)

Administator

 

I think the problem is fixed but, in the meanwhile, what do you guys think? Is rubysoccer faster/better with that improvement?

 

October 29, 2007 12:25

4,296 posts(s)

Administator

 

Would you mind european seasons starting in january or february? :-)

 

October 29, 2007 12:23

223 posts(s)

 

i agree with ricardo marques, i would like to see real time implemented!

 

October 29, 2007 11:51

1,003 posts(s)

Administator

 

Just to let you know that, if you had this problem approx at the time of this post, it is because I had to clean all the sessions.

cheers

 

October 29, 2007 09:18

1,003 posts(s)

Administator

 

We have a small problem with our sessions on this new balanced server. It seems that the balance makes our server “forget” about your session sometimes. Will fix asap, but for now the effect is not a big deal: some of you may have to sign in more than 1 time.

Please let me know if you are experiencing this problem.

 

October 29, 2007 08:23

40 posts(s)

 

So continental leagues should have a constant that indicates the starting of the season. This way, every league in europe have the same date and in South America the same. Off course, europe and south america will have different dates… but ok. It was only a sugestion…

regards,
Ricardo Marques

 

October 29, 2007 08:00

1,003 posts(s)

Administator

 

Our server is now clustered/balanced. In other words, the performance should be dramatically better on our top hours. However, bugs can happen. I count on you guys to report them, using the improvements discussion topic. cheers!

 

October 29, 2007 07:12

4,296 posts(s)

Administator

 

One more issue about this…european seasons start around august while some south american seasons start in february and we want all countries to start in the same period so it would not reflect real life season for some of them.

 

October 29, 2007 06:34

40 posts(s)

 

ok.

But it is still good for identifying the middle and end of a season. I think it does not take many effort to implement this.

 

October 29, 2007 06:21

4,296 posts(s)

Administator

 

It is a possiblity (and thanks for the code). For now we’re planning to display the total turns in the season (144) somewhere in the screens so you’re able to identify how close to the season end you are. Anyway, we won’t have winter “holiday” and our summer holiday is not that long on some countries and leagues, that’s why maybe we give players extra stamina in the middle and in the beginning of each season in order to pretend there were such holiday times.

 

October 29, 2007 06:16

4,296 posts(s)

Administator

 

That’s how it is supposed to be Ricardo, when a team is not able to complete the squad the result is 1-0 to the other team. This becomes a problem only on national cup when either team win a match 1-0 and in the second leg the losing team was not able to complete the squad because in that case no penalty shootout can take place.

 

October 29, 2007 06:05

40 posts(s)

 

Hi,
the turn number is not ver much appealling. I always get a bit lost in time when looking at the turn number… an it is difficult to see when is the winter “holiday” and summer holiday.

My sugestion is to add a real date followed by the turn number.
I think it is really simple…

A total off 144 turns.
Each month has 12 turns. When 12 turns have passed, change to the next month.
You can also add days… 30 days month / 12 = 2,5 turns. Each day have 2,5 turns.

string calculateRealDate(int turn){

string datetime = "";

int month = turn / 12;

//month
if(month == 0 )
datetime=“January”;
else if(month == 1)
datetime=“February”;
else if(month == 2)
datetime=“March”;

//day
… the same approach for days …

//datetime time will have the following format: “Month, day (Turn)”

return datetime;

}

What do you think?

regards,
Ricardo Marques

 

October 29, 2007 05:47

23 posts(s)

 

Gabriel… more of the same.
Now was the fixture against Everton.
Home squad was incomplete … and 0-1 was the score.

 

October 28, 2007 19:02

130 posts(s)

 

My missing youths are there too, thanks :)

 

October 28, 2007 17:52

23 posts(s)

 

Anyway… thanks for your quick answer mate.

 

October 28, 2007 17:51

23 posts(s)

 

That’s true.
Portsmouth went throw the next draw :-(

 

October 28, 2007 17:43

4,296 posts(s)

Administator

 

You are welcome! I think I was able to get everybody back to 6 youth players.

 

October 28, 2007 17:42

4,296 posts(s)

Administator

 

Exactly nsg1974, in your report the visitor team wasn’t able to line-up 11 players. When we have a minimum number of players a team can have this situation won’t be so common.

 

October 28, 2007 15:26

3 posts(s)

 

Thank you very much; I can see the new ones

 

October 28, 2007 13:27

33 posts(s)

 

What is a W.O. report?

I can’t follow the link to see Ricardo’s error, but I had something very similar this turn. I won 1-0:

0-0-0 formation 0-0-0
% possession %
0 shots 0
0 shots on target 0
0% accurrate passes 0%
0% effective tackles 0%
0 corners 0
0 offsides 0
0 fouls 0

Visitor squad was incomplete

Are you saying that the match didn’t actually take place which is why there are no stats? In that case does the game default to a 1-0 victory?

 

October 28, 2007 13:24

4,296 posts(s)

Administator

 

Correction: this match messed up the national cup in England, I’ll be able to qualify you instead of Arsenal.

 

October 28, 2007 13:20

4,296 posts(s)

Administator

 

Thanks Ricardo. Well, that’s is something we haven’t predicted. In my opinion your team should be the one to pass no matter the score. We’ll have to work on that so this kind of situation doesn’t happen in the future. Sorry mate :-(

Cheers.