What about sponsorship and TV right incomes? They would be very important pieces of the economy at this moment.
The stadium expansion logic is finished and will be added to the game on next season start. I’ve done some research on the average spent by all managed teams with their players wages on each dimension in order to come up with a reasonable size for the stadiums after the reduction. The numbers I ended up with were 33200 seats for FastTicker stadiums and 22800 seats for MediumTicker stadiums.
Some people may complain that they will have financial problems, some may say that rich teams will benefit from that as they will be able to continuously increase their stadiums and have an advantage over the other teams. These are valid points and I feel I’ll have financial problems in FastTicker as well. What can we do? Let’s try to sell or fire some players, be careful when offering high wages. Hopefully most of us will be able to live with that or recover from any financial problems or squad quality reduction.
Keep in mind that the most adequate solution for stadium reduction would be resetting the dimensions, and I’m pretty sure that’s not what most of us want (if I’m wrong please let me know :-))
Cheers!
I’m sorry to hear that spartacus, hope that at least the rebalance helped you have a better squad :-)
Cheers!
I have being trying to improve my squad baste on player side and position and have bought 2 player for their specific postions, but since the new rebalance they dont play the postions i bought them for, not a complaint and i my of missed the announcement that there would be a new rebalance.
Great Game.
Each country is free to define its own criteria. It’s good to see you care so much about your team, that’s the level of attachment we want our users to have. What you don’t seem to care about is game development and the fact that the developers (me and Danilo) don’t have as much time as we’d like to improve this game, make it bigger, better and fun for everybody but despite of that the game is improving relatively fast.
I really hope you can change your mind and stay with us, no matter the result of your league.
Cheers!
I really dont care about your criteria, thing is, I have advantage over them, either on goal average, either on matches among both teams, I couldn´t care less if they even have 30 more wins than us, real FIFA rules and most of all FA rules, say 1st condition is goal average, 2nd is results among both teams, so this is wrong, let´s just hope they win this league because they have more points, otherwise, I surely assure you that I will be leaving this game.
I rest my case.
it is not a bug. this is the brazilian criteria, which is applied to all countries. the other team has more wins. we have an enhancement on the queue to customize the criteria (use the correct local criteria) for all countries. sorry for that.
cheers
2 matches to end at Premiership, I am Wigan, staying in 2nd now, Bolton is 1st.
Problem is, we have lost 2-1 at their home and won 3-0 home.
We have better goal average, 62-14 for us, 60-23 for Bolton, right now their are placed at 1st and we are 2nd, there is no explanation for this.
Maybe they can win the league in the 2 matches to come, maybe not, thing is, if it would end now, they would be champions without a reason.
Please take a look at this and fix it.
Thank You
It would be very interesting if we could negotiate sponsorship contracts with the companies (period, amount of money and prizes for winning titles).
Lobba
Player sides have been rebalanced per zone for all teams and will start affecting the match performance on next season start.
Prizes are something everybody asked since the beginning. I’ll add that to our list.
Cheers!
yeah, to make it real you should give 1mil per win in group stage, 500k for a draw in the group phase. Then each victory in CL starting in the knockout phase should have a prize according to reality!
cheers
Do we receive money from wining a champions league game?
cheers.
We’ll have money from TV in the future, as well as sponsorship. Sponsorship is supposed to increase with team’s success, merchandise increases if you have better players in your squad.
Cheers!
Not yet Sly. As you can see, our game still has a lot to improve, but it’s becoming better and more complex relatively fast, if I may say so ;-)
Hope you’re enjoying and stay with us to help RubySoccer grow!
Cheers!
What about money from TV increasing from QF in national cup and 2nd round in CL and UEFA etc.
What about a bonus when winning or being 2nd in cups and leagues
Why is merchadising not improving in relation to the team success? i had the same amount in the season 1, i have now after winning 3 times the league and 1x cup … that’s to improve.
Found it never mind :)
I do have 1 point though. Why can’t I bid on a player who ISN’T LISTED. There is no function for it?
How can I pull back an offer for a player? I made one but don’t want it anymore :).
I can’t find how I can change this :(
Hi, I’m an oldschool Managersim.com player.
I was trying to find some left over info about managersim through google and found this site. It seems to be quite the same but some miner things being different.
Are there any other old managersim managers out there? Maybe you still know me :). I use to manage Middlesbrough in Eurotest :). I was pretty good at it if I may say so :).
Hope to see you on the pitch!
Regards,
Sly
Looks like you’re right Torres, so we’d better start working on the logic which will make option 3 possible.
Cheers!
agreed. But we have antecipated that market balance would take some time to be achieved. a lot of rules and adjustments need to be implemented for this to happen. keep coming with suggestions/feedback. we will keep doing our best to make this important balance a reality as soon as possible.
cheers!
Hi mates!
The season is about to finish and we still don’t know what option is going to be chosen.
I hope that it will be option 3 (and I think that most people have the same opinion)
Cheers!
the great problem of this game is that teams need no money and they only transfer the players to show that they have them or praying that some wanker will afford them.
thats my point, in ms teams needed money and financial problems were very common…
cheers
Nice suggestions Hugo, we can probably add all of them and some are already planned (make CPU teams play friendlies, limit the amount they will pay for a player). We’ll announce new behaviours as they are implemented. Thanks!
Cheers.
If possible make them retain their best youth players (like G – Kpg>=70, D – Tac>=70, M – Pas>=70, A – Sho>=70), renew almost all contracts so that these teams retain their value (read don’t loose players for speculation market).
They could go for a low-medium budget squad with 22 players+youths and play friendlies (like 1 friendly/3 ticks) with the opposite player auto selection to use the worst 11 players, improve them, and gain overall squad value! This could improve CPU teams and market behavior taking good part of the free market for player training, with a small cost.
These teams should never pay more than player real value on a transfer, you probably can calculate that, and CPU team wage limitation on contract has to be much much lower. Please let me know about new CPU teams behavior, because I really prefer to sell most of my players for their real value!
Just a few ideas for the CPU teams… Cheers…
I agree Hugo, we’ll have to fix that for CPU teams.
Cheers.
Could be, the only problem would be England second division which ends on turn 141 I guess. Shouldn’t be a big deal, I’ll let everything prepared.
Cheers.
Well, I never get tired of saying this… CPU teams are one of the biggest problems… They can buy a 30 M player… I just sold my 31 year old keeper to one, I bought him in season 1 for 450K, he was 81 kpg and worth 4M real value, I sold him for 8 M to a CPU team!
I had half the team for sale by player value more than one season and I couldn’t sell one player by his real value!!!
In the same day one player was sold to Sevilla by 15M, 3 clubs were interested, Sevilla and 2 CPU teams, CPU teams would pay 15M for a player! One colleague had a player for sale for some time, he moved the player from 1M to 4 and the player was sold the very next day to a CPU team…
Cheers…
Wouldn’t be interesting if the side thing could start at the end of the league games and not just at the beggining of the next season? In this way teams woudn’t be playing valid games anymore and we could still make some friendlies to see how the teams will perform with the side thing working.
I kind of agree with Fabrizio on his point, but what I find really unfair is that some managers have to start thinking in solutions and others don’t (and only the luck is what has made this huge difference between them, not their managing skills)
That’s why I prefer option three. As Gabriel said, luck will also play an important role in option 3, but not as big as in the current situation.
I hope you’ll agree with me guys.
Cheers!