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May 29, 2016 11:28

4,300 posts(s)

Administator

 

Fabio’s explanation is correct. Maybe in the past your bid was enough to make the player’s morale go to critical, so he was transfer listed automatically and you were able to buy him. This time around your bid was only enough to bring his morale to bad, so he won’t go to the transfer list and the transfer is not completed.

You can keep your bid there in the hopes he is transfer listed in the future (or if another bid comes in and forces his morale into Critical), but be mindful of your own player’s morale as they are affected by your bid as well. If the player is owned by a human managed team it will be up to the manager to transfer list him even if his morale goes to Critical, but if the manager does not transfer list him he will also not be able to renew his contract.

 

May 29, 2016 11:25

4,300 posts(s)

Administator

 

As I explained before the wage happiness reflects the player wage when compared to similar players around the world (as it is used to measure transfer proposal impact) whereas the asked wage on renewal is based on the player skills, current wage and wage of worse players in your squad (in terms of skills and stars). If he gained more stars since last renewal it’s normal for him to ask for a raise, or maybe he considers some other player in your squad to be worse than him but with a better wage.

 

May 29, 2016 11:19

4,300 posts(s)

Administator

 

You almost got it right, the maximum penalty is still 3 points but the minimum is 1, not 0.

 

May 29, 2016 06:13

637 posts(s)

 

Gabriel, do i have to see my previous post also as a result of the increase of wages of similar players so my star player wants to keep the differce in wage as it was before. As a result he also asks more all thought he was 100% happy with his previous wage?

 

May 29, 2016 00:33

96 posts(s)

 

http://rubysoccer.com/game/match_report/5427892

Sergio Herrero Rating for game 0.5
100% pass accuracy, set up a goal as a defender, but didn’t have to make a tackle all game as the opponents were so poor, but 0/0 is 100% tackle efficiency right? How does he get such a bad rating? This doesn’t make any sense.

 

May 28, 2016 14:59

157 posts(s)

 

I miss it sometimes but it made everything too easy. I prefer the way it is now

Maybe it could be a tool that was only used a few per season (either a limited supply of scouted players, or take 10 ticks to get the results back…something like that)

 

May 28, 2016 14:56

157 posts(s)

 

Gabriel, comments to my previous post?

 

May 28, 2016 12:54

4,300 posts(s)

Administator

 

We used to allow scouting of specific players instead of using scout searches as we have now. The direct scouting could be too powerful sometimes (assuming you had a high scouting level and the player was not too young)…maybe we can bring it back in a different form where it doesn’t give you straight numbers on all the players skills or maybe gives you an indication on the main skill only?

 

May 28, 2016 12:44

4,300 posts(s)

Administator

 

The rating system is changing and has been updated for GKs and Ds, nothing changed in the actual performance, just the way we calculate the ratings. Maybe it’s now oversimplified for GKs and 3 goals are sometimes enough to bring the score to a very low value. Now that I’m working on Ms rating I had a better idea to try and keep the ratings more realistic, let’s see if I can apply that to GKs as well.

 

May 27, 2016 20:26

157 posts(s)

 

You will not be able to buy him unless his morale becomes Critical

When, and if, that happens the player will be transfer listed automatically

 

May 27, 2016 19:07

68 posts(s)

 

The players morale is stated as Bad. Like i said, ive bought players who arent listed before and had no problem, however with this player nothing is happening.

 

May 27, 2016 18:44

157 posts(s)

 

The only way to buy a player is if the player is transfer listed

If bid for a non-listed player the only way the transaction is completed is if the player’s morale becomes Critical (usually only happens if you bid for a player with Bad morale), in which case the player will be listed anyway after the bid is accepted (and usually for 2x his Estimated Value)

Also, a bid is never declined. Unless the targeted player has his contract renewed, the bid will just sit there (hurting the targeted player’s morale, and beware, also your own players’ morale…)

 

May 27, 2016 18:43

637 posts(s)

 

What is his morale status? Is he already critical?

 

May 27, 2016 16:15

68 posts(s)

 

No but ive bought players who arent on the transfer list before and the transfer has been concluded on the next tick. Two days have passed now and the transfer appears to be in limbo, neither accepted or declined.

 

May 27, 2016 16:09

639 posts(s)

Donator

 

Is the player on the transferlist?

 

May 27, 2016 11:15

68 posts(s)

 

So a couple of days ago i put a bid in for a player on Fast ticker, offered a wage over what the player asked for but the transfer is still dragging on and not completing. Ive never experienced this before and normally a transfer is completed once the game moves forward a tick unless u need to increase the wage in which case the transfer is completed after the next tick.

Is this a bug cos it seems like the transfer has become stuck.

 

May 26, 2016 18:20

296 posts(s)

 

You can do it on your own players.

Click on the players name
Hit coach report and it’s the second one down evolution profile?
That sometimes tells you all you need to know.

 

May 26, 2016 17:21

637 posts(s)

 

I have another question about wage negotiation. In mediumticker my starplayer needs a new contract. His wage is 97k and he’s 100% happy with that wage. The suggested wage is also 97k. So I offer him the same wage.
I was suprised he was asking 114k. Since he’s my best player I don’t want to loose and accepted his wage offer. How is it possible he wants 20% more but the status report says he’s happy?

Alfonso Teijeiro

wage : 114639
suggested wage: $97,404

maximum wage allowed: $194,808

contract length (in seasons)
current wage: $93,231

previous offer: 1 seasons, $97,405

 

May 24, 2016 23:37

157 posts(s)

 

What is the impact of player’s ability to handle pressure?

Is it something like players with poor ability lose 3 skill points when playing away matches, players with good ability lose 0-1 pts?

 

May 24, 2016 12:09

38 posts(s)

 

Not only for my players in club but for all players in the game or just for free transfer/transfer list players.
Becouse I’d like to know what I’m buying ;)
Possible to do?

Regards,
Luke

 

May 22, 2016 01:56

123 posts(s)

 

The record from a GK (89) in a match was 1.1. And no card, nothing anormal. Crazy

 

May 22, 2016 01:52

123 posts(s)

 

What happen with the GK,s, that some matches seems that i don’t have GK? The AVG, sometimes 2.1, etc, etc. Something is wrong…

 

May 20, 2016 01:52

4,300 posts(s)

Administator

 

It will only go back to normal after something else triggers it. That can happen in one of the periodic updates for the teammates and wage status or if you make a transfer offer that impacts your players.

 

May 19, 2016 14:22

157 posts(s)

 

Great!

Just fyi, morale still hasn’t recovered (3 ticks since acquisition was completed). My guess is that it will go back to normal next tick

 

May 19, 2016 06:40

4,300 posts(s)

Administator

 

GK ratings are a bit too harsh, but conceding 9 goals in RubySoccer is not something you see everyday :-)

Midfielder ratings are still being adjusted and I think the number of fouls may have dropped the rating too much in that case. For the defender the focus is on tackle efficiency and that one failed all his tackle attempts and committed a foul as well. I can already see I’ll need to diversify the factors for defenders as I’m currently doing for midfielders, but I’d say it’s not too bad, in general.

 

May 19, 2016 05:24

4,300 posts(s)

Administator

 

Thanks Fabio, got it. I think the issue is we update the morale before deleting the transfer offers, so when it is recalculated the penalty is still there. Created a bug in our tracker to fix this.

 

May 19, 2016 03:56

157 posts(s)

 

Sent you a screenshot on Facebook

 

May 19, 2016 00:08

96 posts(s)

 

Another friendly http://rubysoccer.com/game/match_report/5484230

A defender gets 0.0 rating yet sets up a goal.

Are the settings too sensitive?

 

May 18, 2016 16:45

96 posts(s)

 

In another friendly http://rubysoccer.com/game/match_report/5484227 I had an outfield player get a 0.0 rating yet he made 100% of his passes. He didn’t play very well, but a 0.0 rating seems too harsh.

 

May 18, 2016 16:42

96 posts(s)

 

I played a friendly in the fast ticker http://rubysoccer.com/game/match_report/5484226 I won the game 9-0 and their GK got a 0.0 rating. He made some saves, I don’t see how his rating can be this low, granted he may not have had the best of games but to get a 0.0 rating surely he wouldn’t have made any saves?