I agree with Fabrizio Lobba… 25 yo is a good limit. Many players have the best years of their careers at tha age, specialy if they change club and coaches…
Regards
I think the value only ajust to the new formula when a player develop so a good solution would be to aplly the formula to all players…
Regards
I also suggest to apply the new calculation to all the existing players.
@Dave: The values mean something on the transfermarket as a recommanded selling price, but not at the moment. So when they are applied to all players it’s ok for me.
Thanks !
So many changes weekly ! You are the best developers in the world ;)
What does the “value” column mean now???
In medium ticker (Mallorca/Spain), I have a slow striker who has some other decent skills, and is among the leaders in the division in scoring. He’s valued at 800,000. I just got a 16 yo forward, with a 60’s shooting, and no other good numbers… and he’s “valued” at 3 million.
Please explain, how does that make sense?
Honestly, why bother to have those sort of “values” at all?
Absolutely. Or just get rid of the “valuations” altogether. Seriously, they are that meaningless now. If anything, they only serve to distract… so why have them at all?
BTW, I’m looking for a good MC (80+ tackling, 80+ passing), I’ll trade Augusto Dias directly or even throw some extra money if the player’s good enough.
By trading directly, I mean paying something like 20M for a given player and then selling Augusto Dias at 20M as well – so no one interferes with the deal.
Come on, Gabriel! Up that deal! :P
Done, the very last scout search results are now available right below the Scouting title on Search page. We think 3 would be too much, if you like some players from old searches you should add them to your favorites ;)
Cheers!
Well, fixing it means applying the new calculation to all existing players, would that be ok? :)
The player “values” are nearly meaningless at this point. It’s broken, and you need to fix it.
Good to know.
Thank you.
A player must play at least 30 minutes in a match to gain experience. I’ll add that to the game help ;)
Cheers!
What about “turn(s)”?
No…I should’ve added this option, I was sure someone would ask for it :D
Anyway, my idea was to allow viewing the last search only…last 3 shouldn’t be bad. First scout enhancement!
Cheers!
Hi,
I would like to know how the game engine works when an improving young player is used as a sub in a game.
When a player plays even a few minutes in a game like a player subbed at 80th min, he is considered that he played one game stat wise.
How this works when it comes to improvement?
Scouting
“You must wait 1 turns before using your scouts.”
It should be “1 turn”
Hmm, very interesting thing !
Can we get our searches archived ? At least 3-5 last search results ?
from Alban:
“I think it can also be a result of recent changes to player’s development.”
The player I was talking about evolved after 23 y/o 7 or 8 seasons ago. Certainly before those changes you said.
from Cesario:
“About players improving too fast I agree, we have some future plans to make player evolution more realistic…”
I think 25 is a good limit age for development. But that´s only my opinion.
Hheheeh, your suggestions weren’t ignored Alban! We just don’t have enought time to implement such complex and interesting features as fast as we’d like. Don’t worry, in time, they’ll all make it into the game, including this one about player experience, I really like it ;)
Cheers!
Maybe it’s better to leave the skills and development as it is now, but add a specific and semi-hidden attribute – experience or consistency…or determination ?
For example, against a weak club from the same league a young player with 90 average skill will play at 100% strength, but playing against a great club or in an international cup the same player will play inconsistent and his average ratings will be unpredictable. So that his average skills wont become 80, of course, but he will play as a rookie.
And this will increase the value of older players, because now we are trying to sell them as fast as possible, but if they have great international experience, I would prefer these players to play in first 11 in Copa Libertadores. Maybe it is also possible to make a semi-hidden attribute – positive influence on teammates ?
Hehe, I wont post it in “suggestions” forum because my last 2 were ignored =)))
A 31 y.o. player will lose only 1 or 2 points during the whole season, in the average. It is possible for a player to reach 33 without having decrease any skill :)
About players improving too fast I agree, we have some future plans to make player evolution more realistic without making it too complex, it’s good to read your concerns about this subject, we are open to suggestions, as always.
Cheers!
New department added: Scouting. In your Stadium information page you’ll now be able to build and upgrade a scouting department, like we already have for coaching and physioterapy. This department gives you a tool in the Search page to look for players using detailed criteria. Complete information about scouts can be found in the game help.
English: http://www.rubysoccer.com/mediawiki/index.php/Staff_Departments
Português: http://www.rubysoccer.com/mediawiki/index.php/Comiss%C3%A3o_T%C3%A9cnica
Cheers!
We will talk about the problem as soon as possible and get back to you guys. Thanks for sharing your concerns!
regards
I think it can also be a result of recent changes to player’s development.
23 is not a real life age, too =)
I am quite far away from real football biographies, but I know some players have only a couple of years of great performance in the whole career.
But I don’t want RubySoccer to have such system. It’s too complicated for a game.
Fabrizio, new generated players are better on average than the older ones. So it is ok to let the older players go to small leagues or wherever you want…
That´s the point. Players don´t develop to their MAX at the age of 18. I got several players that evolved up to 23 y/o. One example from my team: Jose Echevarria, evolved to 94 passing with the age of 23 (fastticker).
I would agree here if…like in real life, some players would reach their highest potential at about 30 y.o. =)
I think here a player can fully develop already at 18 y.o., this means he can play on his highest level for 13 years + some other years because at 31 he will probably lose 6 points (and maybe secondary ones).
As for me, I like the idea that my youths develop to their MAX at the age of 18. So I can live with the fact that they become pretty crap in 14 seasons =)))
About stats decreasing for older players, I think 31 is not a correct age. If we think in real-life players, we got lots of good players in nice form playing over 30 y/o. Let me show some brazilian players in this condition: Fábio Luciano, Marcos, Zé Roberto, Kléber Pereira, Rogério Ceni, Juninho, Alex.
In my point of view, 33 y/o is a more reasonable age to decrease players´atributes.
Cheers!
Lobba
Proven Striker Augusto Dias has manifested his intention of playing elsewhere, after a terrible spat with magnificent powerhouse Desportivo das Aves’ manager Ricardo Silva, due to the fact he’s no longer the focus of the team’s offense, with the emergence of Gilberto Balanza and phenomenon Vítor Goes.
A very good and recent contract (17.000) for an 84 Shooting, 81 Speed and 100 Control striker.
Drop in your offers, gentlemen!
Make sure you don’t have any substitution rule to add this player in the friendly formation. Another possibility is that there was an injured player in your friendly formation and then your main player was replacing him.
Cheers!