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September 04, 2010 12:42

120 posts(s)

Donator

 

as I expected… managers with long histories with very good teams are not very willing to let their clubs run on CPU.

Like Filipe, I tend to get bored with the same team after a while, and move around. So, I’m ok with letting my team be on CPU for a while.

If it going to be a huge headache to let the National team managers run their club teams also… then I’d like to just get started with National teams anyway… and letting the CPU run your club for a while is the price you pay for national team glory! :)

That way, we could begin to get any bugs worked out. And then do any needed game design changes to allow a manager to do club and country simultaneously (when you can get to it).

just my opinion…

 

September 03, 2010 18:02

1,003 posts(s)

Administator

 

RubySoccer is now capable of automatic detecting donations. This means that, if your donation email is the same one you use for rubysoccer, everything regarding the donation will be done within seconds! Don’t worry, this is not the “nice improvement” I mentioned before – that one is still on the way. It is just something to make everybody’s life easier. I will soon do the same for the server expenses, now that I have the code structure to do so.

I hope you guys test the donations stuff… :)

 

September 03, 2010 14:47

120 posts(s)

Donator

 

If you are one of the best managers , you should be award to manage both teams, please dont let Cpus to be in charge of the best clubs, this is so wrong and unfair……
so, if you get a national team, you must do well or be fire so fast… only 3 managers should stay after the WC.
use this as a reward for good managers… and if you get fire, you should wait to be elegible to coach other (any) country.

When we´ll be ready to start??

salud.

 

September 03, 2010 14:05

64 posts(s)

 

I agree with Dave, Ruby needs Mexico and USA,
In the same note, I also think that Colombia, Peru, Ecuador and Venezuela need to be added to even America out with Europe, it also needs teams from Asia, North Korea, South Korea, Japon, China ( People’s Republic of China). and from Africa. Angola, Cameroon, South Africa, Ghana, Nigeria, Ivory Coast. if these teams were added we would have a total of 32 teams and that will be a wounderfull World Cup.

 

September 03, 2010 10:58

803 posts(s)

 

I’ve no problem with leaving your team to manage a national team… It is good for your reputation and a new challenge in the game… I kinda get bored if I stay to much time en the same team… Right now I’m just waiting for the Portuguese Nat team call to leave Guimarães :D

 

September 03, 2010 10:26

4,310 posts(s)

Administator

 

My comments:

a) I’m inclined to allow a manager to have 2 jobs at the same time (club and national squad).

b) Anybody will be able to apply for the national team and the best will be selected. It will be similar to the logic when more than one manager is applying for a club, except that managers playing in the same country as the national team will have a “bonus” in the decision. And as I said before, managers will be selected at specific turns.

c) We can continue discussing that, our goal is to allow a reasonable number of good managers to be able to manage a national team at some point.

d) The players you see now in the national teams were automatically selected. Once a manager joins the team he will be able to change all of them. The logic is ready to be used and is as follows:
- your team will always have 23 players, 3 of them will be goalkeepers
- when replacing a player you will be given a list of the best players available to replace him in a way that allows you to compare their skills
- you won’t be able to pick ANY player in the game, only the best for each position…don’t worry, the list will be long enough
- if a player in the national squad retires he is automatically replaced

e) In the beginning all teams will join the WC, we have a small number of countries for any kind of qualifying. For the same reason all competitions will happen every season.

 

September 03, 2010 06:29

387 posts(s)

 

Hi guys!
my two cents …
a) Being manager of a national team is great, but it’s not a full time job (at least in here). Therefore I would like to avoid seeing my club beeing CPUed in the meantime!
b) Everybody should have a fair chance to get nat coach. But manager with great credentials should be prefered (as in real life). It should be an extra becoming a nat coach, and not as easy as the driver seat for a club.
c) Nat teams that fulfill their competition goals (e.g. “qualify for WC” or “reach finals”) should not automatically fire their coach. They should keep him, if he agrees. For a max of 6 seasons (2 full cycles). Nat teams goals that fail their objectives hard, fire the coach instantly.
d) a nat manager should be able to select/assign at least 4 player (1 for each position), individually to the nat squad. That ensures that “special” needs & tactics of a manager can be supported.
e) Will EC and Copa be the qualification for WC? Or will all teams participate on WC anyway? My recommendation would be EC/Copa (year 1) as qualification for the WC (year 2). Afterwards one season break (year 3) for discussing the managers replacement or the like. Before starting with EC/Copa again (year 4).

 

September 03, 2010 03:08

4,310 posts(s)

Administator

 

Wow! No idea as well…

Anyway, reading the last paragraph is enough :-)

So I think we agree it is not fair to lose your club to manage a national team, specially that being a temporary (1 or 2 seasons) thing. And we DO want the best managers in the national teams. I think we’ll stick with the cpu management thing and improve that as we go…but we won’t allow a manager to be fired from his clube while in the national team.

Can’t wait to add more countries as well!

 

September 03, 2010 03:03

120 posts(s)

Donator

 

OK.. back to your points:
1) CPU managing club team: if unavoidable, OK. But no manager loses his club team while on National Team duty. ever. (and would be nice if CPU managed the team well! )
2) competition frequency: yes… all National Team Cups contested within each season works well. for now. (but I would hope we outgrow it…)
3) Dave’s suggestions about managers leaving and being rehired… OK, we are in agreement! LOL
4) Managers fired at predetermined times… again, we agree. :)Bring on the National teams!!!! :)

OK.. back to your points:
1) CPU managing club team: if unavoidable, OK. But no manager loses his club team while on National Team duty. ever. (and would be nice if CPU managed the team well! )
2) competition frequency: yes… all National Team Cups contested within each season works well. for now. (but I would hope we outgrow it…)
3) Dave’s suggestions about managers leaving and being rehired… OK, we are in agreement! LOL
4) Managers fired at predetermined times… again, we agree. :)Bring on the National teams!!!! :)(when can I manage USA vs Mexico???!!!!) LOL

 

September 03, 2010 02:36

120 posts(s)

Donator

 

I like the World Cup (and Continental Cups) to occur every season. That does take some sting out of the CPU matter.

Yes, there are many fewer national teams right now… I see your point. No need to spread competitions over more than one season.

I believe NO National Team manager should EVER lose his club team without his permission…. while he/she is managing the National Team.

I am OK with the World Cup Winner remaining as National Team Manager for the next season. I do not think they should be able to stay more than 2 seasons… no matter how great they are… if you win with Brazil twice… great… now take a year off and move on!

 

September 03, 2010 02:27

120 posts(s)

Donator

 

I’m afraid you will not get the top managers wanting to manage national teams if their club teams might be damaged while they are “away”. And I wouldn’t blame them.

I am a moderately successful manager, and for me, I still might hesitate to let my club go “CPU” while I manage the national team.

I would never expect top managers that have awesome teams for a long time (Philipp, Francois, Amac, Julio Cezar)… to just “let go” of those teams in any way. ANDTHOSE are the managers I would most want to run the national teams! You see what I mean?

 

September 03, 2010 02:13

4,310 posts(s)

Administator

 

Yeah..the silence made me think everybody agreed, which would be weird :-D

CPU managing the club when you leave for a national team: it will work as a holiday mode, they won’t buy/sell/loan players, contracts will be renewed and youths hired (if possible), the only difference from holiday mode is that cpu will make their own line-ups. In the beginning, we are not sure how fun it will be to manage a national team but we want to encourage people to try so we they can make suggestions and we can improve the concept. It is not possible to allow a manager to manage both his club and a national team without huge design changes, that’s why we are not considering this idea for now. The other option would be resigning from your club automatically when you’re accepted in a national team.

Competitions frequency: continental cups and the world cup will happen every season, without qualifying, while we don’t have enough teams for that. National team matches will happen every 6 turns, starting on turn 5. The schedule will be fixed on season start, friendlies first, then the continental competition (ending on turn 71), then friendlies again and finally the world cup (ending on turn 143).

Dave’s suggestions: I like the idea of not allowing a manager to join a national team right after leaving one, and also the idea of not allowing the return to the same national team before other managers were there.

Managers fired: besides inactivity and resignation, I like the idea of having managers fired at pre-determined moments. What about this, in the continental cups all managers that are disqualified by “weaker” teams are fired and in the world cup, all managers that are disqualified are fired (no matter against which team they were disqualified), meaning only the world cup winner would be able to continue in the national squad for the following season.

Cheers!

 

September 03, 2010 02:03

120 posts(s)

Donator

 

I think at least half the national team managers should be replaced in between World cups.

So, if you don’t make the semi-finals in European Cup/ Copa America… you’re out.

If wanna be real tough in between… need to make the finals.

 

September 03, 2010 01:39

120 posts(s)

Donator

 

I agree with not evaluating national team manager every turn.

I think it should be done every two seasons… at the end of the World Cup (when all managers are released), and the European Cup/Copa America. That gives the manager a time frame, and a goal to achieve. Managers are “fired” after every World Cup. Managers should stay if doing well after European Cup/Copa America… if not doing well, they are replaced prior to the World Cup qualifications.

In between cups… I think national team managers should be fired only for inactivity. (or they may resign)

 

September 03, 2010 01:21

120 posts(s)

Donator

 

I do agree that the national team managers should be spread around.

Will World Cup be every 4 seasons???

I would like to see all managers changed after every world cup.

Every manager must take at least one year “off” from ANY national team after being replaced/fired.

I would like to see 4 managers replaced at a national team, before a manager can be “reinstated” as manager there. So, if I manage Chile… I cannot return to manage Chile until 4 other managers have been there.

I might like to have an assistant manager of my choosing to assist me if possible. For help with tactics or player selection.

I have not fully considered these things (as I never really thought about being national team manager)… so… let me think about it some more.

 

September 03, 2010 01:08

120 posts(s)

Donator

 

wow… two days and no one has anything to say???

Why should my club team go to CPU if I am managing the national team???

I disagree with this entirely!

 

September 01, 2010 12:02

116 posts(s)

 

Desculpe estar postando em português. Acredito que tentar postar em inglês iria prejudicar as sugestões.

Quanto a trapaças e novos players.

- Limitar a transferência entre usuários por temporada. Talvez duas transferências no máximo.

- Limitar a quantidade de dinheiro que o técnico pode usar do time de acordo com sua experiência. Ex.: O cara acabou de entrar, poderia mexer uma certa porcentagem mínima do caixa do time, um cara com 5 temporadas teria as funções plenas do caixa do time. Quando ocorrer a troca de time, poderia reduzir esse acesso total as finanças paraa três temporadas.

- Limitar o valor da oferta de acordo com o ranking do time. Um time que esteja em um ranking alto, não precisa investir 50 milhões em um único jogador. É muito melhor ele distribuir esse valor contratando 3 jogadores que acabaria deixando seu time mais forte e equilibrado.

- Limitar o valor de uma oferta. Ex.: Eu sou novato no jogo, um dirigente antigo põe um jogador acima de 30 anos em um valor 50% a mais que o seu valor de face, a diretoria iria impedir que eu ofertasse nesse jogador por achar o preço fora do mercado. Jogadores acima de 35 anos poderiam ter um limite de 50% do valor de face, não sei como ficaria a jogabilidade nesse sentido.

Sugestões de implementações.

- Inverter a questão dos juvenis de futuro. Países menos populares no universo do rubysoccer, poderia ser considerados países do “3º mundo” do futebol, logo, teriam melhores juvenis, porém receitas menores. Ex.: Hoje no futebol mundial, Brasil e Argentina são celeiros de craques, porém em questão de finanças, estão longe dos times Europeus. Como ficaria? Quanto maior o ranking do país no Rubysoccer, melhor as cotas de patrocínio, valor dos ingressos, e tudo que envolve receita, e quanto menor o ranking, menor as cotas de patrocínio, valor de ingressos e tudo que envolve receita, porém, juvenis mais habilidosos e com maior potencial. Um time Russo teria chances maiores de ter entre seus juvenis 1 super craque, 2 craques, 2 bons e 1 mediano. No Brasil teríamos 1 craque, 2 bons, 2 medianos e 1 ruim. Porém, haveria uma pequena possibilidade de vir um super craque em times brasileiros.
E o fato de ter mais times ativos no Brasil, possibilitaria a chance da seleção Nacional Brasileira ter grandes jogadores, e acabaria equilibrando nesse sentido.

Bem, por enquanto são essas, fica aberta a discussão, críticas e novas sugestões.
Não tenho a experiência de muitos aqui, porém da experiência de outros jogos de manager, acho que algo poderia ser útil.

Tenho mais idéias, porém, vou coloca-las primeiro no papel, para depois apresentar.

Novamente, desculpe pela postagem em português.

Abraços.

Félix

 

September 01, 2010 11:08

1,003 posts(s)

Administator

 

You can now ‘officially’ invite your friends to play RubySoccer! This is accessible from 2 different places

  • Just after you login, at the dimensions list page
  • When you are in a dimension, in the “Community” upper menu

This will not only help us to make our community bigger, but will also be considered later in a (surprise) nice new functionality, that should arrive soon. Enjoy!

 

September 01, 2010 07:06

4,310 posts(s)

Administator

 

Ok, here we go. Our idea is that managing a national team is good stuff, but may not be as much fun right now as managing a club. We are designing things in a way that makes managers want to try to get a national team, but we also want to make it harder for someone to stay there for a long time. That’s what we have planned so far:

- any manager will be able to apply for a national team as they would do for a club
- applications will be evaluated periodically, not every turn, so that more managers can apply to the national teams
- manager ranking will be used when evaluating applications, but those from managers managing a club in the same country as the national team will have a bonus
- when accepted in a national team the club you managed will be put on hold for 1 season, meaning nobody will be able to apply for a job there during this period but the club will be managed by the cpu
- at any moment you can let go of your old club to dedicate exclusively to the national team or the other way around; if you don’t do anything after 1 season your club will become available for anybody to apply
- if you return to your club your performance there will be reset to 50%
- manager performance will change more abruptly (for good or bad) when you manage a national team and even friendlies will be considered
- manager performance will drop more abruptly if you have a negative result managing a national team and hasn’t let go of your old club
- you will be fired from the national team if your performance reaches 0%, no matter what

I guess that’s it. What do you guys think?

Cheers!

 

September 01, 2010 03:41

4,310 posts(s)

Administator

 

There is a good reason for that, the names and surnames lists are the same used by Soccersim :-D

And yes, you can help with that! I’ll contact you by email with more details. Anyone interested in helping with names and surnames for any country please feel free to post a reply here.

 

September 01, 2010 03:04

4,310 posts(s)

Administator

 

National players are not selected by their values but by their average skill formula, which happens to be the same used for value calculation, hence the coincidence.

We’re in the process of providing a suitable icon indicating a player is currently in the national team in the team players page. I guess we could use the same in the player’s info page.

You’re right about the economic aspects, Phillip, but I’m afraid we’ll have to put that on hold for now to avoid an over inflation.

I’ll soon write about our ideas for managing national teams.

 

August 31, 2010 22:57

639 posts(s)

Donator

 

I remember when playing Soccersim, I thought the Dutch names were often strange. Now with Rubysoccer I still think that way, especially the first names. I checked some of them with the First Names Database on internet, and they do not exist in the Netherlands. It also seems that sometimes names which would be normal last names are used as first names.

Is there any way I can help with this?

 

August 31, 2010 22:42

56 posts(s)

 

Young and good players for loan in Huelva, take a look!!!!

 

August 31, 2010 19:28

387 posts(s)

 

Great addition! But please add an icon to players profile and the (club) team players page asap. And maybe the clubs on the nat team players page next to the names.
I agree, the nat teams shouldn’t selected by $value, but by skills (for each position and the prefered system of the nat team). e.g. this one is in FT Germany’s goalie: http://www.rubysoccer.com/game/player_info/57795.
Clubs should receive cash for their international players when they play EC or WC – and the merchandising etc should increase a lot. In reference to that the “stars” from ssim will be good next enhancement.
.
thanks, mates!

 

August 31, 2010 18:38

2 posts(s)

 

Ohhh

sorry guys.

I was trying buy another player.

I forgot it.

sorry.

 

August 31, 2010 18:37

2 posts(s)

 

Im trying buy a player

http://www.rubysoccer.com/game/player_info/82137

I offer a contract, 29.000 and appears a message.

your offer is too high.
Money: $20,371,184 (good)
Tha player value is R$9,203,742

Why?

 

August 31, 2010 11:05

637 posts(s)

 

I noticed the players are chosen by player value. I recently bought a good young player (Martinez) for 50M in fastticker. I found him in the national team of France. Normal since he has a player value 51M but is this his real player value or is it affected by the transfer.
Can for example a player with normally a player value of 15M who is sold for 40M be selected in the national team because of this transfer? His player value will be 40M after the transfer and will adapt slowly.

 

August 31, 2010 10:30

1,003 posts(s)

Administator

 

Já está nos planos…

abraço

 

August 31, 2010 09:35

116 posts(s)

 

Cesário, tem como colocar a “TAG” de National Team Player em cada jogador convocado para podermos identificar?

Gostei muito das seleções, bem legal.

E o Tigre só prova ainda mais sua supremacia, não só na argentina, como no mundo inteiro.

Hehehe.

Abraço.

 

August 31, 2010 08:45

639 posts(s)

Donator

 

Another statistic: here is the ranking of teams in real life, based on results:

1 Spain 1883
2 Netherlands 1659
3 Brazil 1524
4 Germany 1464
5 Argentina 1288
6 Uruguay 1152
7 England 1125
8 Portugal 1062
9 Egypt 1053
10 Chile 988

I suspect the rankings on Fastticker (based on player averages) are much different: Brazil is probably first (weakest player 88 average), Netherlands much lower (strongest player 87 average). As Dutchman I must object of course ;)