Keep running..
Whats wrong?
someone is transferring a lot of players!! :)
Correction: it’s even more than three hours.
Fastticker tick is now running for more than an hour…
I also liked the suggestion of Amac
In real life? :)
Impossible task… You’ll have more success claiming you are the new Jesus!! :)
you wud be doing well to get 10mil in the current market
Giovanni Angelillo
Age: 29
Club: Bari
Estimated Value: $19,463,267
Position: A
Side: C
Tackle: 80
Passing: 89
Shooting: 92
Speed: 96
Dribble: 81
Control: 91
Header: 97
Aggressiveness: 39
Stamina: 82
http://www.rubysoccer.com/game/player_info/63433
pm me offers or post here
i have 8m but he ain’t leaving for that
this is quite funny, but I am expecting some tweets about this!! :)
Seriously though, you guys need a more healthy look into finances of the clubs so you won’t have to chase the money this hard.
/Berhan K.
Interesting ideas of player development, but I have coached kids in real life, so let me write down my 2 cents. :)
I think it’s good to have potential values, that is if everything goes right, the player should become this and that, BUT ONLY if everything goes right. In order for a youth to fully grow as player he should be allowed to take more and more first team space. If that happens and the player is suited for the way of playing (strategy and tactics) and in form, then he can develop to his potential. And this shouldn’t be foolproof either. Just my thought on the subject.
/Berhan K.
KEEPER SALE AT AUXERRE Div 1 france:
http://www.rubysoccer.com/game/player_info/117710
Mid to high range keeper for Sale!
Good pricing!
Salomon Blin
Position: G
Side: -
Keeping: 85
Tackle: 28
Passing: 82
Shooting: 25
Speed: 84
Dribble: 89
Control: 87
Header: 86
Aggressiveness: 61
Stamina: 100
I like the impact of the changes on star developments. With less stars around, i believe, there will be more emphasis put on tactics and all around skills, that just game solving individuals.
It’s change, which is always good, makes the game more interesting. :)
id like to manage England…
http://www.rubysoccer.com/game/player_info/144488
19 year old 85 passing player
highest bidder wins
My suggestion is to select managers each season randomly. Say for 15 national teams select randomly top 15 ranked guys from a pool of managers that applied for the national team jobs.
Nothing has changed recently, the latest changes are having an impact on FastTicker just now, when old star players are retiring and there are not enough young stars to replace them. But you shouldn’t see worse youth players, nothing has changed for the skills of a player who has just joined the academy.
Cheers.
1) D (just 3)
2) D (just 3)
3) E
I still think that a manager can get two seasons, then it is mandatory to wait a season to take over national team
cheers,
Julio
Hi Gabriel,
Is the model for youth player development still the same now? I mean, nothing has changed in the rules for how a player develops? Also, I feel that there are less good youth players now coming into the game; is that correct? Have you adjusted values for new youth players starting in academy at any time recently?
Thanks,
Tim
1) Fire all who perform weaker than their expectations (but at least 1 or 2 should be fired – it makes more competitive and new managers will try to apply to WC – it will be funnier)
2) Just remains 2 (or 3 = optional ) managers: 1st, 2nd(optional) and “best surprise” – someone who have exceed a lot his expectation.
3) If a manager pick players from his own team player he should decide: lose stamina and receive experience points or no stamina and no xp. In the first case the “home player” should be blocked by director board if he is too weak comparing with others.
Looks like we’re getting somewhere…I agree with you Filipe, all these ideas are considering the current 1 year cycle of competitions, when we change to the 4 years cycle these rules are likely to change.
Don’t worry about CPU managed teams, we’re in good shape in terms of design changes to allow a manager to manage a club and a national team at the same time ;-)
Bordeaux mid season sale!
Frederico Assis (overal score 631)
Age: 30
Position: M
Side: LC
Tackle: 86
Passing: 86
Shooting: 77
Speed: 97
Dribble: 98
Control: 99
Header: 88
My opinion (based on Gabriel’s last post):
1) Totally agree
2) I agree with the first part. About the 2 seasons limit it sure will have to be when we have the 4 year cicle competition, till then maybe we could let the winner stays…
3) As the last one I think there should be experience points when we have a 4 year cicle competitions, also the stamina should drop… It would be more realistic and it would be the cost for those extra experience points, you could have other mechanisms to prevent managers from selecting their own players for the national team, such as higher expectation levels, more easily firing managers with horrible performances (probably because they selected their players and not the better ones).
About the CPU managed teams I would prefer to have them and have the nat teams ready for human management quickly than waiting for the improvments you will have to do to be possible one manager to have both league and nat team. Maybe we could have the CPU option (or leaving the team) while there is no 4 year cicle competitions and the managing the 2 teams when there is such a cicle, that way you would have time to prepare the changes needed for that while more countries are added to the game…
Our option so far (please comment on top of these, if you disagree):
1) Fire all who perform weaker than their expectations (which will end up translating as fire all who lose to a weaker team, given the nature of the competition draw) – assume expectations based on country ranking to begin with. As both continental competition and world cup happen in the same season we want to give all managers the chance of staying in the national team for the world cup.
2) Fire all who don’t exceed expectations (no win the title expectation) – Dhimitri’s suggestion. This will make it harder to stay in the national team, only the champion is guaranteed. We may or may not have the 2 seasons limit.
3) No experience for players in national team matches; managers will be able to choose the players from lists of best players for each position (starting with 30 GKs, 70 defenders, 80 midfielders and 50 attackers). It is simple to change these values in the future. Choosing from all available players sounds better, but will take longer to design, whereas the lists design is ready to go.
Thanks for all the replies so far.
This is something managers have been asking for a while. The reason we haven’t done it yet is because it is more complicated than it sounds. But that’s not an excuse, I know it is not fair (this season I have 3 teams from Uruguay in my Libertadores group) and we’ll change that.
Could be possible to improve europe (champions and league) draws, and try to reduce the chances of teams from the same country end up in the same group. Look at the example of this season champions league group 2. It has 3 team from Portugal. Needless to say that this is bad for countries ranking.
Like in real life, UEFA manages the draw so that in the group phase, team from the same country can’t be drawn togheter. It would be great if this idea could be implemented in RS.
Regards,
Jorge Correia
Portugal, Académica
1) f – fire all who perform weaker than their expectations (QF, Semis, Final etc) – expectation/ranking bases on country ranking (?) – never fire a manager when his wins the trophy
2) f – fire all who perform weaker than their expectations (QF, Semis, Final etc) – expectation/ranking bases on country ranking (?) – never fire a manager when his wins the trophy
3) d – don’t pre-select the players. Let the coach do all the gold digging for his. And give him the chance to nominate “strange” players, like in real life
1 & 2
The answer to this in my opinion would be: Only the managers who exceed expectations should be renewed their contracts. If expectations is semifinals, then the manager can stay if he makes it to the final. If the manager should reach the final, then he has to win.
NO “Win the title” objective should be set, otherwise the winner will be sacked based on the logic above.
I think the approach above should manage to have no more than 3 managers being confirmed per year.
A manager should not be confirmed a second time
3….A
CPU should choose the players. To increase managers choices in choosing the line-up, the number of players should perhaps be increased from 23 to 33 (an extra 1-3-3-3 per position)
As someone pointed out, almost all players going to national team will be fully grown, hence, experience points won’t matter.
And of course, no point having the CPU manage your team while you coach a national side.
Country managers should have priority over foreign managers.
1…… D (just 3).
2…… D (3).
3…… C
salud
1) e
but can’t you work here with board expectations. If you don’t get the board expectations you get fired.
2) /
What with for example the manager of Holland. It’s not the strongest national team so they can’t win the world cup in normal circonstances. Although a good manager can get them in the semi finals for instance while there goal is groupphase. That manager should have a chance to stay.
3) c
I would say every manager should have a chance to stay for 2 seasons, but board expectations must be much harder then with clubs. Percentages for getting the match result be board expects must be bigger. Like -10% when you don’t get the result the board wants. When you don’t have 50% after the world cup you get fired, when you have you get an option for a second year with that national team.
In the first year you can control your club yourself, when you choose a second season with the national team your club will be managed by CPU.
After managing a national team a manager can apply immediately for another national team BUT if there are other managers applying for job with that national team they have priority. So everyone can manage a national team once.
The idea of new countries is just to attract more people and make competitions more interesting…but that’s debatable, of course…and I’m losing focus here :-D