I don’t agree with files for donators, what I think is that it’s a good service to have the files as an extra paid service, available for anyone (paid).
It’s no advantage (what ruin!!!) to receive the files by mail instead of log in and copy/paste, except for the time, and time is money, this is a point where ruby can score some extra $, though I believe only 16 people might really be the target of the service…
Well ive been relegated becos i simply cannot get my team to score! I scored something like only 5 goals in the entire season and i tried every formation and tactics i could. Ive got a decent team but its got to the point were i dunno what to do anymore to get the team to score :(
I’m against this file idea, there should be no difference between donators and non donators, but if any file shoud be added, than everyone should have access to it. I also consider boring to search for players on this files. It would become very easy to find players.
Interesting suggestion, could work :-)
Donations public/private detailed information are now available. You can see your private info info by clicking on your username here in the forum. Sorry for the style, I hope you all understand why I did not want to waste too much time on this right now.
I think a page we could see all transfers made between same ip would be good, so we could analyse the correctness of the negotiation and if something weird happened, the managers involved could be punished and the negotiantion could be rolled back.
I don’t see any difference between a single file or a bunch o files. I think one file or any file would ruin the fun of findind a good player. By the way, I work all day long and can’t access from work either.
Scouts are the only way to go on this matter.
Well, players under their real value are not a problem, you’re right Hugo, we can let everybody bid for underpriced players, but when we talk about overpriced players the thing is a little bit different. We’ll find out a way to watch overpriced transfers between same ip managers and let the ones with a fair price or underpriced without any restrictions. Makes sense to me.
Cheers!
He was used as a goalie, at least on this match:
http://www.rubysoccer.com/game/match_report/36310
sorry, yahoo.
Saw this on google. Anybody know what it is?
In the portuguese league we have the same problem, about half the teams have managers working in the same place, or for the same company, we live with it since season 1 and it would be nice to trade with each other… And fair is not what you said, you probably know that we had a few overpower teams, they released a lot of players for 5K, free, whatever, with unrealistic wages, it would be fair for us to trade in these cases too.
Fair is to stay in negotiations minimum 3 ticks, and if a good player is sold under his real value, at least cpu teams should be in if not other managers :) everyone will have 3 ticks for that!
Cheers
I completely disagree with any kind of paid advantages to anyone. The trade offs should be in game, more money in game, scouts, rules to generate scout reports. That’s the way of a free game (if that is the way).
I believe we have server problems because too many new leagues were implemented at the same time, and now we have lots of free teams to overload the server, but that is another story. If we want to help, besides donating, advertise the game, more players, more donators too. (I know this is the hard way too… Sorry Danilo/Gabriel.)
The special delivery is a good idea too, pay to receive the transfer lists in your e-mail with schedules saves the time of coming in game and generate them, it’s not a real advantage, and gives you more money. As long as you send 8 files like the ones possible to generate in game with copy paste…
Cheers
Screen by screen is OK for the “nuts and bolts” stuff that you do on each screen. I’m thinking of some way of keeping track of stuff like “out of position” penalties… and “wrong side” penalties… and “home team advantage”… that sort of stuff. Because honestly, I’ve lost track of them! Maybe some notes about changes in the match engine if/when changes are made. And maybe a “getting started” help page for new managers.
I thought about that some more… and I agree with you and Jota. I think.
There is this midfielder:
http://www.rubysoccer.com/game/player_info/16603 (fast ticker)
his history: In season 3 he had “-14” goals – how is this?
i checked some of this matches and he wasnt used as a goalie …
Should be fixed JD, thanks for reporting.
Cheers!
I’ll talk to Danilo and we’ll consider the different opinions here. Whether the solution will be a downloadable spreadsheet, scouts or a better search engine I don’t know yet, but we’re lacking something on this area.
Cheers!
Everyone already has a full list of available players… it’s just that the server can’t serve them fast enough!!!
And I fail to see how sitting here, waiting endlessly for pages to load, so that I can copy them and put them in a spreadsheet for sorting… makes me a “better” manager than someone that doesn’t have time for that. Currently, we have a unfair system that favors people with lots of time on their hands… not smart people that are good managers. That seems wrong to me.
Hi,
Season ended but on history list instead of the manager name, “no manager” apears.
Can you please check
Portugal – Team Maritimo
What do you mean, Gabriel? I hope it is something related to a scout, not allowing anyone, regardeless what they donate, to have a full list of available player.
Jota is right, only 4 goals recived in more than 40 games it is weird in reality. Excepcions can be good but not that unreal. Atletico has a great team and it might deserve to win… but that kind of goal keeper it is just a concrete wall, not human….
You have a good point Dave, we’ll do something about it, for sure.
Cheers!
I prefer the screen by screen option ;-)
That could be a good thing, since the rubysoccer community could also watch and denounce anything out of order.
Searching every country, every tick, is MINDLESS GRUNT WORK. If I’m the owner/manager of a real team, I have people to do this for me! I pay them. They report to me.
So… let me pay for the report if I want!!!
If some guys wanna check everything themselves… let them… that’s fine with me!
In fact, I’d pay a little EXTRA each year to simply have the report emailed to me. So, they could add levels of “service”… at a low price… but a price that helps insure the continued existence of this game. With no “unfair advantage” to those that pay.
Currently Rubysoccer is much easier than managersim… yes. (because MS had a lot more countries to check!)
And I respectfully ask you… where is managersim RIGHT NOW??? OUT OF BUSINESS!!!
“Way too easy” to find players. Maybe… if you have all day to sit here and look for them. I DON’T. (though some days I try…)
And just because managers can find players, doesn;t mean they can find the right players. Or will get the players they do find.
So, again, I cordially disagree.
Server response would be improved if they could afford a better server… and if more people donated, they could afford it! No one donates because they have NO REASON to donate. Give them a reason!
Server response might also improve if fewer people were online simultaneously searching for players too!!! So, letting donators download a file (and then search it offline) might help in two ways. They help pay for a better server, and use it less often.
The “poor students” or “poor kids” that can’t afford to pay should have more free time than those of us who WORK all day. So, they don’t lose much if they can’t afford to donate. This site is BLOCKED where I work. So I can’t even stop in and look at things on my lunch break.
Say… what… $10 a year?… to get access to a flat file list of all available players each tick… is that REALLY unreasonable???
Does it give such a huge unfair advantage? If it does, is it unreasonably priced?
In the end, if no one donates, then eventually this place ends up just like managersim. (may it rest in peace) Is that what we want?
Maybe we should allow that if the value is fair, now that we have more restrictive rules around transfers it’s a possibility. By fair I mean something around the estimated value, like from half to twice the estimated value.
I agree with the “same ip restriction”, but there could be a way to overule it. There are a lot of managers in France that work with me and we can`t negotiate among us.
It makes sense, since we could in theory be trying to cheat, what is not the case. A moderator or something like that could decide about the correctness of a given negotiation.
Of course the server response time could be improved if they could afford a better server, but I think it is still much much easier to go through these countries than it was on managersim and all players at once would make it way too easy to find players.