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May 31, 2008 00:53

1,003 posts(s)

Administator

 

We are losing some managers lately. I wonder why, if we are open to suggestions. Where are you, unsatisfied people? Speak up! Let us know what is not good enough to you!

 

May 30, 2008 23:55

29 posts(s)

Donator

 

It`s fun the way it is, we just have to put some friends to play and fill these countries ;-)

 

May 30, 2008 23:46

29 posts(s)

Donator

 

Yeah, Dave, you are not the only one who works, mate, then don’t throw this one on me. and yes, I think one player per page would be better than giving them all away at once.
And I’d be happier alone in this game than in a game where money gives ADVANTAGE to some players. And don`t say it is not an advantage, because you know it is.

Gabriel, think this one through, because it is a mistake.

 

May 30, 2008 23:12

53 posts(s)

 

Hy,

Just a suggestion, the players is really overinjuried I think. It is not like this in real life, I know that older player get hurts frequently but its too much. Thats only my opinion. If other managers don’t think like me please forget about it.

Regards

 

May 30, 2008 22:26

4,296 posts(s)

Administator

 

I think it’s something worth trying . I’ll work with Danilo to figure out the better way to do that.

Cheers!

 

May 30, 2008 22:17

120 posts(s)

Donator

 

Why not “test” it for a while. If it turns out to be a bad idea… you can always put an end to it.

 

May 30, 2008 22:06

120 posts(s)

Donator

 

Did you actually suggest we make the server response SLOWER??? Are you out of your mind? There 400+ manager-less teams right now… would you be happy if you were the ONLY manager here? Because that will happen if the server gets slow enough. Then you get your wish… you’ll be the ONLY manager bidding on players!!!

Why limit it to 10 players per page?… let’s make it ONE player per page. And yeah, let’s add more countries… there are already over 400 teams without managers.

I agree, paying customers should not get an UNFAIR advantage. Unfair, to me, means that someone has access to something others do not. Everyone HAS access to the available players.

Everyone does NOT have the precious quantity of TIME to search through those players. The current system is completely UNFAIR to people who must work (for one example).

Why don’t we limit the amount of time a manager can spend online with his team each tick??? That would make things much more fair.

Because right now, some kid with no job and all day to search for players has an UNFAIR advantage over me. And I DONATE, and he DOESN’T.

That is not reality. Not a sustainable reality. Ask the guy that ran managersim.

I don’t want access to information that non-paying players don’t have.

I don’t want to get better youths. I don’t want my players to develop better because I pay. (although, in real life, teams that pay DO get better youths, and DO have players that develop faster and better).

I don’t want any “unfair” advantage.

I want the playing field to be leveled.

I want to be able to get the same info that some dork with all day to search has.

I want the game to survive financially.

I do not want it to cost a LOT… I want it VERY inexpensive… but I want it to cost SOMETHING… so that the game will LIVE, and THRIVE.

Because it’s a good game, and getting better.

“Free” is a great way to get people into the game. But not a good way to keep the game going.

 

May 30, 2008 21:35

4,296 posts(s)

Administator

 

International competition matches have been rescheduled to happen 6 turns earlier. This will make them end on turn 137, giving room for a Club World Cup match on turn 143 between the Champions League winner and the Libertadores winner. This is not implemented yet but should be added soon.

Any friendly matches scheduled for the turns when the international matches will now take place have been cancelled.

 

May 30, 2008 10:56

37 posts(s)

 

I see a problem on removing all second divisions – we’d lose the thrill and motivation of avoiding relegation. The weaker teams would fight for nothing…

Not to mention the need of a reset, of course.

 

May 30, 2008 07:56

4,296 posts(s)

Administator

 

There will be new leagues added to rubysoccer musti, that’s for sure. The question is when is it going to happen, cause right now we have most teams controlled by cpu on both dimensions. What we could do to add new countries right away is remove all second divisions from the game, this would allow us to add like 4 european and 2 south american countries. Of course this would require a reset. If more people would like that to happen we can create a new poll topic to decide whether or not this should be done.

Cheers!

 

May 30, 2008 07:45

29 posts(s)

Donator

 

seems to be the way to go ;-)

 

May 30, 2008 06:24

37 posts(s)

 

Are you talking about rescission clauses? They’re not mandatory. Some contracts have them, some don’t.

Anyway, the situation I mentioned is real and was made public by both sides, so I guess it really happens.

 

May 30, 2008 05:49

12 posts(s)

 

yeah that just reminded me is there going to be new leagues added to rubysoccer, like the turkish league, scottish, netherlends, belgium, etc?

 

May 29, 2008 23:54

18 posts(s)

 

it doesn’t happen in real life.
a soccer player contract always has some kind of fee for the side who wants to break out.
if another club wants to hire a player against the owner club will, it just have to pay the fee and the contract is broken. nowadays in rubysoccer we have pay this fee to fire, but not to contract a player.
just to mention!
Best!

 

May 29, 2008 20:49

4,296 posts(s)

Administator

 

You’re right Leonardo, but I’ve just had an ideia…after implementing the Clubs World Championship I’ll use that to give a weigth to each continental competition and make an worldwide ranking instead of two continental rankings. That should be interesting :-)

 

May 29, 2008 19:36

29 posts(s)

Donator

 

Brazilian teams have an advantage then, because they only face Argentinian teams, and different from reality, in the game they are not that great.

 

May 29, 2008 18:44

37 posts(s)

 

I agree, it’s something I wouldn’t do: set a price and make it higher as soon as someone beats it.
In your place, I wouldn’t buy the player – it’s a matter of principle for me.

Anyway, I think it’s up to us, managers, to decide what to do on these situations…

 

May 29, 2008 15:13

637 posts(s)

 

Talking about a little conversation. He literally said it was 25M in his message cause I want to give only 20M first. But I just have to pay this 30M if I want the player I guess…

And what you said about Simao I can understand in rubysoccer (not in real life) that you see the light and realise that the player is still very usefull for the team. But raise the transferprice is a totally different point according to me.

I just want to mention this…

Cheers

 

May 29, 2008 08:33

4,296 posts(s)

Administator

 

No Polat, youth quality has to do with the team’s country performance on international cups and the team’s division. Generating better youths based on ranking could be unfair, as a team playing in an “easier” league with lots of CPU teams would usually have a better performance and get better youths even if this team is from a small country or a lower division.

 

May 29, 2008 06:00

37 posts(s)

 

I agree it’s not correct, thorpedo, but things like that happen in real life… Three years ago, the deal was closed between Benfica and Liverpool, Simão had agreed terms with the english side, and he was already inside the plane getting ready to lift off to England when Benfica’s president called him back and canceled the transfer :P Sellers change their mind very easily…

Here in Rubysoccer it happened to me once, but it was nothing that a little conversation between buyer and seller couldn’t overcome. :)

Just my two cents.

 

May 29, 2008 04:03

637 posts(s)

 

I want to buy Silveira Martins of Independiente (Fastticker) and my bid was exactly the transferprize of 25M. I was already negotiating with the player. And this morning I saw that the manager of Independiente had raised the transferprize to 30M.

I can accept this if there is another team that has offered 25M but not now cause I’m the only team that has offered 25M AND we were already negotiating.

I think there has to be something that the selling manager can’t change the transferprize once the buying team and the player are negotiating. So can you implete such kind of rule?

There has to be some fairplay in the game.

Cheers

 

May 29, 2008 03:31

1,003 posts(s)

Administator

 

Team and manager history are paginated. That will save some page loading time.

 

May 29, 2008 00:31

27 posts(s)

 

I love it i just cant wait for the turkish league.

 

May 29, 2008 00:29

27 posts(s)

 

if a club has a better ranking does this mean that they get better youths. if not i think there should be.
cheers

 

May 28, 2008 21:53

4,296 posts(s)

Administator

 

You can now see the teams ranking (using the same “flag” icon in the menu). If you had managed only one team since we began all this ranking stuff your team will be in the same position as you. In the future we’ll use this ranking to define cup matches.

 

May 28, 2008 04:02

637 posts(s)

 

I’m also satisfied like the game is right now. Maybe you can expand the board in a next step and consider my suggestion for the CL.

Cheers.

 

May 28, 2008 00:11

1,003 posts(s)

Administator

 

Well, it is not the most beautiful thing in the world but I think this works now :). I will adjust the look and feel later.

cheers!

 

May 27, 2008 20:44

29 posts(s)

Donator

 

I am really satisfied with the way things are going so far ;-)

 

May 27, 2008 14:24

1,003 posts(s)

Administator

 

I was curious to know what is our community feeling about how things are going in rubysoccer. Are you pleased with our development and new features? What about the future? Do you have any other feedback you would like us to consider?

Speak up!

cheers!

 

May 27, 2008 13:49

1,003 posts(s)

Administator

 

I will change this very soon. I will probably have to completely change the tooltip position.

thanks and cheers