Thanks :)
I got something else if you don’t mind, maybe it’s for the suggestion forum but i’ll post it here. I can’t always check every tick and i kinda want to see if my players gain some skills. Is it possible to check previous ticks on your team so you can see what they gained in skill?
Like on your finance, you can go back in “ticks/periods”.
I think I paid 160 mill for that player, but he was worth every penny :). Some other ex-managersim in eurotest managers might recall a player called “Machado” who was playing with Man U. He was a goal scoring machine and was bought for 200 mill by the manager from man u (Luc Blomme). But thats it. They were not “a dime a douzen”….they were exceptional and very hard to find.
The good old days. He definetly helped me win some leagues,FA Cups and CL. These rare stars made the game exciting and drummed up lots of talk and interest. Soccersim/Mannagersim did definetly have a lot of spunk about it.
I do find this platform not as user friendly in the tactic department, purchasing area. However hats off to the great people behind this simulator and the many free hours of entertainment they will provide all. Ive only just joined so of course no attachment to a team.
Heads or tales
LOL
I’ve decided to take care of that sooner than expected… :D
The friendlies accept/reject page should be quite easier to use now. Enjoy!
Hey Vaughn, I know what you mean. For now I recommend you setup/accept one friendly at a time. I will see if I can change that when we code tha accept/reject all option.
cheers
Thx for the password page gabriel, but the invitation part is not really what i ment..
When u get 2 invitations you can select your squad who needs to play that match…like friendly/official setup.
Those setup’s (next to the invitation button) doesn’t save if u have multiply invitations. So say like i get 2 invs, i setup both to friendly lineup and i accept both. Then i look at my matches page and i see that the 2nd match i just accepted is blank, setup whise.
Bernardo Batista (Boavista, Portugal)
Age: 19
Position: G
Side: -
Keeping: 90
Tackle: 40
Passing: 61
Shooting: 32
Speed: 83
Dribble: 68
Control: 75
Header: 80
Aggressiveness: 71
Make your bids! ;)
Best bid (if acceptable) will buy it!
Welcome, Vaughn! To change your password you should go to the link User Settings located right below the dimensions table (the first page you see after loggin in). About the friendlies question, for now you have to setup and accept one friendly at a time. We’ll have an accept all / reject all option soon.
Cheers!
Hey guys/admins,
i got 1 little question and 1 little comment.
Is it possible to set a new password? I really can’t find it.
When u get 2 invitations for friendlies and u go to that page u can select your setup for who’s playing that match. When i select them both and then accept both the 2nd selection disapairs. Is that a little bug?
Regards,
Vaughn
We can adjust it but the reason that happened considering the current calculations is that you’re in the top of your league table so even though you played against one of the teams in the bottom your supporters will be there due to your good position. In the CL match it’s still the first round so the attendance is not as high as it will be in the following rounds.
the calculations might need some adjustment …
my home matches:
league match against bottom of table: sold out (53.000)
CL return match (2×3 away): not sold out (49.391)
I’d rather understand when league matches don’t attract too many people …
OK. Thanks for the info, Gabriel.
Cheers!
He should play at least 35 minutes, Toni.
Cheers!
Not sure about the implementation of the full system but the whole competitions with all rounds will definitely be there. We don’t have more countries yet due to lack of users. We don’t want to overload the server with ghost countries, it would make tick times much longer. Anyway, even before having all countries in there we’ll improve international competitions by adding a qualifying round and a group phase.
Cheers!
Hi. I haven´t been around that much lately so I´ve missed a lot of discussion on everything and still don´t have enough time to read everything what has been going on. So I have this question that could have been answered already but didn´t find it quick enough… :)
Is there a time limit that a youth player has to play in a match in order to gain experience points from an official match? My only decent youth player now is a goalkeeper with 78 keeping skill and I´m thinking to give him 20-30min in the end of official mathes if we are in a secure lead or already too much behind. What is the time limit for an official match to count as official match for a youth player? Is it enough if they play just 5min in a match? :)
Im really a big fan of this game and love managing my team here. I have made a lot of speculations in how the UEFA system should be in this game.
I would love a full UEFA ranking system like the real life one
All countries should be implemented in the game most of them blocked from managing like in soccersim, very simple in Ukraine its not possible to manage a team etc. etc.
Full TOTO cup full EUFA cup and full CL with qualifications and systems like if you go out in round 3 qualifications for CL you continue in UEFA cup etc.
It would make the game very unique and fun to play.
I dont know if this is possible but i would love to discuss it with you all.
/Jakob
Check QPR
Good young guys for loan… Check Bordeaux
lol… i am not sure, how good it is going to be, i am just in the process of rebuilding… firing some overaged players who have been given long term contracts
Very sweet! Keep me posted on it!
We have some great plans for the newspaper! All you mentioned will be included (interviews, match results, transfers, rumors, etc). Some friends already volunteered to write the texts for the news, we can get it started ;)
Cheers!
I know I read it somewhere before, but I would like to start the discussion again. At the moment it only shows managers in danger. Isn’t it possible for you just do what managersim did. Make the newspaper far greater. Let the newspaper ask you for interviews with a set of questions you can answer that will then be posted in the paper. Also, if a manager is bidding on a player, maybe this could be rumoured in the newspaper? Or if a transfer was finalised, announce it in the paper that team X has got player Y for the amount of etc. And last but not least, maybe show some results like, how did a team do in the UEFA or CL games.
Basicully, create it like it was in managersim, since that was also fun to look at and you could now and then read the thoughts of another manager if he gave an interview. It also was an easy way to create extra competition when it comes to bidding on a player. You might mis out on one, but thanks to the paper you won’t :)
Hey Guys,
Please click on “digg it” on this link . This will help us increase our community!
cheers!
Cool! Good choice! :)
I’m ok with reset as long as it resolves problems. At this point, i’m not sure if it’ll be enough to reset the game to overcome problems we have.
A lot of words said, i agree with most of them. Of course there’ll be super rich teams, superstar players, super big stadiums and like. We have them in real life too. A simulation game is successful only if it provides a realistic simulation so what should be done is decreasing ’super’s. I’m sure all admins are aware of that.
If the problem is that we already have too many young superstar players, i have a suggestion: Add +8 to their ages (or +5 or +10, up to you). Find out players with value of more than 10m and younger than 20 years old and increase their ages. Owners of those players will not be happy of course but other players are not happy too. It can be explained like: “previous player development was too unrealistic, you took advantage of it and that’s ok. we’re not resetting whole dimension or decreasing your player skills but we have to do something to create the balance. sorry for inconvenience” Easy as that. I belive that can solve problem which makes admins think to reset the dimensions: Too many super young players and it’ll take too long to sweep them out.
Let’s keep them unbreakable for now to avoid problems and work on the improvements already suggested (minimum number of official matches, level of coaching, etc).
I agree with Dirk, if they are unbreakable there should be that options for loaning team couch department and games to play (in this particular I like Gabriel’s idea to make it depends on the wage percentage).
This way both loaning and loaner have contract guaranties and I believe it would stimulate the loans market.
Regards
I totally agree. The loan agreement should be improved if we choose the “unbreakable” path.
If you make them unbreakable, I think, you also need to add an option that we can choose a minimum coaching level for the loaning team. The goal of loaning is to make these players better but if a team with coaching level 3 loans him this developpement won’t be that fast as with a coaching level 9.
Another suggestion is a minimum number of matches he has to play. The kind of match doesn’t matter.
So I support unbreakable loans as long as we can specifie the loancontract more.