i think bidding on players while not tranferlisted would be a pain in the ass…computer teams ok, but wonder how it would be if u need to reject ever tick 5 offers, that would get annoying :)
Guys,
can we not make offers to computer ran teams for players they have that are not transfer listed?
best wishes
Stephen
I’ll be out for the next two weeks but there’s nothing to worry, Danilo will be around.
You guys behave! ;)
Now that’s strange…I think it’s better to wait for Danilo’s reply as he is the one who designed and implemented the whole substitution and formation strategies logic :)
Right, thanks Gabriel!
got an other one….i have 3 subs @ 55min no matter what score etc..its set to after min any and score any
In any match, after minute 55, replace the player on zone D, side RC and mentality 1 by Adulio Garcia De Olmo on zone D, side RC and mentality 1
In any match, after minute 55, replace the player on zone A, side C and mentality 1 by Ricardo Bruno Saraiva on zone A, side C and mentality 1
In any match, after minute 55, replace the player on zone A, side C and mentality 0 by Jorge Leite on zone A, side C and mentality 0
In my last match, http://www.rubysoccer.com/game/match_report/302388 , only 1 sub was made.
u just did it here:)
You got it right Alban, the purpose is just to spread the players a bit and make their movement more realistic ;)
12 turns…I need to write it somewhere :P
Yes, he does, -1 on all skills. When he goes back to A RC 0, no penalties.
How many turns would a youth player wait after asking for a contract??
any idea??
Ok, I see. But what is the purpose of this movement ? Or just to spread the players a bit ? It is more real, I think, maybe now they will find “weaker places” in the opponents defense ?
Just so i’m 100% sure on this; If i have an AR. I play him A – RC – 0. No penalties on his stats right? So what if i then alter his individual tactics to move left when team has the ball, he then becomes A – C – 0. Does he then become penalised? Thanks for any help
chris
I forgot I still had this on the server:
http://www.hankwood.ca/eurotest/ecc/
Oh, the memories.
Just to inform that I found the wrong message and fixed it.
that speed of 89 must have helped then…;)
There is no penalty on those situations. The best player is selected considering only the position (side is ignored) and a formula based on all skills, not only the main skills. So a player with a worse passing skill can still be considered a better midfielder if he has better secondaries.
Previously the players moved in a fixed line. For instance, a center player moved back and forth in the central field line (except when trying to tackle an opponent or get a lost ball). Now the same central player would not be “stuck” in the central line, he can move a little bit to the left or right. The same way a left player for instance can be even closer to left field line or a little bit more closer to the center.
One of my players got 2 yellows and was not eligible to play a league match. In the mean time i couldn’t log in and change the formation.
Then the System selected the worst player (skill wise, position wise and stamina wise) available in the squad, and consequently i lost the game.
The player substituted was from the Midfield LC position. i had 1 free player from L (passing 87), 1 young player from LR position ( passing 81 ), then another on LC (better passing than the player selected). But the player selected was from RC position ( passing 76 ). The only good skill this young player had was his speed(89).
Is this a kind of penalty or how does the system calculate a best player for any position???
I would like to know more the movement has changed ? Maybe in % or just in simple words ? =)
Thorpedo, Good job man. Your idea rocks!!!,
to me: 100% YES.
No need to switch, the reason for switching is just better organize your players in the formations page.
Gabriel, you said DA can play attack or defence without penalties? But you meen you have to switch around from AD to DA to avoid a penalty right? Otherwise I’ve been switching it around for nothing. So again….Can I play DA in attack without him getting a penalty, or do I have to switch him to AD in order for him to play in attack and not get -3 penalty on all stats?
Thanks, thorpedo!
Free role sounds good, we need to figure out a good way to implement it. I’ll add this enhancement to our list right away!
Olá Victor,
Não existe esse tipo de penalização, às vezes simplesmente os resultados não aparecem ou os adversários se adaptam. Aliás parabéns por levar meu Mengão ao título :D
Now players have a more realistic movement in the match engine, I suggest you can add a free role possibility for the individual tactics. A player doesn’t only move forward and backwards but also in the fields around him. For example a MC 0 player can move to LC -1 till +1; C -1 and +1; RC -1 till +1. What do you think?
Keep the great work btw!
Gabriel,
O q ocorre com meu time atual campeao brasileiro jogando muito bem a temporada anterior e nessa o time nao rende em campo.
Estou sofrendo alguma penalizaçao? Por jogar tao bem anteriormente ?
Nao mudei nada e simplesmente parou !!!
Victor (Flamengo)
Enhanced player movement during match. Instead of running in a fixed line from goal to goal players now have more freedom, making their moves more realistic. They’re still lacking a marking sense, but that will be improved in the future.
It’s hard to explain a single match Vaughn. The opponent keeper may be good, the players who shot in your team may not be the ones with best shooting skill, the shots might have been long shots which are harder to score. What I can tell you is that the match engine is currently being improved and we hope these apparently unfair results don’t happen so often ;)
Hey,
Last match i dominated the whole field/stats and still we failed to win. I know sometimes u can’t score, unlucky etc..but it’s getting to often.
A small explaination would be appriciated on the follow match:
http://www.rubysoccer.com/game/match_report/302322
4-5-1 formation 4-4-2
36% possession 64%
4 shots 23
3 shots on target 20
66% accurrate passes 53%
31% effective tackles 67%
1 corners 4
0 offsides 6
36 fouls 8
end score: 0-0