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March 12, 2009 16:25

6 posts(s)

 

I´ve been in this game not for very long but it seems quite hard to new manager compete in anyway with big clubs when comming to sign players, i think that small changes could really improve it.

i would say something like what has already been mentioned in this topic by Alban, plus wage limitations, it should not be possible to offer extremely high wages when buying a new player or geting him from the FT market, if you limit the ammount of salary one can offer more teams can compete at same level for a player specially if we´re talking about youngsters, if this doesn´t seem nice i hope that plyers from your team we´ll expect to be paid according to other players from squad, i saw teams with their best player making like 10-20k per 3 turns while new players got from the market were payed over 100k , totally unreallistic…

As a solution this sort of wage should be forbidden by the club (just to be outrageous) or other team players should ask for same ammount or more if there are better players in the squad, making it impossible to offer this sort of wages on the long run

But if wages are limited why should a player choose a lower ranked team, well than more factors would have to be implemented for making a player choose which proposal he´ll accept ( i don´t know how it acctually works for now), but i think youngster should seek how their stats are ranked amisdt the new team players to evaluate their potential of first team games, also some might consider playing in their home country a plus, and of course some sort of random factor should be there as well to simplify placing many factors like a team proprably beeing their favorite team , favorite personal in one of those teams, family issues or anythinq that acctually matter to a player regarding their choice of where to play, it would be fun to see unexpected choices every now and then ( say from 5-10% of the times).

I trully think this sort of changes would make the game more fair, and also bring more hope for new managers or lower teams.

enghancing albans features also seen as key part of the fun in building a nice rooster, as you´d have more options for hiring players ( bbc clauses and of the market players bidding) and the management of the personal side ( ambitious players wouldn´t accept many bad results , low league position at the end of the season or even many times on the bench)

Cheers

Bruno

 

March 12, 2009 13:52

387 posts(s)

 

i agree with Alban. i play with 5 midfielders with shootong skills from 80 to 87. They scored 10 goals out of 200. so just around 5%.
Of course it always should depends on the shooting skills of the MA’s. So in my case, i woud expect a lot more, like 40 goals (20%)

 

March 12, 2009 13:50

4,300 posts(s)

Administator

 

It is now possible to block offers from your rivals when selling or loaning players out. A new clause can be added to the transfer or loan forbiding teams in the same league as you to make proposals. Everything is now ready for more clauses to be added in the future.

 

March 12, 2009 11:27

1,003 posts(s)

Administator

 

Alban, we can’t commit to dates. It won’t take long, relax :)
cheers

 

March 12, 2009 11:26

609 posts(s)

 

playing in uefa/CL will improve your economy also since u play more matches then which will get more ticket income. I made it pretty far with my “noob” team in the uefa and it was really shown in my total income :)

keep the wages low, try to get alot of young players who might improve in stats and work your way up the cheap way. Buying players of 10mil+ isn’t always the best solution.

For example look at http://www.rubysoccer.com/game/player_info/57478 I bought him pretty cheap and he became one of the best players in my team.

 

March 12, 2009 11:24

609 posts(s)

 

maybe add some awards like in real life? Best player, best youth player, best keeper etc? with some kind of reward/trophy?

 

March 12, 2009 06:45

375 posts(s)

 

Good…but still, am I the only one concerned ? =)

When will those changes happen ? =)

 

March 11, 2009 19:53

4,300 posts(s)

Administator

 

Valeu pela sugestão! Vou adicionar à nossa lista.
In English: he’s suggesting that we add a top scorers gallery with the players with most goals from all over the world.

 

March 11, 2009 13:08

2 posts(s)

 

Poderia colocar uma galeria com os maiores goleadores, assim como tem para os técnicos e times, com pontuação, mas dai com numero total de gols. E poderia dividir gols em amistosos ou partidas dos campeonatos, ou só dos campeonatos.

abraços

 

March 11, 2009 12:20

4,300 posts(s)

Administator

 

No, you’re not, I agree with you. :)
Let’s see what will happen to this percentage after the match engine enhanecements already planned are implemented.

 

March 11, 2009 06:00

375 posts(s)

 

I think it would be more real if our midfielders scored more goals. Or at least any =)
What is the current % of goals scored by midfielders ? I doubt it is more than 5%. I would suggest to raise it to 15-20%. It would be more real and exciting.

What do you think ? Am I the only one crazy manager willing my MA’s to score from distance ? =)

 

March 10, 2009 20:32

4,300 posts(s)

Administator

 

It certainly fits there. I’ll add this to our list.

 

March 10, 2009 18:27

53 posts(s)

Donator

 

March 10, 2009 16:31

651 posts(s)

 

i am really amused, coz i feel we had some information about players current season over there…

it may be because of new season has just started and these players don’t have any current stats for this season.
But then, we still have enough space on the lower-right portion of the same screen.

 

March 10, 2009 16:27

651 posts(s)

 

makes sense :) ;) but we are managers lol , we always try to make things easy, unlike developers :P :P

 

March 10, 2009 16:26

651 posts(s)

 

thanks gabriel

 

March 10, 2009 16:23

609 posts(s)

 

http://www.rubysoccer.com/game/player_info/57478
there is a big white part on the right that would be perfect

 

March 10, 2009 14:04

4,300 posts(s)

Administator

 

We don’t have an estimate for that yet, right now the newspaper, enabling transfer clauses and match engine enhancements are on top of the list.

 

March 10, 2009 13:42

375 posts(s)

 

I disagree. Dave Spurrier from Fortaleza quit for NAC right after the champion title ! I also think it is unfair to have advantages over newcomers.

 

March 10, 2009 13:33

375 posts(s)

 

When will we be able to write something ?

For example, “player for loan” or “friendlies are always accepted” ?

 

March 10, 2009 13:15

120 posts(s)

Donator

 

Hi everybody,
Great! we have new leagues, well done.But because managers get stock in one team, this new leagues only fill up for low ranking managers and new ones.
Right now if a manager build up a team and he success creating a good team that win titles; that manager isn´t interested in find other team or other league. Because he get nothing in exchange, worst player and what is worst NO MONEY.
My suggestion is: when a manager changes teams, he gets something: % of the money he got in his team. A plus of money depending on manager´s ranking. Get money for stadium differential. Get plus new youths from 6 to 9, to create fasted growth….. and many other ideas.
only few managers had change teams, in real live a good manager success in more than one team.
salud y musssa suerte

 

March 10, 2009 11:12

4,300 posts(s)

Administator

 

We just don’t want it to be too easy…we’ll think about it ;)

 

March 10, 2009 11:11

4,300 posts(s)

Administator

 

Alban is right, dribbling is just for 1 on 1 situations…to be more specific, dribbling is only used if your formation has no defenders on mentalities 0 and -1, or if all your defenders on those mentalities have individual tactics to move forward on either defense or offense. Otherwise the dribbling is not taken in consideration. So there are two formulas:
(keeping x 0.6 + speed x 0.4) [x dribbling / 100, optionally] for shots
(keeping x 0.6 + header x 0.4) [x dribbling / 100, optionally] for headers

 

March 10, 2009 11:07

651 posts(s)

 

ahh, alexander, thank u… i had missed that point :)…

alban, i am not sure if it is on 1-on-1 situations, as it is not clearly mentioned. the text just says goalkeepers will use this formulae from now onwards…

 

March 10, 2009 11:05

4,300 posts(s)

Administator

 

We’ve had such issue in the past but we thought it has been fixed. Thanks for reporting Saliba, we’ll investigate that. If anyone else experience this problem please let us know.

 

March 10, 2009 09:54

375 posts(s)

 

dribbling is only for 1-on-1 situations, isn’t it ?

 

March 10, 2009 08:21

102 posts(s)

 

Should you choose to use your defender as goalie he will have a 3 skill penalty. That would mean that the end result would be: (((47 * 0,6) + (76 * 0,4)) * 78) / 100 = 45,70800

 

March 10, 2009 01:53

651 posts(s)

 

Can we have the colour indicator in “Transfers/Loans” section too??? (like the one we have in Players Abilities section).

It would be easy to look for good players.

 

March 10, 2009 01:32

651 posts(s)

 

As far as i know, the formula for calculating keepers efficiency is
(keeping X 0.6 + speed X 0.4) X dribling / 100”.

I have two players with the following skills. One of them is goalkeeper and another is a defender

Name———————-Pos—-Sde—-Age—-Kpg—-Tac—-Pas—-Sho—-Spe—-Dri—-Ctr—-Hea—-Agg—-Wage——-Value
Mattia Belcore——-G——-NA——24——-89——-41——74——30——-79——-81——76——80——46——$6,830——$6,560,961
Lorenzo Vezzosi—-D——-LC——22——-50——-85——75——79——-96——-100—-81——93——100—-$13,882—-$30,932,731

Using the above formula, the ultimate skill for My goalkeeper has the final value of 68.85, whereas my defender has a final value of 68.4
Since that value is not of huge difference, can i interchange both for the goalkeeping position???

 

March 10, 2009 00:51

6 posts(s)

 

i´ve just logged in with my user name and password e saw wierd formation for my team, so i changed it, only after doing so i noticed that i was actually loged in into another acount from a couch called in the game gustavo nery( at least that´s the name that i recall readind) as soon as i got aware of the mistake i logged out e logged in again , this time i got to my account with no problems at all