sly… the problem herer is that better guy has not been improving… he was already more than a superstar when he was 21. and now still 1 season later he hasn’t improved… i never read in any player evolution mechanism that players would stop growing after 21.
I don’t know if the Admins are planing this already but it would be great if we could make deals with managers that are using or used the same network/PC we use. Now that we have Game Masters this transfers could pass for them permission or some kind of supervision so there is no possibility for cheaters and to make it possible for us to deal with colleges/friends.
I have some friends playing in the portuguese league but we can’t make deals because we used the same pc almost a year ago (U. Leiria) or because we access the game in our university network (D.Aves, Rio Ave, Trofense). We talk every day about the game and transfers we which to make but we can’t…
Regards from Benfica,
Filipe
easy Parag. Not every player is a superstar. Some stop and simply won’t get better. You have to get lucky aswell…..
True enough…but at the same time ain’t it boring to see the same top teams all the time. Obviously I follow the Portuguese Liga so when Porto won it all, it was great to see. When Benfica (my team) got very far and lost out to Barcelona, knocking out Man U and Liverpool on the way, it was great.
Nah, I don’t take offense to your comments about what my team has achieved. It’s just a game after all. When Dan and Gab put money on the line, then we can talk about it.
Good luck. You still have a second chance to beat me…..will I change my tactics or play the same……hmmmm.
but still, i have 2 players of same age… so, they are from the same system ( new or old doesn’t matter)… one of them is improving and another one seems to have stopped …
how do we explain that :(
Hank, my intention was not to downplay what you have achieved with PSG. You are absolutely right that it can’t be, that you are “lucky” every time. Of course not. But I admit that I’ve become a bit resigned by the fact that the tactics department apparently has so much influence in deciding match outcome. To continue on your “real world analogy” – yes sometimes the big teams with great players are knocked out by minnows. But imho I don’t think it’s a coincidence that it’s more or less the same teams competing in the final stages of CL every year. It’s because these teams posseses the best players, not because the field a 4-4-2 or 3-5-2 or have certain running patterns ingame. That’s my opinion and I accept that others might feel different. But it’s my impression that there are others out there that might feel something is off too.
Hank you nail it. Thanks your got the point. Finally, because there are a lot of complains from top team with top players, than just can take a defeat with what they have… chew it down….i think i have great players but every season i struggle with small teams, who implement better tactics than me. When my team was so weak, it was a great feeling to beat the top teams…… and i like that….and in the real game, too…..
DaMago, the change is already in. Gabriel has explained this in another topic. I don’t have a minute now to search for it, but I when I do I will post it here.
cheers!
Hank, very well said. That’s exactly my gut feeling about all this. And don’t worry guys, we will keep investing as much time as we can in the match engine.
cheers!
Alexander, we have all experienced games where the results made absolutely no sense, but you pointed out two results that included my team. You said the results were random, I proved by showing you my last 14 non-friendly games that the results were not random. Also, I reached the CL semifinals last season. How much luck must I have to get all the right random results in my favour. I guess I also had random results for 3 seasons straight were I won the title twice and now sit in 2nd chasing Sylvain for the title.
I may not have the great players that you have, but I have found a successful tactic that is able to swing games in my favour versus tougher opponents. Managers change tactics all the time when they are playing tougher opponents. The big teams of the world sometimes struggle against weaker teams. Almost every season in every country’s cup some minnow goes farther than they are expected.. Look at AC Milan, not even in CL, and gone from Uefa Cup. Another example of real life is Man City. The owner has spent lots of money on getting “big” players….how’s that working for them.
Listen, I understand your frustration that in “theory” better players should beat lesser players, but, then why have any tactics. Then all we’d be doing is buying players to stock up our teams with the best players. Find the happy medium between players, tactics and everything else is what’s key. Is it perfect right now, no, but it’s not that bad.
Hi guys
First of all, I’m sorry if you consider less of me because I only post players main atributes in the post :-) I agree with you totally on the fact, that you can’t asses a player only on his primary skill. No doubts there. But I must agree with Philipp that the game result must be depicted in some way in the match reports which are totally off some times.
Sylvain, you mention that you guys have found out a tactic that works. That’s great, but I have my reservations against tactics being the most important aspect of this game. I understand that there can be different opinions on the matter.
I can relate to the fact that quality doesn’t equal succes – but there has to be some kind of logic here. My intention is not to sound bitter over some CL results – even though I know that’s probably what it looks like. I would just love to see a game engine you can relate to.
totally agree that something is weird in the engine…. weird results come to often
Well, i’m with Alexander and with the french “rat pack” …
First, player are not just to value by their main skill. Second, the success in competitions of a manager should depend on the quality of his players and their fitting on managers personal tactic/strategy. If one found out the perfect fit for his team he should see the result in the match reports: more ball possesion, more shots on goal, better plaer rating etc.
For me, the frustrating part on the current match engine is:
The match report doesnt show any logic in the system. One team with average players rating 9.5, the other with 4.5, 30×5 shots and a 0-1 result. How can attacker get a 10 when they doesnt score in 20 attempts? vice versa when they get a ten they should score 5 times against mminor teams…
I can give you endless reports, not just of my matches, where is absolutely no relation of the criteria mentioned above. Thats too often the case to call it “random factor”.
But i suppose danilo and Gabriel are aware of the problem and try to improve that with the next enhanement of the match engine.
Viva La France!
Alexander, I’m going to give you 5 examples and then let you in on a little secret about your “random factors” comment:
.
Season 20 turn 101: Napoli vs Brest: 4-0
Season 20 turn 110: Brest vs Napoli: 4-1
Season 20 turn 128: Lyon vs Napoli: 0-0
Season 20 turn 131: Napoli vs Lyon: 1-2
Season 21 turn 98: PSG vs Napoli 1-0.
.
Now. You beat me 1st game last season. I’ll let you in on a secret. I found something that worked tactically vs you and I beat you 2nd game. Another secret is that Me, Lyon manager and PSG manager are what you call “friends”. We know each other from Managersim and discuss things. We know each others tactics and way of playing. We try to use this to our advantage to put “france” on the map in Rubysoccer. Now…for me to beat you and then Lyon and PSG (who are friends) …..I don’t consider this random at all. Another thing here is, you paste main stats of players. I thought you were better then that. It’s not all about main stats, all stats are important. When you look at my team I think I’m living proof of that.
.
Now Lyon managed to win the UEFA CUP and get to CL finals season after. Is this random to? To get lucky 2 straight seasons in a row? If you look at Lyon his team you might wonder how he did it? But to call certain things random or luck…..HELL NO! I think you are missing something here Alexander. I’m not trying to “attack” you here. I’m just saying I believe there is more to this game then just having great players. Having the best team doesn’t win you games. Look at Real Madrid in real life….
.
Regards,
Sylvain Dingenouts
And, based on your suggested lineup, you’d be wrong. In fact, I don’t use my 99 passer, so he is for sale if you value high passers. :)
Here is my last 14 non-friendly results….very random if you ask me.
69 Paris-SG 2 x 0 Bordeaux Won Ligue 1
72 Metz 0 x 0 Paris-SG Tie Ligue 1
75 Paris-SG 3 x 0 Sochaux Won Ligue 1
78 Nancy 0 x 4 Paris-SG Won Ligue 1
81 Paris-SG 2 x 0 AC Ajaccio Won Ligue 1
84 Auxerre 0 x 1 Paris-SG Won Ligue 1
87 Paris-SG 1 x 0 Angers Won Ligue 1
90 Paris-SG 1 x 0 Strasbourg Won Ligue 1
93 Toulouse 0 x 5 Paris-SG Won Ligue 1
96 Paris-SG 1 x 0 Monaco Won Ligue 1
98 Paris-SG 1 x 0 Napoli Won Champions League
99 Châteauroux 0 x 2 Paris-SG Won Ligue 1
101 Paris-SG 2 x 0 Bayern München Won Champions League
102 Paris-SG 4 x 0 Brest Won Ligue 1
My 4-0 win vs Brest (top team in France) was also very random :P
Hi Gabriel and Danilo.
Something has to be done with the match engine. It is simply too random. I accept that every team can have an off day once in a while and loose to a team of inferior quality but as a whole, squad skill should have a big thing to say in deciding match result. I will bring two examples from recent CL matches.
PSG – Napoli 1 – 0
PSG – Bayern Munchen 2 – 0
According to a quick glance at the PSG team, the ideal formation playing a 4-4-2 formation would give something like:
95
85 84 84 83
85 85 86 99
87 86
The line-up I can field in Napoli is much stronger than this, and the best 11 in Bayern Munchen is even better. My point is that there must be some kind of bug in the way the system works out the results. Anyway the random factor is simply to big – and it’s ruining the game in my oppinion :-(
Kind regards
Alexander
Hi Danilo, Can you explain what you mean by changed?
what is the new growth system works?
When the change will apply??
Thanks
The growth system has changed. Since a dimension players reset was discarded by a discussion on this forum, we have a kind of mess of players coming from the old versus players coming from the new approach.
i have some players whose growth have stopped from last season although they are merely 22 to 23 years old, and some are still growing at 25…
any help on this phenomena??
but u r not sure, if it is the same ;)
well, no matter. Now you know :)
I wonder why not let us buy back players we have sold after a season, for example ? Nowadays we have GMs who can prevent “criminal” deals.
Édson Farias
General Info
Age: 24
Attributes
Position: M
Side: LC
Keeping: 44
Tackle: 75
Passing: 87
Shooting: 85
Speed: 94
Dribble: 90
Control: 75
Header: 83
Aggressiveness: 58
15 million
Ok. Thanks Danilo.
i didn’t play managerism… this is the first online football management game i have played…
Yellow cards are counted by competition, so it is not a bug.
I personally like the idea, but I agree with the complexity of it. I think that right now we have some other higher priorities, but for sure I don’t want to discard this without giving it some serious consideration.