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April 02, 2009 12:37

651 posts(s)

 

jakobk, regardless of the problem in match engine, it is the same engine for everyone of us…
lets try to take advantage of what we have at our disposal. management is to learn the surroundings and act accordingly. lets do the same.

 

April 02, 2009 12:22

120 posts(s)

Donator

 

Hi Jakobk, I do NOT AGREE. You have one of the best team. You not winning against lower team becase they set a better set of players and get lucky as well. It happen to me in liga and champions, but i admire those manager of weaker team getting to the top. Maybe the german league is so weak that after winning almost all games, you think your team is on a roll, but when you face some easy team from other league and you strong team lost, you cry an ask for a change in match engine……. If you win the CL you will complain?? or just think your team is the best?? Not winning to me means try harder, match engine needs changes, but is following the right path and giving changes to everyboddy. I´ve seeing post of the best team in Rubby, just when being great team, the loose, move on….
saludos y suerte

 

April 02, 2009 09:47

299 posts(s)

 

Allright ladies and gents, my potential sheepshaggin stars are in desperate need of friendlies. Challenge them to their ultimate destruction, teach them that revolutions can only be build through rivers of blood and insane carnal conquests ;-)

 

April 02, 2009 09:06

25 posts(s)

 

An update of the game engine is an absolute must. I dont want to waste time on a game where some mediocre teams wins everything because they found a bug in the system, seriously the tactic options is very limited, so if you by making someone go all forward and make some settings in tackle and passing that makes you win almost every game call yourself a mastermind, you wont get my respect.



A team of mid 80’s shouldnt beat a team of end 90’s more than about once or twice out of ten regardless the tactics they use. Thats just my opinion.

 

April 02, 2009 08:27

375 posts(s)

 

I think it will be a good feature to be able to filter match replay comments for each player.

For example, I want to read all actions of my DC, so I filter comments and see if he performed like I wanted him to !

 

April 02, 2009 03:21

651 posts(s)

 

what i recall is gabriel liking the idea of player getting more injured when stamina is low, but i am not sure if it has been implemented… I have seen my reserves playing without getting injured when they are below 40. (sometimes when i am away )… so, i am also not sure, but what i am sure is this idea has been talked about and it is in their enhancement list.

 

April 02, 2009 03:17

651 posts(s)

 

well… sly, your message there was loud and clear, and it was clear that u wanted things as they were in ex-*.

well, i am not taking the main topic away by saying which manager came from where as i am not interested in that..

and once again i never said scouting searches were the problems… i said it is better if we can organise the results…
This is here what i want in my results from scouting search.
-Ability to sort results according to the players who are under loan/transfer.
-Ability to sort according to age, position, side, etc.

if you think this will make it icing on the cake to search new players, then god help…

and about the chunk of money. may be when you have million of amount to start with and backup yourselves, it is easy to say money is nothing, but even a penny if you have to spend, it should be spent worthily. So, x amount is peanuts doesn’t make your argument valid.

And may be u need to live that quote more often…

( i never want this to be personal, but i need to say what i feel… lets concentrate on what we are talking more rather than quote others words and attack… hope u will try to learn)

 

April 01, 2009 23:02

678 posts(s)

 

Zzzzzzzz. I think you need to learn how to read……
In my 8th post I don’t state that “some thing is not required since ex-managerism didn’t have it”. I said with Ruby it’s an improvement on how it was with managersim. With managersim you could only search on 1 stat. I’ll explain further since you don’t seem to be understanding it that well. With the comment “you could only search for 1 stat”, meens that in those times it was REALLY HARD to search well with scouting. So hard it made it useless. I am NOT SAYING, “it’s not required since it wasn’t in managersin”. You are complaining that scouting isn’t to your liking. You want even better results. What I was emplying here is that, you are in a luxurious position here. Scouting is pretty good for those who are used to managersim. Perhaps you didn’t know, but I believe “a big chunk” of the managers in this game are ex-managersimmers :)
.
With your comment, “scouts get a chunk of money”. Level 1 scouting is 1500 a week. You can’t even pay 1 player for that. 1500 is not a “chunk of money”. It’s peanuts, even to small teams like yours.
I really don’t see any improvement on scouting. You can fill in ALL STATS you want. You can put in weather it gives you listed or non listed players OR BOTH! I believe you can even put in a player value! Now…..PLEASE TELL…..what more do you need to know? I think you shouldn’t question the scouting, perhaps you should question your skills in finding decents players :)…or knowing what they look like :)
.
A dutch football Legend called Johan Cruijff once said “Je ziet het pas, als je het door hebt”. Which roughly translates into “you only see it, if you understand it”

 

April 01, 2009 17:52

609 posts(s)

 

there are some ways to play, like if your team has good dribble/passing why would you take passing on long? Your team got good heading/shotting, shit dribble…maybe long passing is an option for you.
.
You can also think formation wise, you got 3 good defenders and 6 good midfields, think you should go for 3-5-2. if you got more defenders that are better then your midfielders i would go for 4-4-2.
.
Players with good stats are also importent ofcourse, but tactics can make a difference. Just look @ the CL this year ;)

 

April 01, 2009 17:45

609 posts(s)

 

davison, the cards thing is based on your Formation Strategies by tackling intensity. You play hard, they will tackle hard/more often which result in quicker yellow/red. If you get to much, you can always change your intensity.

 

April 01, 2009 17:41

609 posts(s)

 

1. click on his name, then u come in player options. There is a green line that something says like “offer contract renewal”
2. you can’t. Leveling coaching to 10 is the way. You will train people automatically. The higher the level the quicker they go
3. stamina only reduces the stat speed, the lower the stat the quicker he can get an injury (not 100% sure of this though).

forums are to help and ask questions, so don’t hasitate to ask!

 

April 01, 2009 15:20

30 posts(s)

 

Tenho um time em condicoes de subir para a primeira divisao, mas por algum motivo nao rende em campo. Como sou novo no jogo, imagino que tenha “segredos” que eu nao conheco.

O jogo tem algum tipo de importancia ao meio campo maior que o ataque? Ou vice-versa?
Em relacao a defesa, qual sua importancia? No “fast” tem um time com 2 zagueiros que jogam abertos para os lados na final da copa da uefa, como eh possivel?

No que o jogo se baseia para vir com o resultado??? Alguma formula magica?

ps. A mensagem nao eh uma critica, apenas uma pergunta e especulacao para melhorar o meu time.
Abraco !

English: I’ve got a team that could be on the top of the Brazilian second division, but for some reason the victories aren’t coming. Since I’m new at the game, I would guess there is maybe secrets that I’ve no clue yet.

Does the game have any kind of more importance on the midfiels other than the attack? Or vice-versa?
What about defense? How important is it? At the fast-tick, there is a team at the UEFA Cup final which play with only 2 defenders spread out to the sides, how is it possible?

What does the game base it on to come up with the results? Any magic formula?

ps. That is not a critic. I’m just trying to come up with something that will improve my performance.
Thank you.

 

April 01, 2009 12:17

651 posts(s)

 

check ur 8th post from the top in this section.

scouts get gaid a chunk of teams budget every week… so, with scouting it is logical to demand better options to search players. i am not demanding anything in “transfer/loans” sections

 

April 01, 2009 11:32

9 posts(s)

 

ups, my bad :D, sorry…. but i think that increasing is not very good, cause it takes too long, i believe 3 is the right number :D

(sorry for my mistake before)

best regards… Diogo

 

April 01, 2009 10:51

803 posts(s)

 

Top Players available for sale at Benfica, some of the best defenders in the world at your disposal for a simple click :D

Prices are negotiable, if the offers are reasonable :P

Also some young talents available for loan. If you are developing your team take the chance to have some possible young stars already the next season…

Regards from Benfica :)

 

April 01, 2009 10:50

678 posts(s)

 

I ment increase it to like 5-6 ticks……not decrease it.

 

April 01, 2009 10:16

9 posts(s)

 

hey, i agree with that kind of “negociation time”, but the 3 tick wait is good, because gives the chance to other players to bid higher.
for example, ate 4:50 am you place a higher bid on a player, the other one that was bidding just gets to the computer at 10:00 am, you already have the player and he didnt stand a chance….

so i believe the 3 tick wait is a good method for open chance…

best regards……Diogo

 

April 01, 2009 08:19

47 posts(s)

 

Hello All

I have just started playing and have a few basic questions, any help would be appreciated;

1 – How do you start negotiations with a player whose contract is running out?

2 – How does the training work and where do you hire coaches?

3 – What level of stamina means that a player needs to rest?

Thanks

 

April 01, 2009 08:18

678 posts(s)

 

well I didn’t say that. Please quote me above where I said that some thing is not required since ex-managerism didn’t have it”. I said that the scouting on managersim didn’t have the functions Ruby has. Also that I don’t understand what more you could want on scouting? Like I said, you can put in all single stats you want. What more is there….
.
I agree with Gabriel that we shouldn’t make things to easy, when it comes to finding players. You should be rewarded for hard work when searching, to find that “golden nugget” that everyone missed.

 

April 01, 2009 01:44

651 posts(s)

 

yup…

 

April 01, 2009 01:43

651 posts(s)

 

all the best luc ;)

 

April 01, 2009 01:42

651 posts(s)

 

and sly, i didn’t say ur ex-managerism was a bad game… i never played it so, i don’t know how it was. but if there were good things then those things will be definitely added ( albeit could take more time ), but ur suggestion that “some thing is not required since ex-managerism didn’t have it” is not a good logic…

 

April 01, 2009 01:39

651 posts(s)

 

we can still have options to sort the search results on the order of headings available. (at least according to the search options ).

 

April 01, 2009 00:17

828 posts(s)

 

another thing that i miss from managersim

is warning the player of his conduct.

like if his pissn about getting red cards and playing shite but skilled and is just under achieving… then i like the warning and the moral level…. so you can snap out your team out of a shit streak

 

March 31, 2009 22:35

17 posts(s)

 

if it ment living with you Luc i would :-)

 

March 31, 2009 22:34

17 posts(s)

 

Dhimitri – now there is another name from the past!

 

March 31, 2009 20:52

609 posts(s)

 

hey,
everytime i login on the forum the green button appairs that there is a new msg when there isn’t one. I’ve heard some other people got this to. Someone else with this problem?

 

March 31, 2009 19:36

678 posts(s)

 

I think many with me will agree Managersim was awesome and had far more depth then Ruby. Managersim had multiple tactics like: Zoneplay, directbal, passing, longball. It had hidden stats and something called flair. You were able to select a captain and it matterd who that was. Players weren’t bound to a coaching level since you had coaches yourself. Those coaches had personal skills. You could train players in fitness, offence, defence, teamplay. I’m missing out tons of things atm. So, I think you better listen to those ex-managersimmers when they have suggestions. Ruby is still very basic, and imo can’t match Managersim for the moment. It doesn’t change the fact that it’s a fun past time. Its also still improving so many “ex-managersim” managers have high hopes for Ruby. I hope one day Ruby will surpass managersim and bring back those good old warm feelings :)
.
The search results you get from the scout are exactly those that you put in…..so I don’t really see your point here. You get what you ask for. I just bought 2 players thanks to the scout.

 

March 31, 2009 16:53

651 posts(s)

 

i was saying about the search result that u get from the scouts, not the scouting process itself…

and not everyone wants everything that was there in you ex-something something game… i never played that so i don’t care what was present in that game.

and i am not angry… :) i just want this game to be its own, not an exact copycat of any other games…

 

March 31, 2009 15:49

678 posts(s)

 

Scouting works juts fine….what more do you need to know. With managersim you could only search for 1 specific stat. Here you can fill in all stats! That’s an improvement and it’s been made easier for you.

I say, keep it as it is now.