fast ticker stuck at 88% and once again im going away for the weekend… put holiday mode for medium was unable to for fast tick… ;/ thanks in advance again gabriel
Crap I missed this :/
Yago Arango, 20 yr A C, future star, for only 5M.
Scouting (level 10) says he will be 88 avg:
Skill Current Value Potential Value
Keeping 31 31
Tackle 77 88
Passing 71 83
Shooting 85 90
Speed 79 86
Dribble 81 85
Control 86 96
Header 77 86
I absolutely love these suggestions. Player stats were were always in our radar and , as you pointed our, we already have those statistics (except for assists) in the match report, but they are not all collated as part of the player or team profile. We also don’t have a clear separation on whether goals are scored from penalty kicks, free kicks, etc.
Now, player awards…they are not useless at all! Of course some managers will probably say they don’t really care and don’t need this for their analysis, and they are probably right, but having them in adds a new depth to the player profile that is very positive.
Thanks Fabio, I’ll add these to our feature list.
It did and luckily this time we have identified the root cause. The problem is related to encoding and happens when a new player is created with a name containing a non-English character such as á or í. I have temporarily removed some names I found with these characters, but until we do a proper fix to allow these any remaining names like that in our list could cause another tick error.
I’ve registered too, also waiting for my account to be approved and an email with my login and password. Can’t wait to play this great game again!
I like the assists option thrown in, would also be good to have player awards like golden boot, player of the year could also be another! Even Bal On Dor or however it’s spelt
I think it got stuck again
A couple of suggestions that could make the game more interesting:
PLAYER STATS
There could be some basic stats on player performance. We already have some like Goals Scored and Avg. Rating. Suggestions for other useful ones are below. They are all supposedly easy to add, as the necessary data is already captured each match, just not compiled.
- Assists (the most useful one)
- Tackles p/ game
- Fouls committed
- Passes completed (%)
- Shots completed (%)
- Goals from free kicks (penalties, fouls, corners) -> this could be player &/or team stats
PLAYER AWARDS
Some basic individual awards could be given (and registered in the player history). Very useless, but fun (it would be fun to say you hired the player with most assists 2 years in a row in the Bolivian League..). Ideas for awards are:
- Top Goalscorer (per championship)
- Top Assists
- Top Tackles per Game (if played > 15 matches)
- Top GK Saves per Game (if played > 15 matches)
- Team of the Year (top 11) —> based on avg. rate if played > 15 matches. Use a basic tactic (4-4-2, for example). We’d be able to see the top 10 player for each position (like in CM or Managersim)
Let me know what you guys think!
The Wage Limit investment area has been removed. The calculation behind it was serving no real purpose so now the only wage limitation left while negotiating with a specific player is based on the player quality and your current money balance. For now we will have only 6 investment areas, but we plan to add new ones in the future.
I like the idea …
Fixed transfer budget calculations and adjustments for when open transfer proposals exist.
During this week our focus was on better game experience (still in progress) and some small tweaks for the game, such as additional help content (thanks Dimitri), updated dimension description (they were so out-of-date it’s not funny) and in-game message links without the www in the beginning. We still need to update our various non-english translated contents and at the same time pick another relevant feature/change to introduce. My thinking at the moment is in changing the investments behaviour so that teams can use money to buy investment points…some of our managers are getting rich too quickly!
Yep, if we do this it would be with all the restrictions that Samir mentioned: no transactions between your 2 teams, no friendlies between your 2 teams and the teams must be from different continents. I think that’s enough to prevent cheating. Of course if you’re such a good manager that you win Libertadores with one team and Champions League with the other then you will play against yourself in the Club World Cup…but then you deserve it! :-D
Would be nice if you can’t benefit of the other team and only if the teams are in different continents.
cheating ?
Could be fun
Saw the topic and forgot to reply :D
I think if you can make it that people cant use that for benefict of one’s team then ok, would be nice for me too, but probably would leave MT lol
Danilo please send me the file so i can look at it this weekend.
Not many people care to reply in the forums these days so I’ll park it for now and maybe create a poll to revisit this at a later stage.
Fortunately!
Ok thanks for the help
I had been thinking about the same thing actually. Maybe try it out for one season to see how it works out?
Let’s see what others think, but just to make it simple I’ll point out that we may be able to do it without requiring a separate user per person, we just need to introduce a concept where you can have 2 “managers” linked to the same user in a particular dimension.
Cheers
Hi
I have a suggestion that I think would make the leagues more competitive: allowing users to have more than one team on the same dimension. The easiest way to do it would be to allow people to create a 2nd user and link it to the original one. For that, a set of restrictions would apply:
- You cannot have 2 teams on the same continent. Because of that restriction we would end up populating the second division of the main leagues and also the other leagues. I would like to play in England but I do not want to leave São Paulo in Brazil.
- You cannot sell or borrow players from the linked team. That would avoid a lot of problems related to cheating.
- When 2 managers are applying to the same team, if one of them already have a team in another continent, the person without any team would take precedence. This would allow new people to have a chance of picking good teams.
- You cannot play friendlies between your 2 teams. This would make an unfair advantage because you could simulate different tactics that you would use with other players.
Another thing is: if the person does not link both accounts and get caught, it would be considered cheating as we already do.
What do you guys think?
Cheers
In Brazil the number of wins is the first criteria, followed by goals difference and number of goals scored.
I think the second criteria is victories, that is why Sport won.
Cheers
Resolved…ticks getting stuck are getting annoying! I’ll dedicate some time to investigate it with Danilo.
@Davison: I’ll put you in holiday mode
I guess the same thing as happend to MT a few days ago.
It’s true it’s stuck on 85%