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August 23, 2018 00:19

4,032 posts(s)

Administator

 

Hold on, players don’t earn/lose stars during the season, they can only change classes. Is that what you meant?

 

August 23, 2018 00:18

4,032 posts(s)

Administator

 

It is anywhere between 2x and 12x the player (hidden) base value, to which the estimated value should be a somewhat close approximation. The exact multiplier varies based on the player’s team class and league class.

Forced transfers are supposed to be expensive and were introduced as an additional tool for rich clubs to spend their money. The strategy Joseppi mentioned is a good way for medium clubs to make use of them, but it is risky as the player is in his early stages of development.

 

August 22, 2018 21:01

266 posts(s)

 

Depends on the country ranking. Top countries is x12 player value and then it drops the lower the rank.

Your best bet is finding players aged 18/19 who are very good but have a small value of 1.5/2 million.

Cost you about 20million on average but most will hopefully, turn out to be good players.

 

August 22, 2018 17:59

38 posts(s)

 

For my experience x6 his value. Sad but true :(

Forced transfers in Goal FC are waste of money for the most managers because only rich clubs can used them.

 

August 22, 2018 11:41

99 posts(s)

 

I know my keeper is a star. He is old and lost 1 skill point in a small skill. He lost his star!

Amazingly, after his next Champions League game, he gained 2 skill points. He got his star back!

 

August 22, 2018 11:39

99 posts(s)

 

Hi,
I just offered 30mil for a 9.3 mil player and failed, the other club said “was not interested in your offer”

How much should I have offered?

Thanks,

 

August 21, 2018 23:51

4,032 posts(s)

Administator

 

No recent changes on that front, do you have many players with the negative trait for injury?

 

August 21, 2018 12:51

299 posts(s)

 

I’ve seen an uptick in injuries this season… is it just me?
I feel like i’m getting an injured player almost every 2-3 ticks if not more often…

 

August 21, 2018 05:58

4,032 posts(s)

Administator

 

Newly generated goalkeepers will not have evolution steps that require being man of the match or playing for the national squad. Both of these step types are too hard to be accomplished by most GKs, hence the decision to keep them only for field players.

 

August 20, 2018 10:51

4,032 posts(s)

Administator

 

GKs are a special case, I agree. I’ve already removed “man of the match” steps for newly generated GKs as this is also very rare, maybe it’s the case of removing “national squad” steps as well. For other positions I think we can still leave it as is, the minority of the players will have such requirements and, when they do, it is usually a single step that will require playing a single national squad match (unless the team’s coaching level is lower than required).

 

August 20, 2018 08:06

621 posts(s)

Game Master

 

So it’s possible a player needs more than one season to unlock those skillpoints. Some national teams will only play 1 or 2 matches each tournement.
A manager is very dependant of the tactics of the national team manager.
My keeper De Gea is one of the best keepers in fastticker but Spain has 3 wonderful Gk’s. So it’s not unrealistic he won’t play. Spain can also be unlucky and eliminated after 1 match.

Wouldn’t it be better if the players who have ‘to play for his national team’ just unlock their skill by being selected or playing international friendlies? Their time with the best players of their country would already be instructive.

 

August 19, 2018 09:35

266 posts(s)

 

Yeah that’s true, some B players are better but I don’t think all managers get that. I would prefer the claaa to be hidden, makes my team look worse with B players! Haha

I’m not completely set against the class showing, it’s fine, it’s just personally I’d like to see it gone or hidden.

 

August 19, 2018 08:26

4,032 posts(s)

Administator

 

I knew you didn’t like to see classes on the screens but I didn’t know you disliked the feature altogether! There are lots of cool stuff we can do with player classes, you could argue we could still do those cool things if they classes were hidden…that’s true, but I think it would be weird to hide such information.

I’m not sure how easier it has become to spot top players, I feel most managers would be able to separate them just by looking at skills, regardless of classes. Also, if you take two players close to the border between classes you may still find some B players for example that in practice are better than A players. The games DOES not guarantee all A players play better than B players, the way the game evaluate players does not necessarily translate to real performance, our logic nowadays try to base that evaluation on the player skills real managers value, but it will never be perfect.

 

August 19, 2018 07:44

266 posts(s)

 

Hi, can we remove player class? It makes the game too easy and now no top team will have a “B” player because they aren’t good enough and it’s easy to spot they aren’t good players.

Just my preference but I think the game was better before classes

 

August 17, 2018 14:25

4,032 posts(s)

Administator

 

No friendlies, official matches only.

 

August 17, 2018 07:09

621 posts(s)

Game Master

 

“Players needs to play for his national team”. Does it include international friendlies or only the cup matches? My goalkeeper hasn’t increased skills yet.

 

August 17, 2018 07:08

4,032 posts(s)

Administator

 

Yep, that would be great!

 

August 17, 2018 07:08

4,032 posts(s)

Administator

 

I know, I was joking about exaggerating because of calling it loan simulator 2018 :-D

In any case I agree with you on using classes (both team and league) rather than country ranking, we just need to be careful when designing it. I’ll try to come up with something decent and share the thinking in this topic when it’s ready, I really enjoy this type of conversation.

 

August 17, 2018 05:04

44 posts(s)

 

There’s a handful of English spelling errors. Is that something you’d like reported? I can start a list if need be.

 

August 17, 2018 04:18

44 posts(s)

 

I think the solution is make it “Play matches for a an A or B class team.” Other wise you just lump every team in a particular country into being not good enough to develop players.

Playing for a first placed team is not the same as playing for a last placed team. Painting an entire country with a wide brush I think is a bad idea.

If it was “they must play for a higher class of team” then it would make sense to loan them out for a bit, and then when your team improves to a or b or c then you get rewarded with players that improve more often.

Likee a simple reward system. And an easy way to get players loaned out to many more teams and leagues. And might actually encourage managers to play in other countries.

Not trying to exaggerate, just trying to stimulate the conversation, and maybe the competition.

 

August 17, 2018 03:48

4,032 posts(s)

Administator

 

Exaggerations apart, I do believe you have a valid point here. I’ll make sure we have an item in our backlog to review this sooner rather than later, as it will take some time for any changes incorporated to newly generated players (such as this one would be) to become the new normal. I think some time ago we’ve introduced different little things to make it more challenging to manage “smaller” clubs, but this would actually affect big clubs in lower ranked countries, which shouldn’t be the case necessarily (or at least should be less common).

 

August 17, 2018 02:00

44 posts(s)

 

Something should enable a manager to not have to loan out 8-10 players every season to to develop them a bit. It’s insane. A class players in real life don’t do a quick stint at Real Madrid on loan and then return to their club as World Class. It’s unreasonable.

It’s frustrating that the top clubs have a monopoly on not having to loan out half their squad. Then on top of that they get fully developed players. If anything higher classes of clubs tend to loan out prospects to lower level teams so they get playing time. Not the other way around. It’s completely backwards.

Half the fun of the old game was being able to pick up a team in any league and work hard at developing, subbing, winning matches and ultimately making it a world class club. That’s how the game grew.

As it stands right now you MUST play in the top 3 leagues or you’re just playing “Loan Simulator 2018.” Your team wins its league national cup. Rinse, repeat. That’s not how to get excited about a game.

 

August 17, 2018 00:08

4,032 posts(s)

Administator

 

Being in Sweden at the moment I can definitely understand where you’re coming from, but I’m quite used to loaning out my players to better countries to get them fully developed. We could spend some time coming up with more realistic steps or as an alternative allow players to improve playing matches where they are, though at a slower pace. What do you think?

 

August 16, 2018 22:35

44 posts(s)

 

“This player needs to play for a team in the top 3 countries or in a country that is at least 3 positions above his home country.”

So pretty much if you WANT to play in a nation outside the top 3 you’re condemned to being bad, always. This “Next Step” pops up all too often and basically turns the game into “Loan Manager” where the leagues with the most managers stay superior at all times unless you’re willing to loan out your players who have stopped progressing.

I’m probably in the minority, since most people in Fast Ticker play in either Brazilian, Spanish, Portuguese, Argentinian or Belgian leagues and they’re quite happy to keep dominating.

No other league will ever be top 5 without half a dozen good managers moving to a different, lower nation.

As a manager in France in Fast Ticker my options are:

1. Loan out my good players to higher leagues and get ultra bored managing loaned players (not realistic)
2. Don’t loan them to higher leagues and watch them never grow and therefore I fail early in international cups
3. Get forced to resign and hire on at a team in the top 3/4 leagues

No one wants to play different leagues because of “This player needs to play for a team in the top 3 countries or in a country that is at least 3 positions above his home country.”

I think the “Next Step”s (almost all of them other than “Benefits from Training” and “Needs to play offical matches” and “needs to play cup matches”) are pointless, restrictive, unrealistic and basically ruin any chance of a giant killer. Ever. And the giant leagues need some competition.

 

August 13, 2018 07:59

4,032 posts(s)

Administator

 

And once again our managers proved to have very different opinions amongst themselves:

30% – Keep forced transfers as they are
43% – Do not allow for players in human managed teams
26% – Allow it but change the rules
01% – No Answer

If we look only at the winning option, we could go ahead and implement it, but when you think about the big picture you can say 56% is actually in favour of having forced transfers for players in human managed teams, so it doesn’t really make sense to remove it.

We were only going to take immediate action if there was a strong preference for a change, but given we have higher priorities at the moment we’ll leave it unchanged. Thanks for voting!

 

August 10, 2018 07:26

4,032 posts(s)

Administator

 

That’s something we already plan to do, it would help both club and national squad managers to identify the top performing players for their purposes.

 

August 09, 2018 21:19

13 posts(s)

 

In the category internationals I’m wondering if somehow the caps could be seperated from the normal stats of a player. Now I can see the player has been selected for the national squad many times, but looking in the history I can’t find any caps that the player actually played.

Besides,when joining an international team, it’s hard to find the top-players based on International experience/ performance. Once I immediately dropped an attacker out of the national squad, just because of his skills. Afterwards I found out it was the all time topscorer of the national squad with many caps played…

His successor had great skills but somehow didn’t perform in international matches.

 

August 09, 2018 21:09

13 posts(s)

 

Looking forward to it!

 

August 09, 2018 00:07

4,032 posts(s)

Administator

 

That’s an interesting idea…currently the player performance is not broken down to that level of detail, I’ll add an item in our backlog to do it!

 

August 08, 2018 22:24

13 posts(s)

 

Then it would be great if the analytic section could be improved. Now it’s hard to compare player performance during several matches against different opponents with different tactics. It would be great if analytics could be done on player performance based on historical data related to tactics/ player position / opponent tactical formation.