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January 09, 2018 21:15

3,989 posts(s)

Administator

 

You may want to keep an eye on free transfer list in countries that have inactive teams. From now on, inactive players will be gradually released to the free transfer of their team’s country throughout the season. That means inactive teams will always get a fresh batch of players when re-joining the game as well as having their money balance reset.

 

January 09, 2018 01:06

90 posts(s)

 

Thank you. I dont know, but i assume training improves players irl, but that practise matches would improve too.
Though i dont want to go back to organising friendlies for every spare tick – was so annoying.
Am not sure on the answer.
Spevialist coaches can be employed for players under age 24? The coaches wages based on % of club income so its fsir to little clubs?

 

January 09, 2018 01:01

90 posts(s)

 

Ahh yes, i had forgotten about the old days where it was a struggle to find friendlies gor every tick, and then deal with player injuries.
Ta :-)

 

January 08, 2018 21:02

3,989 posts(s)

Administator

 

That’s true, what I meant is that the impact shouldn’t be too big if you are ahead by 2 (as in the given example), but of course we know that anything can happen in 35 minutes…I’ll add this to our list of improvements then, see what we can come up with.

 

January 08, 2018 12:05

583 posts(s)

Donator

 

Oops. Anyway, there is an issue: normally the developing players are weaker than the players in the main squad. So if they play less than 35 minutes, the team is weakened without the advantage of player development.

 

January 08, 2018 09:57

260 posts(s)

 

Yeah friendlier are pointless now, I only accept before the start and end of the season.

 

January 07, 2018 21:24

3,989 posts(s)

Administator

 

Friendlies are not a big deal anymore, that’s why we haven’t done any changes to them in ages. Just a small correction to your benefits list, the income is split between the two teams regardless of the playing field, so no need to worry about playing only away matches. Unless of course you want to compare your team’s performance playing home and playing away.

 

January 07, 2018 08:38

3,989 posts(s)

Administator

 

What happened to my Math? You’re absolutely right, subbing at 65 is not enough, it should be 55.

 

January 07, 2018 06:27

90 posts(s)

 

Now the M$%^#$&@(!g C^*t has rejected my request for a friendly to him.

In the real world I am sure there are lawyers involved, contracts signed up, friendlies agreed to beforehand. Seems like the game mechanic could be tweaked.

 

January 07, 2018 01:14

90 posts(s)

 

so, the benefit we get from friendlies is?
- some money if it is a home match
- practise some formations and tactics

Can you change the friendly request system so that when an invitation is sent, it generates a home and away match please.

I’m sick of these managers that time their cancellation of my home friendly.

#&*(^$^%

 

January 07, 2018 01:10

90 posts(s)

 

Hi,

For players to improve, in the previous post linked below, you clarified that a player must play 35 minutes.

http://rubysoccer.com/forums/1/topics/3019#posts-18791

However, in this post, you said a player will improve if he is subbed in at 65 minutes or before. That is only 25 minutes in a 90 minute game.

Thanks,

 

January 06, 2018 23:04

3,989 posts(s)

Administator

 

Hmmm, that was never in the todo list. Maybe it’s worth adding something like that for such cases, but then there is no issue in subbing these players after 65, it’s just they won’t improve :-P

 

January 06, 2018 14:41

583 posts(s)

Donator

 

65 minute mark I think?

Problem is that (afaik) it is not possible to have a rule ‘Substitute when ahead 2 goals at minute 65, but not after that’.

Is that still at the to do list, Gabriel?

 

January 06, 2018 12:44

90 posts(s)

 

That is cool mate!

My guy’s skills have started decreasing. Don’t think he can increase skills??

I played him in over 10 games, so it seems like a lost cause. I should have played other younger players instead.

 

January 06, 2018 12:42

90 posts(s)

 

I like that idea, very good.

I remember though, that a player must play 35 minutes to receive all the benefits from playing the game. Not sure I’ve been up 2 goals at the 75 minute mark in many games.

 

January 05, 2018 16:03

2 posts(s)

 

thanx gabriel
have a good day

 

January 05, 2018 00:51

3,989 posts(s)

Administator

 

At the moment you can only attempt one forced transfer every 6 turns, regardless of the players’ club or league.

 

January 04, 2018 18:51

2 posts(s)

 

Is it possible for me to make more than one forced contract to separate players in the same turn
– assumption: lets say those players are from different teams playing in different leagues

 

January 04, 2018 18:08

144 posts(s)

 

Example of a good player that simply never got enough playing time to reach his potential

Those players are perfect for smaller teams who want to build a good squad cheaply – although it does take some effort to give those players some field time in the beginning

Happened to me with my GK in fast. Had never played a match before his 30s, got him on free transfer. Now he plays for England national squad…

http://rubysoccer.com/game/player_info/774420

 

January 04, 2018 18:02

144 posts(s)

 

My strategy is to give youngsters some playing time when the match is already won (e.g. ahead by 2 goals) and get them to slowly improve until they are good enough to attract interest from a CPU team to loan them

 

January 04, 2018 06:18

90 posts(s)

 

He’s 89 passing, but rated D

So I cant sell him because hes a D.

I cant play him, cause he wont get better. Will just release him I guess.

 

January 03, 2018 08:26

612 posts(s)

Game Master

 

This was an issue which was mentionned before. The skill decrease after 30 was there from the very beginning of the game. The different improve profiles came later. So players with a profile of full improvement on 30 were already loosing their skills again.
It has been fixed by the devs a couple of seasons ago but only for new players.

Since you’re playing in mediumticker there will be older players that still have this crazy improve profile.
Be happy you have such a player. They will be extinct in short notice. ;-)

 

December 31, 2017 23:38

3,989 posts(s)

Administator

 

There is nothing you are doing wrong, the player is probably not good enough for most cpu teams who are looking for this position. That is another thing to notice, each cpu team will be looking for the position they believe they need the most at the moment.

 

December 31, 2017 13:12

90 posts(s)

 

Hi, so I’ve got this player who my Coaches report says

This player is unlikely to reach his full potential before his 30s

I got him at 30. Unfortunately, his main skill is now 11 points below his Evolution stage report.

Even more unfortunately, his skills are decreasing, he lost a point on his main skill.

http://rubysoccer.com/game/player_info/695905

So will you fix the coaches reports to say “this player cant reach his full potential ever, so your scout report was wrong, and your other coach report was wrong, waste of time to deal with this horrible player”

 

December 31, 2017 13:07

90 posts(s)

 

Hi, so
http://rubysoccer.com/game/player_info/842722

C player, Estimated value 4.2mil, wage is 8k

Am selling him for 2.5mil, what am I doing wrong?

 

December 31, 2017 05:48

3,989 posts(s)

Administator

 

I like the idea of having deals with lower class clubs so you can send some players to play there. In the meantime I try to loan them out and I am usually successful, but for the ones that are too weak I give them some match time against weaker opponents.

 

December 31, 2017 05:45

3,989 posts(s)

Administator

 

It changed relatively recently when different cpu teams started having different behaviours. There are some further changes planned to be done in the new year where cpu teams will look into managed teams players first, if the price is fair. In the meantime it is not always possible to sell D players or worse, usually C or higher sell more easily.

 

December 29, 2017 10:38

90 posts(s)

 

How do big clubs give younger players playing time? Loan them out? What do they do for back up goal keepers? There must be lower leagues they can send them to, related clubs they have deals with. Can we do that?

 

December 28, 2017 09:28

90 posts(s)

 

If i spend 20mil on a player…i dont want a horrible player.
I dont want to get a negative trait.
I dont want a lame positive trait either.

 

December 28, 2017 09:26

90 posts(s)

 

How can u put in a low skill goalkeeper? They bleed goals and losses.