It is really supposed to work this way. During the group stage the attendance is not that high, if you check the other matches you’ll see they have attendance between 30k-50k. If the team is doing well in the league the attendance is definitely higher than that.
Just to complement what Filipe said: players use all skills depending on what they are doing (passing if they want to pass, dribbling if they want to dribble, control if they are running with the ball or try to intercept the ball, etc). The player skills do not influence his decisions during the match, i.e. a player with passing higher than dribbling will not pass more often because of that, this particular decision depends on the player position and your passing frequency and distance tactics.
Cheers
This topic is great guys! There is too much to comment about but I’ll start by saying the mixed CPU buying behavior suggested seems like the way to go. I’d also like to add more imperfection to CPU decisions, allowing them to also make weird decisions in picking new hires and youth players to keep.
Let’s raise the fun level together ;-)
I’m back guys! Just for the record, Roman’s problem has been solved by Danilo a couple days ago :-)
Filipe and Dhimitri nailed it, we’ll now have 8 groups in SA competitions as well, increasing the chance of Brazilian and Argentinian clubs have a better performance. Another good point to mention is that, even with an extra round on European competitions as we had last season the number of points a team could make in Europe was exactly the same as a club in South America, i.e. both teams starting on qualifying round and winning all matches until the title would have the same number of points.
Hmmm, good point. I’ll put the contract start date back 1 season to fix that.
Cheers
I hope most of them are fixed by now. We have a little encoding problem with the new names ;-)
Some managers playing in MediumTicker may have noticed the international competitions had to be re-generated a couple times. Our apologies for any inconvenience caused, it happened due to some wrong configuration in the new countries. We hope you enjoy them by the way ;-)
Anti-cheat: managers cannot apply for teams which have bought or sold players to their current team in the last 144 turns.
Don’t worry, my turn to lose points now :P
I think there was something like that, maybe in the newspaper, but I’m not sure. Sounds like a good feature to have around here :-)
Just to make it clear the heading skill is not more likely to get reach higher values than the other secondaries (speed, dribble and control), but the other main skills are less likely to reach higher values than the primary skill (mids tend to have lower tackling and shooting skills, defenders have lowers passing and shooting and attackers lower tackling and passing).
I thank you for having stopped your winning streak as well, let’s see how long I can hold the top spot ;-)
The position column in the form table now represents the team’s current position in the league.
Noted. Simple addition :-)
I’ve just tested on a different computer and it is working. Maybe it’s the java version? In the one where it works I’m using version 1.6.0_29 (you can see that by clicking in the java icon in your system tray once the match replay page is loaded). If you can’t make it work please let us know the operating system/browser/java version you’re using so we can help you resolving this.
Cheers.
Hmmm…I’ve just tried myself and got an error. We’ll have to investigate. Thanks Charles!
Have you noticed the new link called “Form” in the league table screen? That’s the link to the new form table! There you can compare the recent league performance (last 6 matches) of all the teams in the league. Enjoy!
Cheers.
In fact you have to wait 144 turns (1 season) before going back to a team you’ve managed.
That’s weird, this match wasn’t played for some reason. It shows on your main screen because we look for the next matches to be played (no score registered yet), no matter when it is supposed to happen (even in the past, in this case :-)). I’ll remove it.
Cheers.
Eerste Divisie was a piece of cake (it didn’t look like it would be at the beginning). I wish I could have won the cup against you, Dimitri. Eredivisie will be fun next season :-)
Just solved your problem, as it was reasonable and a simple change :-)
We’ve taken the first step in reducing the board interference on loyal managers’ decisions. You are now able to fire any player, even the ones the board consider important, if you’ve been on the same team for at least 3 seasons. This number can be adjusted in the future, if it makes sense to do so.
Cheers.
Players estimated values are calculated based on real transfers between human managers. If you see the player values constantly decreasing it means the overall value paid in MediumTicker transfers has been decreasing lately. The idea is to make the estimated value close to what people would pay for similar players.
Currently reputation is only related to cheating or suspicious activities. I agree loyal managers and those playing for a long time should have some preference when applying for a new club. I like the idea of including such attributes in the manager information page.
All done. Seven accounts banned, Heleno fired and reputation reduced. I haven’t had much time lately to read the forums and do the housekeeping here so I really appreciate all the help :-)
Cheers
Well, we can think about it, but the way it is now I’m not sure how easy it is to separate the newspaper development from the rest. At least the article templates is a separate thing, as soon as we have new types of articles we’ll definitely need everybody’s help. But again, let’s focus on fixing what’s already there first :-P
Newspaper is one of the features with a lot of potential but it’s been abandoned for some time. We are aware of all those issues, it’s just that we always choose something else to work on :-(
I’m willing to change it to balance the hiring of good veterans who can have an immediate impact on the team vs young promising players. It makes a lot of sense. Thanks for the input guys.
I think it does make sense to change the rule, either based on manager reputation or player age. I’ll take a note.
Cheers.