Philipp Hinz
Age: 25
Transfer price: $25,747,694
Attributes
Position: A
Side: C
Keeping: 53
Tackle: 81
Passing: 81
Shooting: 84
Speed: 96
Dribble: 80
Control: 92
Header: 80
Aggressiveness: 35
Stamina: 94
Negotiable
@Blakos: It is not working yet, we’ll announce it in the improvements topic when it’s done.
@Dhimitri: correct, the penalty for playing in the wrong position is 3 in all attributes. I agree with you about the implementation, young players should adapt to a new position easily.
So, to clarify this, a player loses 3 points in all attributes if he plays outside the position?
BTW, for implementation, if a player goes to a position transition period, a 50-60 games limit should be better than a 100 for him to complete the transition. Als0, if a player is 17-20 yo the transition should be much easier than in an older ages :)
Is it already working this possibility? I have a DC with great attacker skills and would like to know if its wise to put him in AC position or not.
8 young players all with potential to grow is available for loan. Main skills ranging from mid 70’s to mid 80’s. Take a look at Napoli. http://www.rubysoccer.com/game/team_players/297
Kind regards
Minor adjustments on wage cap formula so that the club’s financial situation is now the most important factor.
I got Safari 4 beta a few days ago and I am no longer having the java load issue.
that sounds good to me
:)
Wage cap is now at a more reasonable level. Besides getting a more realistic value allowed by the Board we will prevent mistakes like extra zero’s in the wage value or misunderstandings between transfer price and player wage.
Looks like a mistake. I’ll fix the player wage and add a warning message when the wage offered is outrageous ;)
They fight the inflation !
Seems the manager hired him on high wages and left the club to go broke?
*Any way to punish such managers?*
General Info
Age: 24
Nationality: England
Club: 16-computerGrenoble
Previous club: 16-humanManchester United
Estimated Value: $16,865,737
3-Turn Wage: $3,999,000
Contract Begin: Season 22, Turn 3
Contract End: Season 25, Turn 3
Attributes
Position: A
Side: C
Keeping: 38
Tackle: 67
Passing: 82
Shooting: 85
Speed: 93
Dribble: 81
Control: 88
Header: 88
Aggressiveness: 61
Stamina: 94
alban,you r right when u r running away from them. But when u are running into opponents, ur speed will most likely be a factor to get u a free kick more often.
Hmm…looks like when you have a squad full of 90+ dribblers, you will win just because the oponents will get a couple of red cards + penalties !!
Regarding speed – what are the benefits of it ? I thought that if I have players with high speed and control, they will be “untouchable” because the opponents wont run as fast as they do =)
In the First Round of La Liga there were some strange results, 9 out of 10 matches were tied,
there was only one match that the result was not a tie. that was Getafe-Sevilla where Getafe won 3-0 other than that everyone ended up 0-0, 1-1, or 2-2
I think this event is a first in RubySoccer where 9 matches were tied in 1 ROUND!!!
sounds good :)
Hmmm, not sure why that happens, I would think it would either always load or never load :(
We could create sticky topics for each div and add links to them from inside the game as a start, how does that sound?
I’m not sure if it’s the best way to say this, but anyway…the number of fouls depends on dribbling vs tackling and aggressiveness. Of course the number of fouls is still unrealistic, but if that happens it probably means the opponent tackling skill was really poor compared to your dribbling, or their players were too agressive or they were using hard tackling strategy or any combination of these options :)
Regarding your second question, if a player can reach the opponent, slow or not, he will be able to tackle him.
The www fixed the issue with mail but I still have some issues with the java app it loans but some times I need to reload the page 2-3 times to get it to load.
The quality of players on loan list is based on the community and what people are willing to loan out. I could not justify loaning out any player that I could reasonably consider starting that means that the players who I personally would consider are going to be the players who are not good enough for my starting 11. With that being said, if you are in a lower division there is a good chance that you can improve your line up by loaning players from other clubs, but the loaning clubs are going to get the benefits of it in the long run. It is effective to start up a club from the bottom of a lower division, but I can’t see it being effective for clubs that are around the top of their country. I have 9 loaned players at the moment but I am looking to develop more youth players and buy new players. I do not see the need to put a limit on loaning players because everyone can loan the same players and it is better for you to own players then loan players from other teams in the long run.
Simply adding a section of the forums for each Div would be enough to satisfy me at this time. I just want to be able to have communication between other players in my division, I’m currently in England Div.1 and I would like to be able to talk to other managers in the Div, point out things like Birmingham City 10-0 victory over Cardiff City. The news paper with articles and such would be nice but a simple forum would be a start to allow players to talk to each other.
limits are totally pointless,
loaning players is a tradeoff, both for lender and borrower, for the first because you cannot recall a player even if he becames great in one season, or if your team mates pick up an injury, for borrewr because he won´t have his players in premier matches which will make then develop, in real life you can see many teams here in brazil playing cups with only loaned in players , sometimes they can make nice campaingns but they never turn into a great team in the lung run , what could be implemented is that each player has a time to addapt , like new commers ( new players, new loans, new bought players) would begin with some sort of gap like -3 in all stats and after each 10 games they would lose 1 of its gap points, this way we could consider the time to adpt players to squad and make it harder for “only loan” teams
Does the number of fouls depend on the opponent’s speed and dribble ? I’ve checked a friendly against a weak club, I used my main squad and the opponent made…76 fouls !! Wow ! It was a tough game. But my players weren’t injured. I understand that in league games or international matches I would never face such a “disabled” rival, but still…
I mean, those fouls spoil all fun…don’t they ? =)
My second question is…is there an event during match replay when a slower player cannot tackle a faster one ?
As a manager who went a loaning spree recently (only for Amiens to score in the 89th minute and ruin my Homecoming) I do agree on a loan limit. Smth like a 5 loans per team and 3 per line-up should be implemented.
On the other hand I should remind everyone that loan limit or not, a manager has to build a team of its own in the long run. You can’t possibly challenge every year based on loans, because you will always be depending on others to supply your team or not (both in quality and quantity). For the short-term, as unethical as it may sound, it is a good strategy to consolidate a team financially while also growing some talent
Loris Manzoni
Attributes
Position: D
Side: R
Keeping: 35
Tackle: 84
Passing: 66
Shooting: 79
Speed: 72
Dribble: 78
Control: 88
Header: 80
Aggressiveness: 55
Stamina: 97
Only 2 mill
Robert Barwick
Attributes
Position: AD 16-swap
Side: L
Keeping: 52
Tackle: 80
Passing: 80
Shooting: 87
Speed: 84
Dribble: 86
Control: 67
Header: 80
Aggressiveness: 67
Stamina: 79
Only 1.125 million
Rodrigo Barrieta
Attributes
Position: AM 16-swap
Side: C
Keeping: 45
Tackle: 68
Passing: 81
Shooting: 86
Speed: 80
Dribble: 84
Control: 88
Header: 80
Aggressiveness: 11
Stamina: 100
Only 1 million
Thanks to both of you ! =)