Recent Posts by Gabriel Cesario

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March 31, 2008 07:56

4,309 posts(s)

Administator

 

Ops, forgot this one Torres, will work on it.

Thanks!

 

March 31, 2008 07:55

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The prize based on expectations would be nice, but where would that money come from? I mean, when you win a competition the entity responsible for the competition would give you the prize, but if you ended the league in 10th when the board expected 16th who would pay for it? You could say sponsors…well it’s possible, not sure if they should give you more than the sponsorship value paid every 3 turns though ;-)

Cheers!

 

March 31, 2008 07:51

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Dave: players with multiple positios are in on our plans :-)

Torres: Maybe the solution is not generate players like Stefano Sferrella, I mean, an attacker wouldn’t have shooting almost 20 points lower than his passing or tackle, it could be like 3 points lower at most when the player reaches his maximum potential…the only disadvantage I see on this situation is that you would know in advance how much the main attribute would increase in some situations, like if we had already this rule you would know that Stefano would reach at least 78 in shooting…

Another possible solution is never let the main attribute for the player position be lower than the main attribute for the other positions or even train the player to play in other position when we have added coaches to the game.

Cheers!

 

March 30, 2008 14:23

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Administator

 

Agreed Ricardo, that’s on our plans and should be done soon.

Cheers!

 

March 30, 2008 14:22

4,309 posts(s)

Administator

 

Done.

 

March 30, 2008 13:55

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Administator

 

I’ve just analyzed the problem and realized it would be an “expensive” operation to determine the international competitions spots on previous seasons. Maybe fornow we should just hide this information when displaying previous leagues, don’t know.

Cheers.

 

March 29, 2008 18:23

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I think a youth can always be hired by the team, no matter how much money the team have. You’re right about free players, you can’t hire them if you are low on money or negative. I like your ideia to allow free players to be hired with a low limited wage in all cases.

Glad to hear that the economy seems more regulated now, we’ll do our best to keep it this way :-)

Cheers!

 

March 29, 2008 09:13

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New source of income: sponsorship. The amount of money received from sponsors every 3 turns is defined based on the team’s recent performance. As the performance history started being recorded when the manager ranking was added it is not complete yet, which means that the sponsor value will be lower than it should for now, specially on MediumTicker. The stadium size will limit the amount of money received from sponsors, but it will probably only affect teams with a great performance.

Cheers!

 

March 29, 2008 08:15

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Administator

 

Do you still have this problem?

 

March 28, 2008 09:13

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Administator

 

Hopefully all the bugs reported here are fixed by now, let us know if they aren’t or if you guys find anything else.

Cheers!

 

March 28, 2008 08:52

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Administator

 

You’re right JD, we are already aware of this bug, apparently it happens only when you’re creating or deleting a strategy for a formation other than the Default one. We’ll check it out.

Cheers!

 

March 27, 2008 10:31

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Administator

 

Hmm, your problem seems to be different Torres, but it is also a bug. Thanks for reporting.

Cheers!

 

March 27, 2008 10:30

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You’re not the only one in this situation Ricardo, I’m facing the same problem on FastTicker. I agree that millionaire teams are something from the past, we’ll finally be able to add other sources of income to the game.

Cheers!

 

March 27, 2008 10:28

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Thanks for reporting Hugo, we’ll have to check.

Cheers!

 

March 27, 2008 00:52

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Sponsorship and tv rights are definitely in our plans, not sure about prizes, but probably yes. We’ve been postponing new sources of money in the game due to some milionare teams, but we need to analyze the situation again and do some work in the economy side.

Cheers!

 

March 23, 2008 21:06

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Administator

 

We’ll be traveling again tonight and return on Wednesday, we still had some vacation left :-D

Cheers!

 

March 22, 2008 22:30

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Your players should be there when the tick is over, académica.

Cheers!

 

March 22, 2008 22:25

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Will check it out JD, thanks for reporting.

Cheers!

 

March 22, 2008 22:22

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It is a bug, he has only 4 youths :-D

I’ll fix that as soon as possible, hard to tell the reason though.

Cheers!

 

March 22, 2008 22:21

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Administator

 

Interesting suggestion, we need to check if that information is easily available for us or if we’ll have to wait until the player history is improved to display the history this way.

Cheers!

 

March 22, 2008 22:19

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Administator

 

We don’t have anything like that yet, but it is definitely in our plans. You’ll be able to see the board opinion about your performance in the same Board screen we’ve added.

Cheers!

 

March 14, 2008 19:54

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Sounds good to me, my ideia was to give a penalty like a left player playing in the right, should work. It will probably help everybody in selling defenders and midfielders :-D

Cheers!

 

March 14, 2008 12:27

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Once I suggested giving penalties to players playing in the wrong position (an attacker playing in the midfield or defense, as you mentioned). Some agreed, some disagreed and I abandoned the ideia, even though it still makes sense to me.

Cheers!

 

March 14, 2008 12:25

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Administator

 

I think some people (like me) are having a hard time keeping their finance situation in a reasonable level. In my case it happened cause I pay a couple high wages and have a big squad. Economy is a hard issue but we’ll do our best to balance it whenever problems come.

In addition to that I have some ideias about player training that may improve the players quality and make the market more interesting after we add coaches to the game. We’ll see.

Cheers!

 

March 14, 2008 12:23

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I think I’ll add coaches, scouts and physios when I’m back :-)

Cheers!

 

March 12, 2008 21:31

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I think the reasons for that are:

-the players tend to go towards the goal instead of using the field sides
-there is a lack in the sense of marking, “free” players don’t mark other “free” players, only the one with the ball, if he is near
-no crosses or headers
-too many players in a zone is probably making it easier to take the ball from the opponent

We’ll work in the match replay and make it available for everybody before changing the match engine. I’m pretty sure we’ll have good suggestion from everybody based on what you guys will be able to see :-D

Cheers!

 

March 12, 2008 16:30

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Administator

 

Added the board screen. It will be empty until next season’s start, afterwards it will contain the board expectations for each competition your team will be playing during the season. These expectations may be a little unrealistic in some cases, for better or worse, but we will try to improve that later on. This screen will contain more information and features in the future.

Cheers!

 

March 12, 2008 09:51

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Administator

 

Bug fixed JD, please let me know if it works.

Cheers!

 

March 12, 2008 09:41

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Administator

 

The rule for hiring is: you can’t have more than 30 players, considering the players you own (loaned out or not) plus the players you’ve loaned in.

The rule for selling is: you can’t have less than 1 goalkeeper or less than 14 players, considering only the players you own and are not loaned out.

JD spotted a bug anyway, you should not receive this message when the player is already transfer listed. Will fix it as soon as possible.

Cheers!

 

March 10, 2008 12:55

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Administator

 

Here are the answers :-)

1) There is no influence of the results sequence in the next match performance, but there will be in the future, and that will be properly announced;

2) There is no morale attribute, but we will have, and it may not be hidden;

3) I agree there are too many ties, at least I’m having many this season on MediumTicker, specially 0×0. The match replay should help identifying the reason for that as well.

Cheers!