Recent Posts

Subscribe to Recent Posts 18,562 posts(s) found

September 23, 2015 23:55

828 posts(s)

 

September 23, 2015 19:13

4,314 posts(s)

Administator

 

Davison, you continue to offer very constructive crtiticism, thanks for that.

 

September 23, 2015 02:10

828 posts(s)

 

this game went to shit

i fuckn dominate every fucking game…and lose to teams that are absolute fuckn shite….wtf is this fuckn shit game ? wheres rubysoccer ?

 

September 23, 2015 01:16

4,314 posts(s)

Administator

 

Wait, that is not possible…if you make an initial offer, the player actually comes back with a counter offer and you meet exactly what he asked, he will always accept. He can only cancel negotiations if your initial offer is below his minimum expectations (in the initial offer you don’t know what he wants) OR if you continously try to counter his own offers. As I’ve wrtiten in a message to another manager today, a good approach when making an offer is finding a similar player in terms of skills, position, age and stars and check how much he earns…put an extra fat on top of that just to be sure.

As Sniff said, this is about player power, we as managers have been using a negotiation system that was too easy for too long, that’s why it’s so hard to transition. Losing a player should not be as big a deal, it should be an integral part of how the player market works. With the introduction of player morale (hopefully some time next week) there will be an extra level of player power added. This is not intended to cause any grief with managers, we are just trying to simulate some minimal player intelligence and free will.

I’m inclined to create a poll asking about the new system, based on the messages here it seems most people don’t like it, but that can be misleading as the people who like it are not so eager to voice their opinions as the ones who don’t ;-)

 

September 22, 2015 17:42

68 posts(s)

 

Contract negiotations are getting beyond a joke! I offered the player exactly what he wanted and he cancelled negiotiations stating " he decided not to proceed with contract negotiations. He feels your offer was too far apart from his expectations"

So now ive lost the player…Great!

 

September 22, 2015 12:31

104 posts(s)

 

better teams in the league ?? lolol Continua com a mesma arrogancia.. nunca esta contente com nada.. nunca demonstrou nada… e continua a criticar o jogo passado alguns anos… que raio anda ele por ca ainda a fazer ? Enfim.. fracas mentalidades esse cromo de Davison..

 

September 20, 2015 20:35

639 posts(s)

Donator

 

Is it? In some seasons I have worked with totally different formations (no overlap) for home and away games…

 

September 20, 2015 19:22

96 posts(s)

 

I think this feature is good, remember in real football it’s all about player power. This new feature, to me represents this.

 

September 20, 2015 01:29

4,314 posts(s)

Administator

 

Hahaha, some of these are too harsh! Imagine if I have a player that I can only use in half of my games because he won’t play away :-D

 

September 20, 2015 01:27

4,314 posts(s)

Administator

 

@Igi: the players you have with low stamina are playing almost all official matches you’re part of (league, cup and champions league), that’s why they are so low. Players lose 3 stamina when they play a match and recover 2 when they doesn’t. When you’re part of so many competitions at the same time the only way to be high on stamina is rotate your players in the main squad to give the some rest to the ones that need it.

@Davison: yep, we are trying and my strategy was to add new features first (stars, morale, negotiations) and then fine tune existing ones (match engine, player evolution model, etc). The game engine is not as realistic as it should be but everyone plays under its rules and learn and adapt to win. Once we make it more realistic (which is definitely a good thing) people will have to do the same, learn and adapt…of course in theory leaning and adapting on a more realistic engine is more natural.

 

September 20, 2015 00:27

828 posts(s)

 

i dominate games yet still lose and have one of the better teams in the league but get relegated because of w.e bs you did

put punish players into the game….. as it stands this game continues to be ZZZZZ im having more fun where it all started…managersim… this game was supposed to go behond that glory… i understand you are trying and things need to be fine tuned…but the game engine still f’d up

 

September 19, 2015 16:42

31 posts(s)

Donator

 

Gabriel, look at my players stamina.
I never ever had stamina below 88 since I play this game.
I dont even play friendlys but still my stamina are at 55!!!!

Something isnt right…..

 

September 19, 2015 08:08

639 posts(s)

Donator

 

Dennis Bergkamp – Won’t play away international games (fear of flying)
Homesick – Won’t play any away games

 

September 19, 2015 06:49

40 posts(s)

 

in my case, I offered same wage he still has, he refused and now I can’t renew any more. it’s nonsense

 

September 18, 2015 23:58

4,314 posts(s)

Administator

 

I could do that, just don’t want to make it too easy so that the new system is useless. I suppose it won’t be as long as we keep item 1 on my post above as it is. Anyone else has any thoughts?

 

September 18, 2015 18:08

639 posts(s)

Donator

 

“as a minimum a player will always give you 1 counter proposal "

If you change this to ‘as a minimum a player will always accept 1 counter proposal’’ negotiations between players and managers are still possible. Isn’t that better?

 

September 18, 2015 11:56

157 posts(s)

 

Venga a Paraguay!

 

September 18, 2015 10:53

4,314 posts(s)

Administator

 

Nothing has changed except for star players that can give a match performance boost. But given you’re saying it is consistent in your matches and not against a particular opponent it is definitely not related to that.

 

September 18, 2015 10:49

4,314 posts(s)

Administator

 

In this particular example he was not upset about the wage offered, but he didn’t want to give you more than one counter proposal. This is another aspect of the negotiations that depend on the player negotiation profile, some of them will only get back to you once and if you don’t match their demands or at least make a close enough offer (how close is another aspect of the negotiation profile) they will also cancel negotiations. In summary the variable aspects of the players negotiation profiles are:

1) Minimum acceptable wage: a percentage of what they really want, any offer below that threshold will immediately cause the negotiations to be cancelled
2) Number of counter proposals: as a minimum a player will always give you 1 counter proposal (assuming you met the criteria above), some will give you more..once you extend the negotiation for too long without agreeing on the wage the player will also cancel negotiations
3) Wage acceptance threshold: this is how the player will accept below his expectations

Real example of a possible player negotiation profile:

1) 50% – if you offer less than half the wage he is expecting negotiations are cancelled
2) 2 – if the player gives you two counter proposals and do not agree to your next offer he will cancel the negotiation
3) 96% – if he expected 10,000 and you offered 9,600 he will accept the offer

 

September 18, 2015 09:26

639 posts(s)

Donator

 

An example of a ‘negotiation’ with a player of 32 year old (and I thought older players go down in player value so don’t go up in wages).

I: 18000 (current wage)
Player: 23000
I: 21000
Player: Stops negotiations

I didn’t care so much about losing this player, but if you do care, you have no choice in accepting whatever demand the player has, or to risk losing him. So there is no room for negotiating anymore. I do not believe that this was the purpose of the change?

 

September 18, 2015 08:51

296 posts(s)

 

Hi, I was wondering if things have changed with goalkeepers? I cannot keep a clean sheet in medium tick! The last few years my defence has been solid but this year teams are having 6 shots and scoring twice compared to my 20+ shots and two goals!

 

September 18, 2015 08:48

296 posts(s)

 

I’ve found it fine so far, giving my players a little extra and they all accept

 

September 17, 2015 23:35

4,314 posts(s)

Administator

 

Really nice achievement! Paraguay has consolidated it’s second place position in South America now, that’s what I was trying to do with Colombia but it’s pretty hard when you’re playing alone in a country. I’m taking up a new challenge next season and joining a Brazilian team, maybe my next move once I’m happy with my achievements there (or lack of) will be to Paraguay if you guys are still around.

 

September 17, 2015 23:25

4,314 posts(s)

Administator

 

A third of the players are probably being too harsh. The intention was to just stop managers from offering crap salaries just to wait for a counter offer and force the wages to increase overall. But if the general feeling is that this was not a good addition to the game I can easily soften the rules even for the most demanding players.

 

September 17, 2015 18:12

8 posts(s)

 

Don’t wanna be Olimpia’s coach right now…

And Sol de America’s coach will join the party for a cold one!

 

September 17, 2015 17:56

157 posts(s)

 

For the first time in history a Paraguayan team will bring home the title of Champion of the Americas. Either Luque or Asunción will celebrate the Libertadores title as Sportivo Luqueño will play Olimpia in the final.

Delio Martinez, Paraguay international star and Sportivo’s captain has caused a stir in the country when he commented “Luque will crush those snobs from the capital” after learning Sportivo would play Olimpia for the title. “Referee won’t help them now like he helped them in the Cup’s final”. Riots were reported between supporters from both teams after the declarations.

Manager Fabio Moraes challenged Olimpia’s coach for a beer – winner takes all!

 

September 17, 2015 08:51

40 posts(s)

 

I agree, new system sucks. how I can know what players want? crazy system.

I’ve a young player, I offer him 6000 and he has refused, and now I can’t negotiate any more

 

September 17, 2015 08:12

639 posts(s)

Donator

 

With the way negotiations currently work, it’s not really negotiating anymore. Perhaps it can be renamed to ‘Take-it-or-leave-it’?

 

September 16, 2015 07:14

4,314 posts(s)

Administator

 

It is calculated at the end of the season so all players have done all they could to enter our star calculations. We could potentially do a mid-season adjustment to give/take stars based on what’s happened since the previous awards but that could complicate things. In the current system you may rise from none to gold star, but when losing stars you lose only one at most. I’m guessing if we move to a more dynamic star calculation that can happen more than once per season we need to also consider changing the system so that you only gain one star level a time as well.

 

September 16, 2015 07:10

4,314 posts(s)

Administator

 

You performance in the eyes of the board is based solely on two things:

1) Individual match results – if you win your rating increases, if you lose your rating decreases, if you draw it depends on opponent quality…the amount of percentage points it increases/decreases depend on whether you played home/away and the opponent quality compared to yours
2) Final position in official competitions – if you finish above the expected position (or is knocked out in a stage beyond expectation) you earn points, if you finish below (or is knocked out earlier) you lose points…the amount of points depends again on the quality of the opponents involved in the same competition

There are two improvements we can make to adjust these calculations. The first one is to better evaluate team quality, sometimes you are overrated by the board because of that. My team at the moment was expected to reach the semi-finals in the national cup but was expected to win Libertadores. That tells me there are at least two teams in Colombia (that should be cup finalists) that are not in Libertadores that are evaluated as having a squad better than mine! The second one is that the penalty for being knocked out earlier in cup competitions may be pretty high, causing situations such as yours. I’ve faced this on the past when I was knocked out in the first round of the cup and was immediately reduced from 24% to 1%.

Of course other factors could be taken in consideration such as money balance, transfers, etc, but fixing the fundamental points above should already make things better. And fixing squad/player quality calculation would also improve CPU teams hiring/selling decisions. Maybe managers wouldn’t really like that though ;-)