You’re right Fabrizio, TV rights and sponsorship will be added as a source of income. Maybe we should do that before reducing the stadiums. We’ll see.
Cheers!
Here we have a hard decision Henrique. One possible solution would be make the competitions happen simultaneously during the whole season, with greater intervals between the rounds. We’ll study that possibility and see if it will fit well in our calendar.
Cheers!
Hi
You defined a percent of the value at the loan time. If the salary for that player change, for a greater or a lower salary, it does not changed it for you. If it wasn´t done that way you might end up paying more than you agreed at the beginning.
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The difference between the number of teams in some championships causes an unfair fight for the International Cups. Let’s take as example my championship (England) against the Portuguese championship. England has 20 teams battling for the title and in Portugal there are only 16. By the time English teams meet Portuguese teams in CL or in the UEFA Cup the Portuguese league has ended while the English premiership is still alive and kicking. The English managers are forced to manage their players according to their stamina while the Portuguese managers are focused 100% in the International Cup. Not fair, I think…
My proposal: start the smaller leagues later so that in the end every team has the same conditions.
I have a loaned player from Liverpool named Robert Luppi. His contract was reviewed by Liverpool’s manager and the wage was dropped to $23,150. How come i’m paying $29,607!!!??? I should be paying $18,520… right?
Best regards,
Jorge Correia
Fast Ticker>Portugal>Super Liga>Naval
I think the market has auto-adjusted by itself, and I don’t think limitating amounts we can spend during season a good rule. If we are the managers, we know how to spend and when spend the money.
I support the idea of reducing stadiums capacity for further develop, and I also support ground maintenance and other costs but don’t forget our budget still don’t have sponsor and TV rights income. That’s an important way of capitalization for the clubs, specially when we got stadiums reduction.
Lobba
It seems it’s back to normal after last update!
Thanks!
Lobba
Yes, I’m using brazilian portuguese. Tryed to change to english but I got an error.
I made tests in Firefox and Safari on Mac OS X and Firefox and Internet Explorer on Windows XP. It’s not working.
Thanks for the support, anyway.
Seems to be a translation related problem…are you using brazilian portuguese? I’ll remove the translations anyway, until I make sure everything is working.
Cheers!
The time to fire an inactive manager hasn’t changed yet, but it will, 1 month (current) for managers on vacation and 1 week for the rest. And I agree that will help managers not having lots of players free transfered by accident.
Cheers!
I’m using Firefox on mac OS X. I can create new formations, but I can’t change the options I said before. =/
I’ve just changed mine to test Fabrizio, and it worked. We haven’t changed anything on that yet, so it should be working. Which browser are you using? Let us know if the problem persists.
Cheers!
Can’t change my tatical options on formation screen such as passing style and tackle intensity.
Can you take a look?
Can’t change my tatical options on formation screen such as passing style and tackle intensity.
Can you take a look?
the checkbox is now an image. will see if i can find a better free icon out there. if someone has a suggestion (the best size would be larger or equal than 16×16), please contact me.
cheers
Yes, I sold some players, to human players, and I’m sure they don’t regret the money the pay… I think I have sold one to a CPU team for 1M… never more thant that, but I have already seen some of the cases you are saying…
Yet I think the main problem still the free transfer market. I get the most of my players there… The solution can be on the holyday mode, but only if the time to fire a inactive manager has been reduced, maybe to a week. Because some managers simply wont put the holyday mode if the had give up of the game…
Cheers
I must agree with you Philipp, even though the L&F is better it is now worse to use them, specially on high resolution screens.
Mail check boxes: for my taste the boxes are now a bit too small (activation area) – it’s harder to activate them
Still implementing the strategies screen. But another gift in the meanwhile: new checkbox L&F and much faster invert selection mail action.
cheers!
If you have 11M in your bank account with those wages that means you are earning money selling players… If they were sold to other human players that’s fine by me, but many players are sold in the order of millions to CPU teams, many got rich this way, and this is not equal to great fantastic management!
Some ideas here could represent an excessive regulation in case of a restart, after the squad limitation and the 3 tick regulation transactions were reduced! Things would always be different with only these rules, but other rules, with high importance are coming, like the vacation mode.
I believe much of the speculation happened because of clubs wasted value, and I mean players not money. Many appear incorrectly in the free transfer market, because people went on vacation and lost half the team, because people cheated and enter a new team wasting those players in the market, because CPU teams are specialized in loosing players, buying unopportunistic offers and not improving youths or B squads, and more reasons exist probably!
I think you should focus a bit in solving CPU teams behavior first of all, managers resell because market is flooded with good players all the time! If good players were to be rare they would be correctly sold, not free! And squads would buy to keep them and get results, not sell all you can and get a new team like is possible in the first 3 ticks of the season!
Cheers
manuel rocha, if you realy want to know i have 11M in Beira Mar, and wages cost me $418,891 p/week. I think I have everything under control. so you see if the satadiums are reduced to 10k I will be afected, and yet I think its a good idea. If we reduce the income managers will think twice before paying a huge wage to a player, the same would happen if the player doesnt accept reduce his wage the next year. The same if the board doesn’ allow you to spend more than “X” in wages for season. I think they are all good ideas.
Yet I think they wont resolve the situation we are aguing here. Rich teams have already make huge montants of money before the implement of this rules. So they will continue to get all good players paying them much more they would ask. So I think the solution its restart the game again, but only after all mesures are implemented.
Thats only my opinion.
Cheers
Filipe….“..prevent this to happen again…..” happen what. Nathing is happening
Are you one of that managers that wasted all the money, and now want to take back the money that you wasted off?
Redution of stadium, is not a solution, because the players are asking a lot of money to renew their contracts
My player,s wages are about 150.000 a week, for example, and with a 10.000 seats stadium..means bankrupt, soon or later
Now the maintenance coast more than one friendly
No one reason the guys that are complain about it….
There are so many good ideias here I’d like to have more time to spend on RS development :-D
We’ll do our best guys, keep them coming!
Cheers!
I agree with the stadium reduction, but also that it wont resolv the economic problem… It may only be resolved with a reset… but there shuld be better rules to prevent this to happen again…
Cheers
One of some solutions is that ALL the stadiuns be full in all season games
Why dont try it?
I just know one think:
Reduce the stadium to 10.000, will make many many managers go to bankrupt, and not fair, and i think the game will die
Many poor clubs, just are poors, because their managers. Why the "rich one,s must pay for it?? That,s all
I support the idea of not letting the managers let the balance go negative.
The way that a manager decides how to apply the money, in my mind, is up to him.
The idea of letting the players go into the market after the finances get negative, could be implemented like the three tick rule. The gap between the end and the start of the new competitions where you can get real money is big, so everyone needed to be conscious of that.
I am trying to give ideas that are simple for you guys to implement at this stage of the game. I understand that the game needs to keep evolving in order to keep us interested.
I really like the international competition ranking list, i can see that Portugal move up 2 places in Europe and is first place in the third season :)
I would really like to see something like that being applied to teams and managers, in order to spice up the competition inside the national championsips and internationally.
A larger range of statistics would be nice also, something like Win/loss Ratio of player-disposition-tactic, number of shots, passes all this kind of stuff that i think can easily be fetched by you developer guys, the larger work would be in creating the GUI to show this info.
The rules could be discussed by everyone… who comes to the forum :P The simplest way to evaluate a manager would be by win/loss ratio. And in the same table the Squad value for everybody to know.
I like the simplicity of ruby soccer, and i hope it continues that way.
Regards
Also, as it is now, players can stay in the same team forever. I don’t think that’s realistic, except in some very particular cases. That way, when you have a good player you will never let him leave, except when he gets too old or when he retires. I think there should be a limit of years for the player to stay there (like 6-8 years, or 2-3 contracts), and after that he would refuse to sign a new contract, saying he wanted a new challenge.
Maybe that could be done around the club’s success or lack of it. A player is supposed to feel good when he gets to play most of the matches and wins trophies. But even if they play a lot, if they never win anything, and if they feel like they’re way better than the rest of their teammates, they feel like they can do better and start looking for ways to improve their career.
Still on the previous matter, the wages, if first team players started to feel unhappy (therefore playing worse) because someone came to the club earning a lot more than they did, and asked for more money (similar to what their new mate is earning) to become happy again, i think it would make people think twice before offering crazy amounts of money, because it would mean that sooner or later they would have to pay the same to at least 7 or 8 of their first team players.
I must say i’m really happy to see that wage rising is the current problem with Rubysoccer, economy problems just show us how much the game has evolved since its first release. :)
Wages are rising this fast because there are tons of millions that people just don’t know what to do with. Money has no real value if there’s no place to spend it, except on wages. Having 500.000 every home match, we can pay 250.000 in wages and have a balanced economy. 250.000 is an average 20k to each first squad player, and considering that sometimes we get “cheap” youths from the academy, it isn’t hard to pay 60 or 70k to a better player that you see on the free transfer list.
We need to take money out of the game in any possible way. Giving dividends to shareholders at the beginning of each season (20% of the club’s total, FM style maybe), reducing the tickets to half their price (or making it user-defined, like i suggested in the blog days), stadium expansion (but not Managersim style, something that costs moreor we’ll get to Fulltest problems where a dozen of teams reached 100k seaters and there was no way to fight their economic capacity), and academy investment (where the amount of money you invested would have a word in the quality of the youths you’d get, but not something like “pay 500k every week and you’ll get hundreds of good players”, just improve the chances of getting good youths, instead of 1 good every 20 that get promoted, make it 3 or 4… as the number of them, make it from 6 to 12 like in Managersim) are good ways to take money off the game. I liked the “Agent fee” option that was included in Challenge 2, but i’m aware that it wasn’t something that everyone agreed on.
Cheers.
I think it is good, if the values are at that levels. Maybe more transfer money and less wages… I think the problem is not on the transfer list players but the free transfers, specialy in the begining of season…
Regards