well, i was thinking about that when i was adding it. i might change this to “scores as expected” only, because it refers to difference of goals only.
Quick work as ever Danilo!
The new expected tie result says “scores exactly as expected”. I assume you mean the difference in scores rather than a precise score? i.e. if the expected result was 1-1 this result condition would be met for any other draw such as 0-0 or 2-2, not just 1-1?
cheers.
Added the missing sub_category for tie! Expected result. cheers!
Yep, just ignore it, usually :). It is a standard button from this editor tool, on the simplest mode.
Nice, guys. I really forgot the “expected tie” option :). I will add it. As for the rest, I will add more to the var list help, but as always you can write anything you think it would be a good idea inside the %{}. If we agree with you, we will make it work and let others know. I will put together a diffent page so I can list all vars discussed so far… But the main ones will remain in the page they are today. Moreover, It is in our plans to offer more specific match results classifications so we can have more options in our articles.
this one is good yeah ! Cleanup code if for html codes?
Haha, I wouldn’t intend to use them all in one article! You just might slip something in such as “X team scored 2 goals in the second half to secure the win”, or making something up about one of the players just to add a bit of a personalised touch.
Sorry, didn’t realise there was a discussion in the other thread following the announcement, I was just going by the variable listed on the newspaper editor in the actual game.
The more variables we have available the better, so that the articles are different everytime they crop up.
I’ve read a little bit about uefa cup and europa league on wikipedia…it’s far more complex than that. I know it’s cool when things are designed like in real life but we’ve been trying to standardize some things in the game to make it faster to develop and maintain, and also to make it fair for all countries. For instance, in some countries the national cup winner go to uefa cup, but in Brazil the cup winner goes to Libertadores (which would be equivalent to CL). Maintaining each country / continent specific rules could be hard, and making international cups completely different between continents could unbalance the ranking.
We will add a fake club world cup, so I guess most people are not really concerned about no following all real life rules. Of course we can always make polls to find out :D
You first have the qualifying round for both CL and EL. If you don’t get to the group phase in CL then move to group phase in EL ? Isn’t that how it work irl?
You’re right, this one shouldn’t be hard ;)
In which uefa round eliminated CL teams should join?
Yeah paying 100.000 on wages and then start complaining that the income isn’t high enough..come on ppl!
Bummer. Especially the CL qualifying thing I wouldn’t mind seeing right away. Don’t get CL → move to uefa. It can’t be such a hard thing to encode can it?
@Jesus Ramirez I bought those players by selling others. This is why I’m dominating France. I sold players who I consider “avarage” to managers who considered them to be great. I sold 21 year old talents in order to buy players who i considered better, even though some managers might not think so.
When I say I make no money, I’m talking about wages costs vs income from merchandise. The money I made is from “good management”. I got players from free transfer and trained them myself. Here are some names: Mariano Abrescia, Godofredo Beltrão, Damien Beasley, Marco Pedroso .
These were some of my “biggest sales”. I’ve also sold players for prices like 8-10 mill. For example: Ricardo Pedro Barbosa.
Again, I’m against all idea’s to “balance” economy. It will only effect me in a very negative way. I worked “hard” to get a stable team going and a decent economy. I can’t help the fact some teams have to much money or pay crazy wages. That’s not my fault or my problem. I don’t believe in whining crap from small teams or teams that don’t perform as good. I said this before and I’ll say it again. Good managers don’t get fired, good managers will always eventually do well. If you know what to look for, there are always nice affordable players out there.
Now please just stop all this bitching about money. If things really will be to extreem, we can always reset the game and start over :)
What the…I have no idea of what happened, let me fix this.
Nice ideas but you have to remember you only have a few characters to write in your article. How can you fill all those option in with so lillte characters available? And you have to remember that they have to be for every team and every result.
These are already there, check the announchment topic;
- Winning/losing manager’s names.
- Winning/losing team’s country.
yeah got that to in firefox 3.0
nah, the strongest species survives, money rule the globe, and world domination lays ahead…. :P
The opportunities to make income are there for everyone to take. Some teams get richer because of better management and that’s about it. And I do think if managers stick to a few principles, then all managers can make money one way or another. When I first rejoined the game almost 5 seasons ago, the market seemed over inflated and rather stagnant in term of transactions dynamic, but with time…and a bit of patience…I have managed to find great deals.
The biggest problem, from what I have noticed, is that half the managers don’t yet grasp the growth system in this game, because they are either don’t bother to read the forums, or are too lazy to as questions.
how about a salary cap
thats what world elite soccer did.
Hi,
Great work with putting together the newspaper article screen, this should make it really easy for everyone to put together some fun articles.
On the draw scenario there appears to be an option missing for an expected draw. The current options only allow for a draw when one of the teams were expected to win. It would also be nice to differentiate between a score draw (e.g. 1-1, 2-2) and a no-score draw (ie. 0-0).
You could also pick out key events, so you could write an article about a player being red carded or injured maybe.
It might also be useful to be able to pick a certain type of match, so that people could write a report specifically for a Champion’s League game, rather than having to make it general enough to apply to all types of match.
Some suggestions for new variables to improve the customisation:
- Winning/losing manager’s names.
- Winning/losing team’s country.
- Player names. For example By selecting winning team player number 1, you would be able to use the goalkeeper’s name.
- Winning/losing team’s number of goals scored in the first half, 2nd half and in total.
- Winning goalscorer’s name.
- Winning/losing team’s shirt colours (could be used to describe players or fans)
- Random number of minutes, to allow some variety on “X event happened on 72 minutes”
I can’t wait to see the newspaper come together!
cheers,
Neil.
the latest one is really cool…
they have shifted abnormally off their place… or is it just my eye… wait let me refresh:)
yes confirmed, they have shifted off their own countries:)
portugal is in sea now and spain is in portugal, netherlands is in england:P
Totally agree. But first we have to completely stablish what we already have.
thanks for reporting. you were right, I was restarting the server.
cheers!
The following error has occured a lot of times.,… may be u guys were restarting the server… just to inform u
esp after turn 102 in MT.
*Service Temporarily Unavailable
The server is temporarily unable to service your request due to maintenance downtime or capacity problems. Please try again later.
Apache/2.2.9 (Ubuntu) DAV/2 PHP/5.2.6-2ubuntu4.1 with Suhosin-Patch mod_python/3.3.1 Python/2.5.2 Server at www.rubysoccer.com Port 80*
At the moment i have 3 players injured in MT and 1 currently in FT.
If i may, i think the newspaper would be alot more interesting if there where interviews in them a.s.a.p..
Injury comes from what the oppenent do against you, like hard tackling. If they do hard tackling you have a higher chance to get injured. Frequency looks good to me, only had 1 this season for 6 ticks.
Is it just me or everyone else notices that frequency of injuries have gone up. ( even with normal tackling) and players with stamina over 90… more than 8 injuries this season itself… and in MT turn 102, 2 players injured in one league game:( . this is the second time i have had to play with 10 men due to injury.
this is not a complain… just trying to know if other teams also have seen similar trends…
Nirabdha, we have many types of article planned. My choice when implementing was to first implement the one I thought was the most important. But now that we have a full structure behind the newspaper it will be easy and fast to start adding more types.
use %{match.man_of_the_match.name} for now