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July 19, 2009 12:39

609 posts(s)

 

So any update regarding the newspaper? :) Articles going fast/good? I’m really waiting for it ;)

 

July 19, 2009 12:38

609 posts(s)

 

Maybe make the cpu teams more interactive? Like selling/buying players and more “normal” lineups? Not like 5-4-1 or 2-4-4..

 

July 19, 2009 12:27

4,311 posts(s)

Administator

 

We added South America because we missed it on MS and we were able to attract lots of brazilians to the game because of that. We added Europe because it has great leagues and international competitions in real life, and that’s what we should start with as we came from MS. We simply couldn’t start with only one of them :D
We understand more countries are fundamental for the fun of the game, even if we don’t have enough people on them yet ;)

 

July 19, 2009 11:48

56 posts(s)

 

Giuseppe Capecchi

Posición: A
Lado: LR
Portero: 38
Defensa: 90
Pase: 81
Tiro: 93
Velocidad: 76
Regate: 89
Control: 77
Juego aéreo: 90
Agresividad: 51
Energía: 100

Only for 16 M

 

July 19, 2009 11:40

375 posts(s)

 

But but but I am against =)
We will have a world competition, similar divisions, same rules in all countries…we just have to change names into something like CC Molan, Royal Medrid, Monkeystar United….and it will be a totally fantasy game =)

 

July 19, 2009 08:51

678 posts(s)

 

perhaps you should have gone with the basics. Get to the level of Managersim and then go beyond. Start with europe and then go bigger. You say you can’t have Round 1 and 2 yet because you don’t have enough people playing. I hope you know that you actually do have enough people playing, but they don’t play together. If you would put all those players in south america in europe or visa versa you would be able to have the european games like Managersim had. It’s because they are devided that you are unable to…..

 

July 19, 2009 06:33

651 posts(s)

 

Sean Kunher (Sara Connors Long Lost Brother)
Position: MA
Side: RC
Keeping: 44
Tackle: 64
Passing: 85
Shooting: 72
Speed: 69
Dribble: 91
Control: 88
Header: 73
just for 8 millions… come on grab him up…

 

July 19, 2009 00:03

4,311 posts(s)

Administator

 

I’d like to standardize this number of teams per division, something around 20, where 3 would be relegated. I’ll make a poll about that. The reason behind this is again to give all countries similar chances to compete.

 

July 18, 2009 14:57

375 posts(s)

 

It represents the real life situation and division sizes. Smaller leagues get less experience points, but have better stamina situation. The only thing I don’t like is that in Russia I had to wait 30 turns before the first league match =)

 

July 18, 2009 12:29

609 posts(s)

 

Hi all,
I’ve been looking at some countries for some time and noticed alot of countries have only 16 teams while other countries have 20. Paraguay even only have 12! I think this is a big disadvantage for loaning out/growing players. Is this fair?
Nicky

 

July 18, 2009 12:16

4,311 posts(s)

Administator

 

We want to go further than ManagerSim, so Europe wouldn’t be enough! :D

 

July 18, 2009 10:00

651 posts(s)

 

July 18, 2009 09:29

678 posts(s)

 

you should have sticked with just europe :)….less problems :)

 

July 18, 2009 05:41

1,003 posts(s)

Administator

 

Right now I am just on for about 2 minutes, so I will send you a message about that later, Neil. That is a generic automatic comment, because I did not implement the option for us admins to customize it yet :D. But the general rule is that articles need to stick to the template guidelines (type, category, sub category). If you wrote somethink like ‘player X got a red card’ or ‘the team won 3 points’ or ‘the team could not make to the next phase of the national cup’, a review is necessary, because the current article guidelines are much more generic than that. In future we will have more and more kinds of guidelines, and more particular articles will be possible. cheers!

 

July 18, 2009 00:28

33 posts(s)

 

Yes, it’s back again – I assume we’re not supposed to be able to edit the approved articles.

I have one article to review with the admin’s comments “Please review this article text. After that, we might accept it.” but no indication of what is to be reviewed. I’m not sure if there are errors in it that need to be corrected, if it’s too long/short, or if they just don’t like the content of the article in general and I should scrap it! Could we get some more guidance with the article feedback?

 

July 18, 2009 00:16

1,003 posts(s)

Administator

 

Neil, you were right. Take a look now, it should be working. cheers!

 

July 18, 2009 00:01

1,003 posts(s)

Administator

 

Neil, that is very strange! Could you please send a screenshot to admins at rubysoccer.com?

cheers

 

July 17, 2009 23:25

33 posts(s)

 

I can’t seem to edit the newspaper articles I’ve submitted. One has been approved, two are pending (with one of them awaiting my review) but I can’t edit any of the three, there doesn’t appear to be any kind of link to click? It says that the editor has left comments on the one to be reviewed but I can’t read those either.

I’m sure there was an edit button there yesterday against each article but it appears to have gone.

cheers,
Neil.

 

July 17, 2009 20:33

4,311 posts(s)

Administator

 

We can’t forget the difference that would cause between european and south american competitions. I believe we are going in the standardization direction, not implementing that kind of specific rules. I’m tempted in doing a poll about that, as I said, cause we have to choose to either have the specific rules or a more integrated RubySoccer world were every country / continent follow the same standard rules so they can be compared and compete fairly against each other.

 

July 17, 2009 20:10

678 posts(s)

 

Gabriel. I know it’s more complex in real life. But again I’m pulling the Managersim card. If you don’t qualify for Cl → move to Uefa/EL Group stages. In managersim when you got knocked out of CL, you moved to uefa right away. Infact, if you were 3rd in your group of CL in round 1, you also moved to uefa. But then again, managersim had a knockout tournament with uefa, while ruby has group stages.
You simply can’t get around the fact that playing internatinonal games is the most fun. I hope you can implement that ASAP.

 

July 17, 2009 18:51

1,003 posts(s)

Administator

 

well, i was thinking about that when i was adding it. i might change this to “scores as expected” only, because it refers to difference of goals only.

 

July 17, 2009 18:17

33 posts(s)

 

Quick work as ever Danilo!

The new expected tie result says “scores exactly as expected”. I assume you mean the difference in scores rather than a precise score? i.e. if the expected result was 1-1 this result condition would be met for any other draw such as 0-0 or 2-2, not just 1-1?

cheers.

 

July 17, 2009 14:58

1,003 posts(s)

Administator

 

Added the missing sub_category for tie! Expected result. cheers!

 

July 17, 2009 14:49

1,003 posts(s)

Administator

 

Yep, just ignore it, usually :). It is a standard button from this editor tool, on the simplest mode.

 

July 17, 2009 14:32

1,003 posts(s)

Administator

 

Nice, guys. I really forgot the “expected tie” option :). I will add it. As for the rest, I will add more to the var list help, but as always you can write anything you think it would be a good idea inside the %{}. If we agree with you, we will make it work and let others know. I will put together a diffent page so I can list all vars discussed so far… But the main ones will remain in the page they are today. Moreover, It is in our plans to offer more specific match results classifications so we can have more options in our articles.

 

July 17, 2009 13:08

609 posts(s)

 

this one is good yeah ! Cleanup code if for html codes?

 

July 17, 2009 12:46

33 posts(s)

 

Haha, I wouldn’t intend to use them all in one article! You just might slip something in such as “X team scored 2 goals in the second half to secure the win”, or making something up about one of the players just to add a bit of a personalised touch.

Sorry, didn’t realise there was a discussion in the other thread following the announcement, I was just going by the variable listed on the newspaper editor in the actual game.

The more variables we have available the better, so that the articles are different everytime they crop up.

 

July 17, 2009 12:03

4,311 posts(s)

Administator

 

I’ve read a little bit about uefa cup and europa league on wikipedia…it’s far more complex than that. I know it’s cool when things are designed like in real life but we’ve been trying to standardize some things in the game to make it faster to develop and maintain, and also to make it fair for all countries. For instance, in some countries the national cup winner go to uefa cup, but in Brazil the cup winner goes to Libertadores (which would be equivalent to CL). Maintaining each country / continent specific rules could be hard, and making international cups completely different between continents could unbalance the ranking.
We will add a fake club world cup, so I guess most people are not really concerned about no following all real life rules. Of course we can always make polls to find out :D

 

July 17, 2009 11:02

609 posts(s)

 

You first have the qualifying round for both CL and EL. If you don’t get to the group phase in CL then move to group phase in EL ? Isn’t that how it work irl?

 

July 17, 2009 10:36

4,311 posts(s)

Administator

 

You’re right, this one shouldn’t be hard ;)
In which uefa round eliminated CL teams should join?