didn’t know that
are cookies enabled at your notebook? and what do you mean by “I can’t access”? what is the message / error?
Hy guys,
I’m having problems accessing rubysoccer by laptop. It’s connected by my own lan at my home 3 computer and 2 notebooks. But I can’t access it in notebook? What could be the problem?
Thank you
Stramazi
The players were free because we had a security breach exploited today. These players were not meant to be free so they were returned to their teams. The problem is fixed now.
You can send me the list of players you fired either here or in-game and I’ll take a look.
Cheers!
Hi Yuri,
Most teams play with players in the central positions. Even though we’ve improved the utilization of wingers and players in side positions we still need to work on it. Try to change your formations with that in mind and your results should improve.
Regards.
We’ll probably have to add an option for this one allowing the user to choose between dot or comma, the standards are different from country to country.
@Alexandre: yes, we plan to have something similar and give more free will to the player.
I also remembered something real small time but, in my point of view funny and easy to implement, perhaps?
In MS we had in each player page if he was adapted (which could be fully adapted, not adapted or so so) and the hapiness of the player which could lead to another sweet implications when training, playing, renewing contracts…
I don’t know if any of you guys brought it up, just thought better to mention that!
cheers
http://www.rubysoccer.com/forums/5/topics/517?page=4
it is the mail box problem… and the developers are working to fix it… u can go to negotiations and again give them a new contract…
EDIT: BTW, if u are looking for goalkeeper or some other players for loan, check this link too http://www.rubysoccer.com/game/team_players/372 (amounts are negotiable)
I’ve found some useful players free transfer listed so I fired 5 of my players to take then. Five minutes after I made the proposals I received five of this messages “%{player} has rejected your contract proposal (wage: %{wage}, seasons: %{seasons}). He was hired by %{team}” and the players are no longer free transfer listed.
Maybe I can have my players back too…
I would personally prefer comma (,) instead of dot (.)
ahh… i had read that… but i thought it was some error u notified us in case of errors in newspaper variables…
sorry :(
yes, take a look here http://www.rubysoccer.com/forums/5/topics/517?page=4
%{var} is displayed while trying to check messages…
nice one vaughn, and nice to see a glimpse from the ’98 world cup final.
It´s a normal? I lose 9-0 with a first time! I lose with a club half table! somebody it obtains me this??
No problem :). By the way, did not adjust the contributors page yet but I will. Did not let you guys know before, but Vaughn is the one who suggested this design. I did not implement exactly what he has suggested, but a 90% similar one.
As long as it looks like my original design which i made im happy :P Btw the tick horizontal line should be green ;) Check the pic i sended.
One more thing, we’ve just found out a bug in the messages parameters. This means that you guys will receive messages with texts like “Something %{adjective} happened!”. This is not a bug in RubySoccer, but in one of the new translation plugins. We’ve already opened a bug for that in the original package. If the situation is not quickly resolved we might rollback to the previous versions of our stuff, for now… Will keep you guys posted.
Yep, I did not enable the article generation yet. It is just to give you guys a teaser :D. By the way, if you have any suggestions about the design, please let me know.
Country Newspaper is online without any articles?
Sorry for the long delay. As usual in the development world, got some unexpected shit happening. But now we are in the latest rails version. Enjoy!
variables are kinda correct, check my medium ticker team; “Queens Park Rangers”. Hehe, let’s hope to see something online next week!
Goal Keeper For Sale
“Hugo Daniel Candeias":http://www.rubysoccer.com/game/player_info/53864
Age: 28 yrs
Keeping: 86
Tackle: 28
Passing: 84
Shooting: 35
Speed: 95
Dribble: 87
Control: 81
Header: 98
Aggressiveness: 39
Stamina: 99
Estimated Value: $19,554,655
3-Turn Wage: $10,000
Sale Value : $8millions (negotiable)
+ he is still improving. His most recent skill improvement was on Season 26, Turn 59. Could be because of spending more time in teams with lower coaching skills.
Goal Keeper For Sale
“Hugo Daniel Candeias":http://www.rubysoccer.com/game/player_info/53864
Age: 28yrs
Keeping: 86
Tackle: 28
Passing: 84
Shooting: 35
Speed: 95
Dribble: 87
Control: 81
Header: 98
Aggressiveness: 39
Stamina: 99
Estimated Value: $19,554,655
3-Turn Wage: $10,000
Sale Value : $8 millions (negotiable)
+ he is still improving. His most recent skill improvement was on Season 26, Turn 59. Could be because of spending more time in teams with lower coaching skills.
@Vaughn: yes, cpu teams surely need to be more interactive and improve their lineups, that’s for sure! I’ve add an enhancement for that.
@Sly: I don’t like the idea of ghost countries, I’d rather improve CPU teams and add more manageable countries.
@Filipe: I don’t like the idea of giving RS money for those who bring users to the game, we already have enough problems with cheaters and multi-users and this is not easy to monitor. If we have a pay-to-play system we’d certainly have this kind of reward, as people would have to pay if they wanted to cheat ;)
The difference between the variables size and the actual words that will replace them is usually small enough to be ignored. You can trust the character count for now :)
On RS all the 5 penalty kicks are taken, no matter the score. Yeah, I know, it’s silly…I’ll change that ;)
The base problem I see is this: we need to get more people to play RS…
The network communities can help with that but I think we could do better. What if we encourage the actual players to invite people to the game? We could have a inviting sistem where people would get money (RS money) for bringing more players to the game. This would have to be moderated so we could avoid cheeters etc…
Regards
how much should we rely on the letter count displayed in the editor. Variables are going to be replaced and those are never going to be accurate. i think word count would be more accurate.