Hello,
my transfer budget, medium ticker Primorac Biograd, has gone back a decimal point.
I selected level 5 investments, and should have a much, much higher transfer budget than just 2 million.
I also believe that my total wage limit was higher than it actually is, but can not remember the exact number I settled at during the investments window.
Thanks,
Hello,
player value has gone back a decimal point. For example:
Instead of being worth 28 million, my player is now worth 2.8 million.
This is consistent for every player in the Medium ticker game.
Can this change be readjusted back to normal?
Thank you,
Club money is back! Please leave any feedback on this topic
I’ve created this topic to specifically discuss the recent changes in the game economy where the club money was reintroduced into the game. Please leave your feedback here, be it positive or negative. We are mostly concerned about how team’s balance will behave in these early stage.
Cheers
I’m happy to announce I’m done with the testing and changes. As I clearly don’t have time to thoroughly test it an error or two might still occur. I’ll also rely on managers feedback with regards to how their team economy is going, if the balance seems to be uncontrollably going down for example or if everyone start to get rich quickly. Initial testing suggests this won’t happen, but we’ll see.
Player values and wages will be adjusted once the changes go in. I’m pretty sure future adjustments will occur once we start playing with this for a few seasons, but hopefully they are good enough for now. This will have no practical effect other than adapting to the new reality.
I’ll wait until tomorrow to put the changes in and I’ll announce it here, but I’m pretty sure you will notice once you enter a dimension and have a look at your team info or players screens. The only reason for not putting them in now is because it’s night time here and we won’t be around for much longer to fix any errors. Not that I’m expecting any ;-)
Cheers
Most of the testing is done, I just want to make sure transfers are still working fine and have a final look into the screens I’ve changed. My goal is to have it all done this week so we can fix this aspect of the game and move on to new and exciting features.
Only testing left before bringing back club money. Fingers crossed no errors happen so I can finally apply this to the game :-)
Progress update on bringing back club money (this has been developed but is not in the game yet):
-Calculation of initial money balance determined
-Unfinished contract, loan and transfer proposals to be cancelled on club money return, offers need to be made again
-Transfer lock on season start will not be required any more
Yet to be adjusted:
-Re-adjust transfer budget and wage limit on club money return
-Ensure budget never exceeds money balance during the season
-Sanity check
Marc, I gave you Sunderland, mailed you long time ago, then sent again an email with login and pass.
Maybe you are using a different e-mail?
BTW Sunderland kicked you for inactivity.
Manuel, I can’t find you in the game, are you by any chance:
Jose Manuel Moreira da Rocha ?
IF yes then you are already playing..
/BK
Already register. Could not enter with the pw you provide (123456). Waiting to recive something in my e-mail:)
Ive also joined, just waiting for my account to be approved. Game looks good tho :)
never recieved my pw
it’s alive.
managersim.net
Looking forward to see you there ;)
/BK
Main page is not accessible anymore it seems…tomorrow I’ll check the IP you posted on Facebook.
Not sure which team I want, I guess I just want to be on a league with lots of other human managers :-)
Hi Marco,
Just reset your password using the “i forgot my password” link.
cheers
It is based on country ranking, finishing league position, finishing cup position and finishing international competition position. The only way to get all the available points is to be in the top ranked country and win the league, cup, Champions League (or Libertadores) and club world cup. From the competitions, the league contributes to 50% of the possible points, the cup contributes with 20%, Libertadores and Champions League with 20%, Club World Cup 10%. Sudamericana and Europa League contribute with 10% instead of 20%.
you need to alter your hosts file (pc/mac),
I am working on a solution for this.
check the info on the main page
managersim.ddns.net
I could give you a team faster if you let me know which do you prefer?
/BK
Hi.
Thanks for the reply. Just wanted to change my country to Portugal :)
Cheers
And how are the points for each season calculated?
Hi Berhan,
Just signed up and got redirected to a website for registering domains. Thinking it failed I tried again and this time got a message saying the username is already in use. Can you please confirm I’m in? :-)
Cheers
Hmmm, very good point. While we check this issue you can tell me what you would like to change and I’ll do it for you.
Cheers
managersim.ddns.net
go get a team :)
/BK
Hello.
I created my account with my google account. When I try to save a change in User Settings there’s an error saying the current password cannot be blank. Since I create the account with my google account I don’t know what the current password supposed to be.
Can you help me?
Thanks
Every season the points are recalculated based on your performance and transfer budget left. If your total for the new season is greater than the total of the previous season, your department levels will be unchanged and you will see the surplus as remaining points to spend. If the total for the new season is lower than the total of the previous season, your department levels will be decreased accordingly and you might still have a few points left to adjust.
A simplified example now. Let’s say we only had 3 departments and levels from 0 to 3. That means a maximum of 18 points to get all of them to level 3 (1 point for level 1 + 2 points for level 2 + 3 points for level 3, times 3 as we have 3 departments).
Season 1 – 10 points spent as shown below
Dept1 – Level 3 (6 points)
Dept2 – Level 2 (3 points)
Dept3 – Level 1 (1 point)
You had a good performance on season 1 and in season 2 the calculated points are 15. On season start you will see the following:
Points left to spend: 5
Dept1 – Level 3 (6 points)
Dept2 – Level 2 (3 points)
Dept3 – Level 1 (1 point)
From the 15 points you have, 10 are already invested the same as previous season (to make your life easier) and the extra 5 are shown as points to be spent. Let’s say you invest them like this:
Dept1 – Level 3 (6 points)
Dept2 – Level 3 (6 points)
Dept3 – Level 2 (3 points)
Now on season 2 you had a poor performance and got only 8 points. Clearly your existing deparmtment levels are unsustainable, so the game will randomly decrease them until the level totals are equal to 8 points or less, for example:
Points left: 1
Dept1 – Level 1 (1 points)
Dept2 – Level 2 (3 points)
Dept3 – Level 2 (3 points)
OR
Points left: 2
Dept1 – Level 2 (3 points)
Dept2 – Level 2 (3 points)
Dept3 – Level 0 (0 points)
Hope it helps :-)
I thought you wil get points for a 10 level on each department when you win league, cup, CL and Club world cup. If you don’t you can compensate a little with cash left.
I won the league, cup and semis in cl and had around 125M left. I start with 1 investment point and some departments were decreased.
How it works exactly only Gabriel or Danilo can tell us I guess. :)
Hi,
Can anyone explain me how investment points work?
In fast ticker I won the league, and I had almost 300M, and new season starts with only 1 point!!!
Thanks, RR
I’m going to check Kickstarter … will be wierd to look at ManagerSim, approx 10-15 years later ;o)
Progress update on bringing back club money (this has been developed but is not in the game yet):
-Adjusted amounts for ticket income, sponsorship and merchandise
-Calculation of transfer budget and wage limit within the constraints of club money balance
Yet to be adjusted:
-Determine how to define club money balance when changes are complete
-Sanity check
RubySoccer’s host will go under maintenance within one hour. It will be out for up to 2 hours during that maintenance, hopefully everything will be back to normal after it.
Cheers
Let’s back this project up folks, it would be really nice if Managersim would be online again!