Recent Posts by Gabriel Cesario

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January 26, 2010 17:04

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Yesterday I’ve started working on the match engine again. I’ve created action profiles for each position to try and fix this behavior.

 

January 26, 2010 11:38

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Nice suggestions :)

 

January 26, 2010 10:40

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This was changed a while back to foster loans by allowing teams to plan, as DaMaGo mentioned. In the old way the team who loaned the player could suddenly “lose” the loaned player, without notice. In the new way the team who is buying is able to decide whether or not buy a loaned player, knowing he will be back only when the loan period ends.

 

January 25, 2010 19:19

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Our host rebooted our machine around the tick time so I ran it manually about 30 minutes past the regular time.

 

January 22, 2010 15:52

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We have been seeing a number higher than what we should have of unexpected match results. By unexpected I mean a match where the better team or at least the team who played better looking at the stats is not the winner. Our top priority now is to finish the tweaks I started last year in order to make the match engine more realistic.

 

January 20, 2010 01:31

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Not yet, it will probably take a while :(

 

January 19, 2010 11:34

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These players have been playing friendlies at the end of last season so they didn’t have time to recover (stamina is not reset on season start). That should explain it.

 

January 17, 2010 19:25

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Oh really? I thought they did :)

 

January 17, 2010 19:10

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Unfortunately we don’t include the champion in next year’s competition, even though we understand this would make sense and we’ll probably change that. Sorry, for now the only way to qualify is doing well in the league :(

 

January 17, 2010 13:17

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January 15, 2010 23:09

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They are both late (don’t know why)…adjusting it now.

 

January 15, 2010 23:08

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Only 2, I didn’t have enough time to prepare for more.

 

January 15, 2010 20:58

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New countries will be added to FastTicker during the season tick. I expect everything to run smoothly, but if anything bad happens don’t panic, I will take a look as soon as I am available, which will probably take a few hours.

 

January 15, 2010 14:06

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It does happen. For cups, you lose points when eliminated sooner than expected or when you qualify below expected in your group; similarly, you earn points when you eliminate a stronger opponent or when you finish above expected in your group. For the leagues, as soon as the league ends, you lose points for finishing below expected and earn points for finishing above expected.

 

January 15, 2010 13:56

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Adjustments are being made to some leagues in order to achieve our goal of 20 teams and 3 relegation / promotion spots per league. Argentina and Brazil already have 20 teams per league so it was just a matter of reducing the relegation / promotion spots from 4 to 3 (except for Brazil on FastTicker because the season has already ended and a human managed team wouldn’t be promoted, which is unfair). Germany, Netherlands and Russia had their relegation spots reduced so that the first dvision can have 20 teams in the next season, new teams will be added to their second divisions in the future to make it 20. Other countries remain the same for now.

 

January 15, 2010 09:30

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Yes, it is possible, we are just postponing this kind of enhancement for non human managed teams. By adding new clubs we will end up with lots of teams in this situation, so changes like that will become more important.

 

January 14, 2010 19:14

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Dennis is correct, you must have at least 14 players that are:
- not youth
- not loan listed
- not transfer listed
- not loaned

From those 14, at least 1 goalkeeper.

 

January 13, 2010 16:07

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I can tell the one that is most likely…unless you guys want me to keep the surprise :)

 

January 12, 2010 11:32

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Oh, this is because Sidney Monteiro was put back on his original team, the way he was fired/let go was considered cheat.

 

January 12, 2010 01:47

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@Simon: just received it, thanks!
@Martins: yeah, we’ll figure that out ;)
@Davison: interesting suggestion, haven’t though about it before!

 

January 11, 2010 15:18

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No country is ready yet, but I’ll try to add at least one from Europe and one from South America.

 

January 11, 2010 11:57

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It is the wage and the contract length, but the higher wage should always get the player according to the current rules.

 

January 11, 2010 11:44

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If anybody wants to provide us with data and logos for USA and Mexico teams we can give it a try, for sure :)

 

January 09, 2010 15:12

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A National Cup icon was added to the menu so you can go directly to the National Cup page without having to go through the league table page. It is a small enhancement but after a long time I am back to work!

Cheers.

 

January 08, 2010 21:35

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I don’t guarantee them for next season, and also I may add one at a time to check the tick times with the extra matches, but who knows. A friend of mine already got the info for Chile as well, so we have 3 countries waiting to be added.

Anyway, if you have the time, Greece is a good candidate :)

 

January 08, 2010 13:09

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Welcome to Turkey, amacb! I’m sure the league will be stronger with you around, even though there is A LOT to improve.

 

January 08, 2010 13:00

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No, we don’t have a simulation…we could try that in our development environments and check the real player skills distribution with the new system.

 

January 08, 2010 12:59

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These are great ideas, some of them are already planned like player personality and more complex contract negotiations, but we haven’t decided the details yet so we are interested in suggestions.

 

January 08, 2010 12:56

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From what you’ve said at least some Canadian teams play in the US league, or did I get it wrong? My point is, if possible, separate US from Canadian teams, it’d be good to have separate leagues for each country.

Thanks Jason!

 

January 07, 2010 10:25

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Oh, and you can send more than 20 clubs, as long as there are 20 per league…so we need 20 or 40 or 60…