Recent Posts

Subscribe to Recent Posts 18,549 posts(s) found

November 10, 2018 00:05

4,307 posts(s)

Administator

 

We were taking almost an hour, half an hour is a decent improvement for now :-D

 

November 09, 2018 18:34

639 posts(s)

Donator

 

It’s better, but not yet quite fixed I think. The update just took half an hour. It might be that it’s mainly this update (19.00 CET) that is slow though.

 

November 09, 2018 01:48

4,307 posts(s)

Administator

 

Hopefully things are back to normal now. We have been working with our provider and today we’ve migrated our db to a new server which seems to have resolved the issue.

 

November 08, 2018 18:56

639 posts(s)

Donator

 

The tick update is often slow lately. For example FT just took 55 minutes to get to 100%.

 

November 01, 2018 11:29

639 posts(s)

Donator

 

I think in general features like this (which are convenient but not neccessary) are good paid features.

 

November 01, 2018 11:09

4,307 posts(s)

Administator

 

This one is interesting and shouldn’t be too hard…maybe we can limit the number of active reminders or allow a limited amount of reminders to be created per x turns.

 

November 01, 2018 09:24

639 posts(s)

Donator

 

Sometimes I want to do something at a certain turn (loan-list a ‘need international cups’ player for example). It would be nice if you can send yourself a message at a certain turn. And if this is possible, it is a good feature to be rubies-only (though 1 ruby for 1 message would be a bit expensive).

 

October 31, 2018 19:11

296 posts(s)

 

I don’t think you should be able to change traits, unless of course you wish to make more money then do it and I’ll use it! Lol

 

October 31, 2018 19:08

296 posts(s)

 

Some keepers in real life have been known to be useless at saving penalties!

 

October 29, 2018 10:54

4,307 posts(s)

Administator

 

I’ve seen people lose cups due to this trait :-)

 

October 29, 2018 10:53

4,307 posts(s)

Administator

 

This has been suggested to me but with some restrictions. For example, you should be able to do it only once per player and you would not get to pick the new trait, it would be randomly selected excluding the one the player currently has. What do you think?

 

October 29, 2018 06:53

236 posts(s)

 

Bad at saving penalty kicks. Really? Is this necessary?
FFS

 

October 29, 2018 06:52

236 posts(s)

 

Sure would be great if I could use Ruby Points to change traits.

 

October 29, 2018 00:10

4,307 posts(s)

Administator

 

I’ll try some different options and see what works best.

 

October 28, 2018 17:52

639 posts(s)

Donator

 

That, or a screen with a list of links to the notes you made.
Or (if it is possible) to give ‘Notes’ a different color when it’s not empty?

 

October 28, 2018 10:36

4,307 posts(s)

Administator

 

Not at the moment, I was giving it some time to see if people would like the feature before spending too much effort on it. Any suggestions on how you would like this indicated? An icon alongside the player name in the list?

 

October 28, 2018 08:57

639 posts(s)

Donator

 

Thanks for implenting this suggestion. But I wonder: is there a way to see which players have notes, apart from checking them one for one?

 

October 21, 2018 05:22

637 posts(s)

 

I see. He still has to play out of his home country. I’ll wait for a good positive trait. :-)

 

October 19, 2018 22:23

4,307 posts(s)

Administator

 

Traits are randomly associated with a player evolution step, so it can happen on the first or last improvement as well. What is his next step? With 27 y.o. and that profile he could’ve reached potential, but if he hasn’t it just means the steps weren’t completed quick enough or there are some tough steps yet to be completed (e.g. national squad or man of the match).

 

October 19, 2018 09:09

637 posts(s)

 

I was wondering why my player Isco (Juan Garcia) hasn’t developed a positive trait?
He’s almost 27yo. He should reach his potential reasonably young and is still improving.

https://goalfc.net/game/player_info/921510

 

October 16, 2018 05:42

296 posts(s)

 

It is! Thanks again

 

October 15, 2018 22:27

4,307 posts(s)

Administator

 

Alright, now it should be there on mobile as well.

 

October 13, 2018 12:14

4,307 posts(s)

Administator

 

It works for me…it shows a match where the result was 1 × 2 but the shots on target were 24 × 3.

 

October 13, 2018 12:13

4,307 posts(s)

Administator

 

It does! I need to add it separately to the mobile screen, my mistake.

 

October 13, 2018 06:59

296 posts(s)

 

Link doesn’t work?

 

October 13, 2018 06:57

296 posts(s)

 

Excellent thank you!

Edit: I can’t see it! Lol I play on mobile, does that make a difference?

 

October 13, 2018 02:05

57 posts(s)

 

https://imgur.com/a/ro0mQ9M

I can’t even…

 

October 12, 2018 21:12

4,307 posts(s)

Administator

 

In the formation screen you can now see the next match information at the top, including which formation is currently assigned to it. Hopefully this can act as a reminder of what is your next match and whether the formation you are editing is the one assigned to that match.

There is also a brand new League Ranking screen where you can see the game’s calculated strength for each league, corresponding class and number of managers in it. Using the filter at the top you are able to see this info for top divisions only if you’d like.

 

October 12, 2018 21:09

4,307 posts(s)

Administator

 

This is now done.

 

October 11, 2018 09:14

4,307 posts(s)

Administator

 

The only thing I can think of is that their weakest keeper needs to play matches to improve. CPU teams will field up to 3 “weaker” players with that purpose. Usually they will select the weaker ones among non-GKs, but occasionally GKs will be selected.