Hi guys
The addition of player trait does add a bit of extra flavour to the game. None the less it’s very sad to see talented players develop: “Uses more stamina per match” late in their careers. It more or less spoils them. I’m sure I’m not the only one experiencing this. Perhaps the frequency with which the different traits appear could be discussed and perhaps adjusted?
/Alexander
Happy to hear other opinions about this. For now the frequency of each of the different traits is exactly the same. Probably that trait is one of the most annoying ones, but I have had (and still have) quite a few players in the squad with that trait and it is still manageable (if you have reasonable subs). Other traits could have a bigger impact without people realising. For example, if you’re an A team in a league full of lower class teams a trait saying “Player worse against teams with a class lower than his team class” will give him between 1 and 3 points penalty in every skills against most of your league opponents.
I don’t have a problem with that trait. If he is good, I use him in my CL squad. If he isn’t that good, then I don’t need him that often :)
Yes Dimitri, of course.
However, if you just paid 30 million for a player and he develops awful traits, then you are going to feel ripped off.
Well, that’s one risk of paying 30 million for a young player. Another risk is that he doesn’t develop as much as you hope for. Same happens in real life…
I am rebuilding my team and 5 players developed the treat ‘uses more stamina’. Quite frustrating if 2 are keyplayers and a 3th one could become one.
Can I get one more substitution? :-)
That trait is really annoying :-)
I’ve been thinking if some players should randomly not have a negative trait and some others no trait at all.
I actually refuse to buy players with the use more stamina per match trait, unless it’s on a free.
Traits "More likely to get injured or “More likely to receive cards” sounds much worse for me.
I’ve been burned with “more likely to get injured” before…had a great player that was always getting injured, either during training or matches.
Negative traits take a negative hit on my happiness. I’ve posted about this before, but paying heaps of money for a great player, only to see them develop a terrible negative trait is devastating.
I do not understand why everyone needs an extra negative thing taken out of them. It is not necessary.
Develop positive traits only is great, such a boost.
Negative traits are ok. Even in real life perfect players doesn’t exist.
So Goal FC is a very realistic game! :)
There are worse traits. To me “plays worse against worse class/best class teams” (depending on your team level) and “plays worse on international cups” are the most dreaded ones
I was wondering why there isn’t a trait “plays better/worse against teams of same class”.
Could be a nice one for A teams competing each other.
I mean if you are an A team and you have a player with the trait players better/worse against better team this trait is neutralised because there aren’t such teams right?
You’re absolutely right Dirk, I’ll make sure we add this trait in future players.
I was wondering why my player Isco (Juan Garcia) hasn’t developed a positive trait?
He’s almost 27yo. He should reach his potential reasonably young and is still improving.
https://goalfc.net/game/player_info/921510
Traits are randomly associated with a player evolution step, so it can happen on the first or last improvement as well. What is his next step? With 27 y.o. and that profile he could’ve reached potential, but if he hasn’t it just means the steps weren’t completed quick enough or there are some tough steps yet to be completed (e.g. national squad or man of the match).
I see. He still has to play out of his home country. I’ll wait for a good positive trait. :-)
Bad at saving penalty kicks. Really? Is this necessary?
FFS
I’ve seen people lose cups due to this trait :-)
Some keepers in real life have been known to be useless at saving penalties!