Please adjust matchs’s time to what it was.
Thanks
Another one, the international competitions have been removed from team/player’s history both in the “Normal” and “Detailed” sections…
Ceylan Mehmet, Middlesbrough main keeper is now open to negotiation. I’ll sell him for the best proposal, probably this season, if not, the beginning of the next.
Contact me in the game, but remember, he’s a 91,2 average keeping skills with many seasons to play. The kind you wont find in the market and not that easy to develop from young…
http://www.rubysoccer.com/game/player_info/357777
In addition to that, just listed Pablo Pineda, young defender close to become a top one!
Both Ipad and Iphone are working with the drag and drop system in formations! Only thing you have to do is drag the symbol of the player you would like to change and not the playername, again very good job Danilo!!
Not sure if it is a bug, but since your change Danilo the “Unread email” button seems to have drunk to much red bull :P
i tried it and it works. you need to tap the players icon not the name for it to work.
i cant move players :(
well, fixed all the bugs found during these initial moments… a full production tick ran successfully as well, so hopefully we’re not going to have too many other problems :) time to go to bed down under, let me know if you find any other issues!
yep, i noticed that… already working on it. thanks!
hi danilo,
tick seems to be stuck at 5% and its been about 30 minutes or so that its stuck at 5%…
Also noticed the forum formatting for apostrophes… That one is minor, will investigate later.
Just put a workaround in place – it should be enough for now, though. The real fix will make the system slightly faster, as the workaround I had to implement was to leave you guys with a fat dev version of the library in place instead of the lighter production version of it.
Yep, already noticed that and know why. For some reason the production env is importing a library twice, and that is breaking stuff. Investigating why right now.
Same issue in IE!
I’m trying to update my formation and it says “executing action” on the bottom, but the action is never executed. I tried through Chrome and Firefox. The other issue is, once it goes into the “executing action” – it seems stuck in a loop. If I click anywhere else I’m asked to re-login.
RubySoccer’s Infrastructure & Framework (including JavaScript) have both been upgraded/updated to the latest versions available. This is not a small update, it required a lot of changes and adjustments to several areas. Some bugs may be introduced as a result of this, while many others were fixed. Please report any issues you find, we will ensure those are fixed asap! Some of the highlights:
Make sure you send us your feedback on this new update!
Good work Danilo! Thanks for that!
I say we reset both game worlds, drop the player stats down alot do its harder to get a 90+ shooter etc. Too many stars in the games now.
The server was out for almost 12 hours, so that’s the amount of time by which the ticks have shifted, hence the new match schedule. Similar shifts have happened in the past, sometimes we moved them back, sometimes we haven’t. It’s not a big deal, if lots people consider themselves to be affected negatively by this shift we may adjust it, but for now we’re sticking to it.
Cheers
Hi all.
I have searched for a thread where someone was talking about game’s no online server yesterday. But i haven’t.
Anyone knows something about it and if Match’s time is going to keep at this hour or it will change?
Best Regards.
I like to start fresh in new teams to keep a challenge, so i would say no to your question.
hmmmm ?
just asking im starting to get bored with this game. we are in a lull :(
that is correct. it is not online yet!
I believe Danilo mentioned the game enviroment where they test the improvments. Its not “online” yet.
The big difference between real life and ruby is that you can play friendlies all the way to the last tick. It’s the managers choise to do so, if you wan’t 100% stamina on the beginning of the season then stop playing after your last official :) (and rotate in between well ofc).
If a real life players play until the new season he will be also tired.
On my iphone 4 (fully updated) it doesn’t work. It wants to move the screen around all the time.
(is it even live?)
great news danilo!
I have invested some time in upgrading the whole framework (not only the javascript) behind rubysoccer. as part of this effort, I’m also upgrading the javascript framework. there’s still a fair amount of work to be done, but the good news is that dragging and dropping seems to be working well on touch devices after the upgrade. My iphone 3gs has an unbearable bad performance and too much lag with the draggable object animations, but my wife’s samsung galaxy s2 works well enough. I don’t have an ipad, but I assume it would work awesomely well in it (I will test). I don’t think there is a point in bothering too much about obsolete phones like mine, as when upgrading I’m trying to cater for the future :)
anyway, I will only put this on the server after I am finished with the whole effort.
The real life argument is wrong, players at season beginning are never at 100% stamina, they come from holidays and their fitness level is far from ideal. You see all teams playing pre-season friendlies and focusing training on fitness because of that…
The argument that teams with more matches get favoured is also wrong, they would be the most favoured by having all players at 100%, as they could use them till 80-90 stamina levels and get them to 100 with no “sacrifice”.
That said, this suggestion would favour teams that get their players to 3% stamina by playing all possible friendly matches. I’m against that, if you want to do that you must take the consequence (not being able to use them on official matches). We should present suggestions that help remove the need for all that friendlies, not incentive them.
Cheers!
We all have notice that, I thought it would become better with the changes made after but seems not much diferent.
Gabriel is working on changes that probably will help, but it doesnt seem to be enouf to make people want money, it simply lost its value…
See more about that here, maybe some solutions too:
http://www.rubysoccer.com/forums/1/topics/2704