Hmm, very interesting thing !
Can we get our searches archived ? At least 3-5 last search results ?
Maybe it’s better to leave the skills and development as it is now, but add a specific and semi-hidden attribute – experience or consistency…or determination ?
For example, against a weak club from the same league a young player with 90 average skill will play at 100% strength, but playing against a great club or in an international cup the same player will play inconsistent and his average ratings will be unpredictable. So that his average skills wont become 80, of course, but he will play as a rookie.
And this will increase the value of older players, because now we are trying to sell them as fast as possible, but if they have great international experience, I would prefer these players to play in first 11 in Copa Libertadores. Maybe it is also possible to make a semi-hidden attribute – positive influence on teammates ?
Hehe, I wont post it in “suggestions” forum because my last 2 were ignored =)))
I think it can also be a result of recent changes to player’s development.
23 is not a real life age, too =)
I am quite far away from real football biographies, but I know some players have only a couple of years of great performance in the whole career.
But I don’t want RubySoccer to have such system. It’s too complicated for a game.
Fabrizio, new generated players are better on average than the older ones. So it is ok to let the older players go to small leagues or wherever you want…
I would agree here if…like in real life, some players would reach their highest potential at about 30 y.o. =)
I think here a player can fully develop already at 18 y.o., this means he can play on his highest level for 13 years + some other years because at 31 he will probably lose 6 points (and maybe secondary ones).
As for me, I like the idea that my youths develop to their MAX at the age of 18. So I can live with the fact that they become pretty crap in 14 seasons =)))
new record ?
Figueirense
Rafael Perez
Position: G
Side: -
Keeping: 72
Tackle: 31
Passing: 55
Shooting: 29
Speed: 71
Dribble: 66
Control: 70
Header: 76
Aggressiveness: 49
Season Turn Value Event
14
94 6275935 Started career on Figueirense
Great news, Philipp !
What I am afraid of is…that without using evaluation system in AI transfer decisions managers will earn money by selling weak young players worth 2M and more to AI clubs. At least from small countries.
The value calculation system has changed !
I think the transfer prices will not skyrocket. The game should become…poorer…because of the wages !
but…if he gets all 80s, will his value be about 25M ? Or this was made to make Top Country players expensive before implementing more countries ? And he will not be valued more than 5-7M ?
From the admin thread:
“Player Estimated Value: will definitely rise for most players”
Today I got a new youth:
Cláudio Alcântara
Position: DA
Side: L
Keeping: 47
Tackle: 64
Passing: 62
Shooting: 63
Speed: 62
Dribble: 68
Control: 67
Header: 67
Aggressiveness: 62
Nothing special (except he is all-round weak =))
But his value
Estimated Value: $3,039,642
Will I have to offer him 200k wages in a season ?
Why build new seats when in real life we can build new stadiums ! With large shops, cafes, sometimes with training centres.
I’d better spend 500M at once to wait 3 seasons and get 80k seats, +100k sponsorship (more ad space) and +150k merchandise (shops, cafes, rent…)
I would make 3 options:
1) 500M – wait for 4 seasons, get 80k seats, get one of 3 options:
a) + 250k in spons/merch ABOVE what you get
b) + 2 youths
c) -20% of wages, will be paid by sponsors
2) 250M – wait for 3 seasons, get 60k seats, get one of 3 options:
a) + 150k in spons/merch ABOVE what you get
b) + 1 youth
c) -10% of wages, will be paid by sponsors
3) 100M – wait for 2 seasons, get 45k seats, get one option:
a) + 80k in spons/merch ABOVE what you get
Of course, it will be possible to expand your stadiums after that or even get a new one, but the options will not sum up.
I would love to see some great changes in current transfer system. As far as I know we have a new club evaluation system now. It works for all clubs, with or without managers. So, I would like to see this implemented:
1) Nowadays AI clubs spend too much in stadium expansion, let them spend it in departments or (better) into buying the right players. If the evaluation system works (89 sho striker with GOOD secondary skills now is valued more than 91 sho striker with BAD or WORSE secondaries), if we add that older players should be valued less, AI clubs can start smart transfers.
2) I am not sure if the current situation can bring an AI club to bankrupcy, but if it does, they should transfer list their best players, because any club should avoid bankrupcy if possible.
3) If a manager let his team go bankrupt, he shouldn’t be allowed to apply for a job in any club from the highest division.
4) I think that transfer system in MS was more flexible, which means it was more comfortable and better (sorry, that’s my opinion). That is why I would love to be able to make a bid on a player out of the transfer list. I don’t want to send in-game mail and beg other managers. I just want to make a bid and see if they accept it, withdraw, or ask for more money.
5) Let’s make an option for the selling manager to choose if he accepts system “highest bid wins”. And make the minimum step at least 10% of the transfer price.
6) Clauses and players’ happiness. Why not make a connection between the player’s willingness to stay or leave the club and the board’s team evaluation ? For example this evaluation will show the player if he is the only star in a weak club, or if his club doesn’t play him much or doesn’t show good results.
7) Cheaters issues. Let’s say, None of us liked some transfers when good players were sold for very low cash. Ok, let the board make minimum and maximum transfer margins for any player. Maybe considering the whole game market. That’s not that difficult, just you can’t sell a young good player for 0,5M or even 1M. And you cannot buy a player who has no chance to develop and who is way worse than your current squad players. The board should send a letter: “why do you want to buy X for 5M ? We have a lot of better players”
8) Loans. I think we should get paid for letting strong players play and bring victories for another club. For example, if my 88 sho striker or 89 kep GK helped a French club win the title or reach other goals, I should get more tahn just the player’s wages.
Thanks ;)
Looks like there was a massive “intrusion” =)
Brazil has 39 managers, only 1 AI club. And the whole FT has 138 managers !
I would like to see team history like in MS. It would be very interesting to see all player transfers/free transfers and other important events in a special section.
thanks, I would like to see more flexibility ;)
Looks like 70% can play on sides but only 50% can play in the centre. I would reajust that for sure ! =) Maybe even for existing players =)
L- 10
R – 10
C – 30
LC – 20
RC – 20
LR – 10
?
I think it is unreal that so few players play C or RC/LC in Rubysoccer. I have too many L or R players and very few central.
Can it be changed somehow ?
For example, can ML become MLC after playing 100 matches on LC position ? This would help a lot.
And I think just in real life there are much more central players than in Rubysoccer.
maybe different teams should have different wage limits to offer to each player. And even if they make different offers, players should decide basing on the club’s class, squad competition, etc.
I think it would be very good if we have a small box suggesting the amount of wage to offer to a new player.
Not everyone is aware of minimal acceptable wages and we usually offer more than the player is worth to be paid.
What is the maximum income for a club with a 50000 seats stadium at the moment ?
Do we get any bonuses for playing in international cups ?
How is Ground Maintenance calculated ?
Wow, in Fastticker Palmeiras’ youth Guilherme Moreno (GK) is already worth 19M, started career less than 120 turns ago. Grats to Palmeiras, I want such youths, too !
Season Turn Value Event
13
79 2830700 (!!!) Started career on Palmeiras
Many good yound players for sale. Expensive.
Phew
i have millions of accounts =)
I’ve just had a 12-0 victory in a friendly. That’s the stats:
12 × 0
3-4-3 formation 4-4-2
63% possession 37%
74 shots 3
58 shots on target 3
70% accurrate passes 71%
56% effective tackles 20%
5 corners 0
2 offsides 2
12 fouls 34
another team is weak, but I liked the number of shots =)
That’s ok !
But I would change such accusation into at least “America-RN got an advantage of (possibly) a cheater who transfer listed a good player for a funny price…but in a fair fight against other clubs”
well, I can only say: “not guilty !”
Season Turn Value Event
13
97 3000000 Transfered from Fátima to América-RN
yes, that wasn’t a free transfer negotiation and there were at least 3 other clubs.
At least not in “sack this cheater” thread ! =)
Too bad you are already pretty sure it’s about fraud. And unfair. I am pretty sure there were other teams negotiating (would I offer 177k otherwise ?).
Is it possible to get gamemasters like in MS with all tools ?
Hehe, I think it should be “forward” in individiual tactics section, but it is “foward” at the moment ;)
And existing young players with potential left ? did they get new points or only new players will get them ?