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November 11, 2015 11:02

639 posts(s)

Donator

 

And does it matter if they are transfer listed or not?

 

November 11, 2015 10:14

157 posts(s)

 

Can we have an idea on the intensity of the critical morale player on the rest of the squad’s morale?

 

November 11, 2015 04:39

4,310 posts(s)

Administator

 

And by soon I meant now! The morale changes are now in place, you can remove your critical players from the transfer list but don’t forget they will start to negatively impact everyone else’s morale, so you’d better give them some match time or get rid of them.

 

November 10, 2015 23:04

4,310 posts(s)

Administator

 

The morale system will be improved soon to give back some more control and decision power to the managers. Critical morale players will not be automatically transfer listed, they will instead negatively affect the morale of other players as time goes by. It will be up to managers to decide whether to transfer list them, try to recover their morale or ignore them. Bear in mind they will still refuse to renew their contracts, so if you don’t want to lose them you need to get them out of critical in time.

 

November 10, 2015 22:58

4,310 posts(s)

Administator

 

If you hire stars from abroad you would temporarily boost number of stars in the country in the current season and potentially in the next season, because players will lost at most one star in between seasons. Eventually it would even out again unless people keep hiring stars from abroad :-)

 

November 10, 2015 13:08

1,003 posts(s)

Administator

 

Do we have a volunteer to write our “What is?” page and take the screenshots that should be included in it? I will discuss with Gabriel and think of a nice reward for the fine gentleman that does it. Or madam… The only problem is that it would be nice if we could have it done asap.

 

November 10, 2015 12:25

1,003 posts(s)

Administator

 

Our portuguese (brazil) translations have been updated. Still have to update some help screens, but the game itself has been fully translated

 

November 10, 2015 11:58

96 posts(s)

 

Ok this seems a reasonable and fair explanation. It’s weird though as, he is my star player! Without him, my team are nothing, as a midfielder it seems like he scores every game, the stats say he scores every other game, but when looking at results if he doesn’t score I am surprised!

With regard to the limited number of stars per country, does this mean that if somehow I acquired 11 new players with stars from abroad this would then impact on the star players the following season? By importing 11 star players, between my new 11 star players and the rest of the league there would essentially be 11 stars lost, or re-allocated?

 

November 10, 2015 03:29

4,310 posts(s)

Administator

 

Bug fixes:
-Manager info page properly displaying club name / national squad name for managers who manage both
-Ranking link beside manager name on team info page now takes you to the right ranking page
-Manager ranking filter by country do not display the national squad manager in the list anymore
-Several admin screens adjusted to new look and feel

 

November 10, 2015 01:11

4,310 posts(s)

Administator

 

Nah, you’re not complaining, just questioning why a good players has lost a star, that’s reasonable. He does have good stats but the way things work at the moment we have a limited number of stars of each type per country, so he wasn’t good enough when compared to other players who got their 2 silver stars or gold star. You can certainly argue the way we measure how good a player performed and I’ll probably agree it is not as good as it could be, but that’s a different topic. In addition to that, his “natural star factor” may impact his ability to get a star. This represents how a player is naturally considered a star by other people and can have a positive or negative impact in the likelihood of a player becoming a star and is randomly generated for each player.

 

November 09, 2015 23:46

4,310 posts(s)

Administator

 

I have re-generated the board expectations on FastTicker because it wasn’t aligning with the number your team was going to be measured against, so it was not real. Something went wrong in the calculation during the season tick, I’m still investigating. I’ll probably have to do the same, if I can, with the national cups and international cups expectations, assuming they are also wrong.

Update: expectations for national and international cups have been re-generated as well

 

November 09, 2015 22:43

96 posts(s)

 

Looking at his stats he has got better every season in goal ratio and performance. I am not comparing him to other players, only looking at what he has done. I still believe he should be gaining stars rather than losing them, especially as he is a midfielder that scored 15 goals last season. When you get a moment, can you look into this to see if I am completely wrong, or something is not working optimally, or just tell me to stop complaining? :)

 

November 09, 2015 22:36

4,310 posts(s)

Administator

 

Stars are tied to the player’s performance comparatively to other players in the same country, plus a natural star factor specific to each player. If your player lost a star it means two seasons ago he performed better when compared to other players in your country than in the last season.

 

November 09, 2015 13:15

96 posts(s)

 

Are they working as they should?

I was surprised that my player in the fast ticker “Tony Sheekey” lost a star after last season, despite having a better season than the previous one, so I’m not sure why he lost a star, he was 2 silver, now he only has 1.

 

November 08, 2015 22:29

4,310 posts(s)

Administator

 

That’s the next step in improving the morale system, Sniff. We’ll keep the aspect where the player does not want to renew when Critical but we’ll not transfer list him automatically, he’ll will have a negative impact on everyone else’s morale. We definitely don’t want to remove the management aspects, even though it may seem so sometimes :-)

 

November 08, 2015 14:33

1,003 posts(s)

Administator

 

Our previous mobile layout has been disabled, as our new site should already be mostly compatible with mobile devices. A new login area has been created for mobile devices, so no scrolling on the collapsed menu to get to the login section is required. By the way, the facebook / google login buttons are the first to come up in collapsed menus (for mobile devices).

 

November 07, 2015 14:48

96 posts(s)

 

Instead of players with critical morale being listed, can there not be another solution? I don’t think this reflects real life, yes there is player power, but just because a player has critical morale, is it not for the manager to decide if they should be listed? Can there not be something like their morale effects other squad players, bringing their morale down, or they become disruptive, or miss training, something that makes me decide their time is up at the club, rather than their morale becomes critical and they are auto listed. I am not a fan of playing a management game, where the management aspect is taken away from me, the manager.

I think the idea of the moral is good, I’m just not personally convinced on it’s implementation at present.

 

November 07, 2015 10:46

4,310 posts(s)

Administator

 

A friend of mine told me the same earlier this week and I tend to agree with you both. I’ll add a task for us to re-evaluate the price of critical morale players. Thanks Joseppi!

 

November 07, 2015 09:28

296 posts(s)

 

Hi, I think the price of players on critical morale is too high. Can we knock it down by say 30%?

 

November 06, 2015 21:37

1,003 posts(s)

Administator

 

What is the resolution on your screen? Is The browser maximised? If it is not, the game navbar will collapse below 1366px, and you will then have to use it by clicking on that button on the top right (on the navbar)

 

November 06, 2015 18:11

9 posts(s)

 

The header to login and does not appear on the Mac.

See here:
http://s7.postimg.org/z1nx4wrsr/header_not_showing.png

Can you please have a look?
Thanks.

 

November 06, 2015 00:44

4,310 posts(s)

Administator

 

Some small improvements/fixes:
- first division league champions will now receive a “Champions” message from The Board
- morale color for “Bad” changed to orange and for “Neutral” changed to black
- message icon now display the number of unread messages you have instead of total read and unread
- transfer list player screen adjusted to new look and feel

 

November 05, 2015 22:48

4,310 posts(s)

Administator

 

That’s a fair request I guess :-)

 

November 05, 2015 14:37

639 posts(s)

Donator

 

I want a messsage when I become league champion from the board! Not just for winning the cup!

 

November 05, 2015 10:55

639 posts(s)

Donator

 

Thanks for adding to option to get a avg column!

I also coulnd’t find the login fields at first on my iPad (and then I remembered the answer was in the forum).

 

November 05, 2015 05:21

4,310 posts(s)

Administator

 

When you apply for a team that has been free for 36 turns or more you will immediately join that team instead of having to wait for your application to be processed during the tick.

 

November 04, 2015 23:06

1,003 posts(s)

Administator

 

we have plans to do just that. will see if I can squeeze it in soon.

 

November 04, 2015 22:34

4,310 posts(s)

Administator

 

We have a new manager setting to display an average skill column in the player list screen. This column is informaitonal only and is not used to determine the player quality anywhere in the game. The average uses all skills but tackle and shooting for goalkeeper and all skills but keeping for other players, it is a rounded simple average (sum of values divided by number of values).

 

November 04, 2015 16:21

296 posts(s)

 

Thanks, can you put a separate box on the main page to log in? Just took me 10mins to find out I could scroll down the blue box at the top right

 

November 04, 2015 14:21

1,003 posts(s)

Administator

 

Portuguese (Portugal) managers might be experiencing a site error right at the front page. That problem should be gone now, but you have to clear your cookies . Let me know if you have any questions.