cool
We’ll have a minimum number of ticks before the player is transfered, like 2 turns after accepting the first proposal. And of course, the highest bid will win, as already happens now :-)
mostly security problems and misc bug fixes (around rails). but i´ve also noticed a small performance improvement. maybe i am wrong on the last one :).
cheers
One of the problems involving Transfer List can be cheating… Like, I have 2 accounts, or a good friend, and we make a deal of buying/selling players… They could easily transfer list the player 1 minute before the tick is updating and make an offer, and they will have a deal… I was thinking about something to prevent it… I’m not sure if there’s already something to be implemented to avoid this situation, or a new rule to be studied…
I was thinking about, when a player is transfer listed, he should be on the transfer list at least 3 ticks ( 3 for an example ) before accepting a contract, and I also think, the highest bid should “win” the player… I think this is not such a great idea, maybe someone has a better one… But this is something that we should really look after in the future when there are more countries, to prevent cheating and smart asses…..
whats rails?
and what kind of improvements are you talking about?
sorry i’m not a programmer :P
hey gabriel,
i have a player called é. lins so i’m suspecting he causes those incomplete match reports.
thanks
Encoding problem Patrick, probably Érick Vaz is the one who received the card at 24, but the ‘É’ character couldn’t be displayed. We’ll work on that.
well, this is a technical announcement. we are using rails 1.2.4 now. this should improve a few things.
cheers!
I also have an incomplete Match report (last Beta 1 game vs. Gremio).
Already fixed the problem, shouldn’t happen again (not deleting suspensions when team is not able to line-up 11 players)
Philipp is right, Blackburn Rovers didn’t have enough players to start the match. I’m not sure whether the score should be 1×0, 2×0 or 3×0, I guess it’s not the same all over the world, so we decided for 1×0. About the suspensions, yes, they should be deleted. I’ll remove them manually and see what happened.
Cheers.
guess it’s b/c you have just 12 players & 2 of them are suspended by red card. so with 10 players you arent able to start the match & the opposing team is declared winner with a 1×0...
but shouldn’t it be a 3×0 then ?!
and shouldn’t the suspension (of the booked players) be deleted after the first annuled match !?
Ok. Thanks. I´ll be more carefull next time.
Here we have a somewhat incomplete match report…just zeroes!
http://www.rubysoccer.com/game/match_report/17621
players that stay on the free transfer list for too long will “die”.
cheers!
we will improve that soon so no more people have problems…
Herenveen just scored 9 goals in the dutch league this weekend, Afonso, Dunga’s beloved striker scored 7 in this match hehehehe
And Werder Bremen 2 weeks ago had a 8×1 against Arminia in the german league…
so hey, maybe it’s not that scary =)
Thanks for the help sherman :-)
thx, now it is working:)
try taking him out on the “bench” area and then you put him on the area above the field… it worked here
I have tried that several times, but the keeper will not be higher up than on the d-1 field.
We’ve changed the wage back to 9,999. Be careful everybody with this type of situation while we don’t implement wage caps.
Dhimitri is more into killing spearmen and swordsmen these days.
The board will prevent that in the future Ninja. In order for us to revert that we would have to be sure nobody else offered more than 9,999 during the negotiations and that the player would accept 9,999, otherwise it would be unfair. We’ll take a look at that anyway.
Cheers.
By mistake, I was able to contract a player offering him a wage of 99,999, when I would like to offer him 9,999. I think that, in the future, the board must stop this type of transactions. Is to possible for you to correct this situation for me? Now? King Regards.
Skello here , probably the most underated manager in soccersim…..NOT :)
nice to see some old friends here
I couldnt see that report, so I dont know the result, but I just had a game with 22 – 1 (divisional game).
I see, we need to fix the alignment problem in the formations screen :D
The goalkeeper spot is probably above the field picture. He should be put in a rectangle there. If you can’t see the rectangle try to drop the goalkeeper somewhere right above the field picture and let me know if it works.
Cheers.
What do I do wrong since I just get in 10 players in my formation setup?
We’ll change that to be half-half.