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October 04, 2007 07:12

130 posts(s)

 

Is there a way to log mac addresses? Would be more trustworthy than ips, imo.

Cheers.

 

October 04, 2007 04:09

42 posts(s)

Donator

 

Thanks, I really appreciate that ‘cause there aren’t many good players for sale.

But I can’t see how me and Jorge (manager of Sampdoria) could have the same IP, we work in different companies and I think the corporate network is different. Is the anti-cheat code running at 100% or there could still be some problems?

Best regards!

 

October 04, 2007 00:57

13 posts(s)

 

I agree I was thinking that this morning after buying a star player, and thinking, nobody is going to know about it :-)

GA

 

October 03, 2007 22:49

1,003 posts(s)

Administator

 

well, you had the same ip at some point. as this is the beginning, i will clear your history, henrique.

cheers

 

October 03, 2007 20:08

4,296 posts(s)

Administator

 

Inactive managers (1 month of inactivity) have just been fired. This will become an automatic process in the future and we’ll be clear about how much time of inactivity is necessary for a manager to be fired, probably less than 1 month. That will have to wait for “holyday mode” feature which will allow active managers to inform us that he won’t be able to access the game for a longer period, in that case he will be granted an extended period of inactivity before being fired. For now we’ll use the manual process on clearly inactive managers.

Cheers.

 

October 03, 2007 20:04

4,296 posts(s)

Administator

 

A few managers were just fired from their teams due to inactivity (around 1 month). More will be fired soon.

 

October 03, 2007 18:18

4,296 posts(s)

Administator

 

You see, our system is so smart that it knows that even though you never shared the same network it is possible you’re still trying to cheat! Hahahahah! Just kidding, of course, no ideia of what is going on, maybe Danilo can answer that.

 

October 03, 2007 15:50

1,003 posts(s)

Administator

 

well, it is on our list here . Almost sure that we will implement that soon, though we need to discuss the exact criteria.

 

October 03, 2007 15:48

42 posts(s)

Donator

 

Ok…maybe this issue shouldn’t be under ‘Announcements’ but again the “Prevented by anti-cheat protection.”

Now I’ve tried to buy another player, but this time from Sampdoria and still the “Prevented by anti-cheat protection”. OK, I know the guy but we never shared networks, so I can’t understand what’s happening. Why is everyone against Inter? Why!? :(

 

October 03, 2007 15:25

4,296 posts(s)

Administator

 

Well, I’m in the last position of div 1 after being promoted, my attendance is crap as well but I guess it’s enough to pay my wages (hopefully). Try to fire the most expensive players you have, but don’t worry, the only thing that happens (for now) when you go bankrupt is that you can’t buy players.

We’ll certainly improve economy in the future with new income source, and a few new expenses, of course.

 

October 03, 2007 13:42

9 posts(s)

 

Im going bankrupt fast and I cant sell players even at a GIVE AWAY PRICE……what to do????? in Div 2 I got a full gate, and in Div 1 I dont Im losing valuable money ………surely in Div 1 you get a full gate if only 23000 and not 36000 pfffffffffff I will soon be penniless……………this is the end

 

October 03, 2007 12:03

4,296 posts(s)

Administator

 

Defenders and midfielders have the same chance of being generated, after that we have Attackers and goalkeepers are less likely to be generated.

 

October 03, 2007 10:56

38 posts(s)

 

I’ve also been getting midfielders almost exclusively…

 

October 03, 2007 09:07

47 posts(s)

 

Any news Danilo ?. Will this be something when the beta is over or will you try to implement whilst in Beta stage ?.

 

October 03, 2007 09:02

387 posts(s)

 

alright, thx for your effort on that!

 

October 03, 2007 09:01

387 posts(s)

 

thx for the info. you still have it on your list, so that’s good news ;)

 

October 03, 2007 09:00

387 posts(s)

 

hehe, no, it’s not my top priority, but some features mean an increasement of fun …

i would mention also e.g. buddylists, forums for each gameworlds/dimension with transfer ads (etc.), press releases, personal manager profile site and some other things. but i know it needs time.

 

October 03, 2007 07:58

57 posts(s)

 

just a bump as I am still sitting with 7/8 youth midfielders and having to spend money on D’s etc…..

 

October 03, 2007 07:38

13 posts(s)

 

I like it, it reminds me Football Manager somehow.

 

October 03, 2007 05:08

4,296 posts(s)

Administator

 

Me too, I’m playing like 8 home fixtures in a row right now :-)

 

October 03, 2007 05:07

4,296 posts(s)

Administator

 

I was just thinking about that yesterday. I’ll work on an easy way for us admins to fire managers using the game interface while we don’t have it automatically. Expect these managers to be fired soon.

 

October 03, 2007 05:05

4,296 posts(s)

Administator

 

Looks like Philipp is telling us his priorities :-)

It’s a good thing, to remember us which features are most important for you guys.

 

October 03, 2007 05:04

4,296 posts(s)

Administator

 

About coaches we were thinking to have something different than MS. You’d have a coach team (each one specialized on one position or some skills) and their quality would influence the improvements of your players. You would not have to tell a coach to train specific players, but tell wether a player is training or not (and maybe the intensity).

The same could work for physios, the more physios you have, more players could be treated at the same time, and the higher the physios quality, the faster the players recovery would be. Again, you wouldn’t need to specify which player each physio is treating, that would be something automatic.

 

October 03, 2007 05:00

4,296 posts(s)

Administator

 

Not yet Philipp, we need to sit together and choose all bugs/enhancements we want to fix/include in the game before starting a fresh and bigger dimensions. Loans are very likely to be included as it’s a great feature.

 

October 03, 2007 03:34

9 posts(s)

 

Cool, cheers for letting me know. Just have to remember not to spend all the gate receipts now !

 

October 03, 2007 03:06

387 posts(s)

 

danilo, please “fire” some manager!
I mean we could help you out with some info about inactivity (but i guess you have a monitor for it already ;)
more than 3 weeks of being logged-out is not “holiday” mode anymore, it’s bad for the balance in the league as well … and you need active beta-testers, not placeholders.

i made a list for my div (England) in beta1. if you need some for other divs aswell, i guess there are managers who’d do the same for the other leagues in beta 1 and 2.

Beta 1
- England Div 1 – team manager not active since

Middlesbrough – Aug 29
Wigan Athletic – Aug 30
Everton – Aug 31
Portsmouth – Aug 31
Liverpool – Sep 9

 

October 03, 2007 02:49

387 posts(s)

 

October 03, 2007 02:45

387 posts(s)

 

any news on coaches and training plans? and physios?

 

October 03, 2007 02:43

387 posts(s)

 

any news on this issue?

 

October 02, 2007 23:56

124 posts(s)

 

I think friendlies affecting stamina less would make sense. But I am not sure if I want to see more changes than that.

After all, a good manager can (and will) rotate his/her squad if needed and won´t play the friendlies with the same players that play the “real” matches. Buying a few very cheap players to complete the “youth team” or “reserves”, well, anyone can do that if there is will to play friendlies.

And I don´t want to make playing the game too easy because I don´t think it would be as much fun if it became too easy. I don´t know who wants to play a manager game that is too easy…

.

I still don´t know how the coaches will affect all this. Will they have a chance to train the players with higher and lower intensity? Maybe the system needs to be reviewed once more when coaches are implemented.

And maybe it also would make sense if the players age affected the speed of recovery as youth players usually can take a lot more “punishment” than older quys. Maybe players under 20y could recover faster than normal, then players between 20 and 28 would recover at a normal speed and then players older than 28 would recover slightly slower than the normal rate…

I don´t know… Too many possibilities. I believe Danilo and Gabriel will make the right decisions and I´ll love the game anyway. :-)