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October 06, 2007 10:10

123 posts(s)

 

Like i said…talked too much, to say nothing
Anyone can be a “cheater”, but cannot break the rules (but beta game will need that too, to improve, yes?)
But this just is important, if we think that this will be a great game (with cheaters too, because that existe in real life)
But allways with a few less ones,s ::-)

 

October 06, 2007 08:45

75 posts(s)

 

I think when a cheater is caught, he could be at least fired from his team… But most important is patience, there’ll be always something to improve/implement and there’ll be always cheaters…

 

October 06, 2007 06:48

123 posts(s)

 

This great game started already, so, we just need to feel that we are managing a (real?)team
Have many things to do (physios, coaches, scooters, for example), rules about expanding the stadium, attendance, merchandise, youth players(the randoom, its ok), players wages, etc,,,,
Need to take care too about the “computers” teams), for example, dont accept friendly match’s from another,s “real” teams
Have people that abuse!!!!!!!!!!!!
But the more important of this game its that this it,s an online game (real people)
Everybody “want to be” importante, no problem, but the problem is to prevent cheating, because this is not fair, but happen sometimes too, in real life
What i want to say, its that if someone real cheated, must be fired of the game
The proof that have multiple accounts here, its because many managers are inactive in “their games”, for dont talk about bankruts, because no problem, they are testers and have another account.
Sorry to be so long.
Dont know if this help, but its a trying

 

October 05, 2007 20:04

4,300 posts(s)

Administator

 

Number of youths will go back to six over time. When you release or hire a youth player another one will be generated only if you had six youths, otherwise no new youth player will be generated.

 

October 05, 2007 19:35

4,300 posts(s)

Administator

 

Lots of people have already complained about that, we don’t have penalty shootout yet, so the team who played home first wins. :-(

 

October 05, 2007 18:14

2 posts(s)

 

For the national cup: 1st round Southampton won 1×0 WestHam. 2nd round Southampton loose 0×1 WestHam. Why Southampton eliminated??

Rgds,
PackMan MC

 

October 05, 2007 15:25

4,300 posts(s)

Administator

 

If anybody does Martin suggestions please let us know the result :-)

 

October 05, 2007 15:25

4,300 posts(s)

Administator

 

A % of the player’s true value sounds like a good solution, but we also should have a board cap for each team, so that you don’t hire a player for an amount of money that is higher than your team reality.

 

October 05, 2007 14:33

9 posts(s)

 

I was with Soccersim from the beginning when we only had a few Human managers. I played for Groningen and Norwich City.

Cheers

Martin

 

October 05, 2007 14:31

9 posts(s)

 

And if we put all the players on the back lines, or front ( both teams ) what would happen then? Maybe its an idea to try that out in friendlies???

Cheers

Martin

 

October 05, 2007 14:24

9 posts(s)

 

A wage cap is needed in the future for sure …I remember the mad wages we had to pay to sign a good player in SoccerSim…..sometimes near 200,000 a week in some CRAZY cases ………….maybe a % of his TRUE value????

Cheers

Martin

 

October 05, 2007 14:17

9 posts(s)

 

Maybe I could sack them all and then lose every match 20-0, but heyyyyy I`d make a fortune. JOKEEEEEEEEEEEEEE

Cheers
Martin

 

October 05, 2007 14:13

9 posts(s)

 

NOT TRUE MR DHIMITRI……………..we go back years a lot of us, and we always have a fun rivalry, Im sure you come out on top against me usually,its what makes it all so enjoyable, although Im getting a bit of a hiding at the moment and will soon be put in jail for going bankrupt BIG TIME………it must be all the drinks I buy for you guys.

Thanks M8 for the great matches

Cheers.

 

October 05, 2007 11:07

4,300 posts(s)

Administator

 

Right now they improve throughout their career until they reach their limit, or the maximum level we’ve defined. In the future there will be an age limit and they’ll even decrease their skills while getting too old. The only way to develop is playing matches, while we don’t have training implemented.

 

October 05, 2007 11:04

4,300 posts(s)

Administator

 

Everybody has 48.000 seats stadiums now. The ticket prices are still the same, but the attendance has a penalty for second division teams.

 

October 05, 2007 10:59

387 posts(s)

 

i mean this is beta. so all features should be implemented that are planned to be mandatory in the “real” version.

so, IMO forums in each dimensions are necesssary for transfer ads, chats, gossip etc. my suggestion:
a) dimensions stuff in ingame forums
b) overall dimensions related or general stuff in this forum (here)

 

October 05, 2007 09:29

299 posts(s)

 

Who do players develop, do they have an age limit or do they improve throughout their career?

 

October 05, 2007 06:02

4,300 posts(s)

Administator

 

What a friendly!

 

October 05, 2007 06:01

4,300 posts(s)

Administator

 

What about a forum for each dimension with some default topics like transfers, friendlies, and so on?

 

October 05, 2007 05:09

22 posts(s)

Donator

 

http://www.rubysoccer.com/game/match_report/24655

 

October 04, 2007 23:13

75 posts(s)

 

October 04, 2007 23:05

124 posts(s)

 

I am against having different ingame forums in addition to this one. We definitely don´t have too much activity here so I wonder how many managers would read and write at the ingame forums. I think it is not wise to split the conversations to too many areas as there is not too much of conversation now.

We could have a transfer area here in this forum and maybe an area for each dimension. But not too many forums. One good is enough.

 

October 04, 2007 17:09

75 posts(s)

 

happenned to me again this season…. lazio 1×0 empoli…. empoli 1×0 lazio…. i’m eliminated again unfairly =(

 

October 04, 2007 16:52

18 posts(s)

 

Yes, i’ve checked it too…that team doesn’t even have a GK…that’s why…

Paulo

 

October 04, 2007 15:37

301 posts(s)

 

Gogu,

both the games you mention had one team NOT fielding a keeper. That is why the results were so lob-sided.

 

October 04, 2007 14:15

14 posts(s)

 

shoot I saw one match 34-0 and one 25-0 in the last two rounds in England div 2 in beta 1…think that should not happen :)

 

October 04, 2007 13:07

1 posts(s)

 

I’m new user in RUBYSOCCER .
I played SOCCERSIM , MANAGERSIM , and I talk this game is better than others….
Congratulations for GABRIEL and DANILO , BUT you need to improove some championship fast (just like UEFA , TOTO , CHAMPIONS LEAGUE) , because what happens with a CHAMPION os league?Nothing…….
Thank you , best regards and good luck with spetacular game.

 

October 04, 2007 12:02

4,300 posts(s)

Administator

 

Would make sense, or maybe more chances for positions your main squad needs most.

 

October 04, 2007 12:00

4,300 posts(s)

Administator

 

I’ve changed mine to 6-2-2, let’s see what happens.

 

October 04, 2007 10:27

13 posts(s)

 

“… behind the victory” :D

Something that came a lot in handy was the fact that you could check if any of your rivals were trying to sign a star player.