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October 03, 2007 12:03

4,310 posts(s)

Administator

 

Defenders and midfielders have the same chance of being generated, after that we have Attackers and goalkeepers are less likely to be generated.

 

October 03, 2007 10:56

38 posts(s)

 

I’ve also been getting midfielders almost exclusively…

 

October 03, 2007 09:07

47 posts(s)

 

Any news Danilo ?. Will this be something when the beta is over or will you try to implement whilst in Beta stage ?.

 

October 03, 2007 09:02

387 posts(s)

 

alright, thx for your effort on that!

 

October 03, 2007 09:01

387 posts(s)

 

thx for the info. you still have it on your list, so that’s good news ;)

 

October 03, 2007 09:00

387 posts(s)

 

hehe, no, it’s not my top priority, but some features mean an increasement of fun …

i would mention also e.g. buddylists, forums for each gameworlds/dimension with transfer ads (etc.), press releases, personal manager profile site and some other things. but i know it needs time.

 

October 03, 2007 07:58

57 posts(s)

 

just a bump as I am still sitting with 7/8 youth midfielders and having to spend money on D’s etc…..

 

October 03, 2007 07:38

13 posts(s)

 

I like it, it reminds me Football Manager somehow.

 

October 03, 2007 05:08

4,310 posts(s)

Administator

 

Me too, I’m playing like 8 home fixtures in a row right now :-)

 

October 03, 2007 05:07

4,310 posts(s)

Administator

 

I was just thinking about that yesterday. I’ll work on an easy way for us admins to fire managers using the game interface while we don’t have it automatically. Expect these managers to be fired soon.

 

October 03, 2007 05:05

4,310 posts(s)

Administator

 

Looks like Philipp is telling us his priorities :-)

It’s a good thing, to remember us which features are most important for you guys.

 

October 03, 2007 05:04

4,310 posts(s)

Administator

 

About coaches we were thinking to have something different than MS. You’d have a coach team (each one specialized on one position or some skills) and their quality would influence the improvements of your players. You would not have to tell a coach to train specific players, but tell wether a player is training or not (and maybe the intensity).

The same could work for physios, the more physios you have, more players could be treated at the same time, and the higher the physios quality, the faster the players recovery would be. Again, you wouldn’t need to specify which player each physio is treating, that would be something automatic.

 

October 03, 2007 05:00

4,310 posts(s)

Administator

 

Not yet Philipp, we need to sit together and choose all bugs/enhancements we want to fix/include in the game before starting a fresh and bigger dimensions. Loans are very likely to be included as it’s a great feature.

 

October 03, 2007 03:34

9 posts(s)

 

Cool, cheers for letting me know. Just have to remember not to spend all the gate receipts now !

 

October 03, 2007 03:06

387 posts(s)

 

danilo, please “fire” some manager!
I mean we could help you out with some info about inactivity (but i guess you have a monitor for it already ;)
more than 3 weeks of being logged-out is not “holiday” mode anymore, it’s bad for the balance in the league as well … and you need active beta-testers, not placeholders.

i made a list for my div (England) in beta1. if you need some for other divs aswell, i guess there are managers who’d do the same for the other leagues in beta 1 and 2.

Beta 1
- England Div 1 – team manager not active since

Middlesbrough – Aug 29
Wigan Athletic – Aug 30
Everton – Aug 31
Portsmouth – Aug 31
Liverpool – Sep 9

 

October 03, 2007 02:49

387 posts(s)

 

October 03, 2007 02:45

387 posts(s)

 

any news on coaches and training plans? and physios?

 

October 03, 2007 02:43

387 posts(s)

 

any news on this issue?

 

October 02, 2007 23:56

124 posts(s)

 

I think friendlies affecting stamina less would make sense. But I am not sure if I want to see more changes than that.

After all, a good manager can (and will) rotate his/her squad if needed and won´t play the friendlies with the same players that play the “real” matches. Buying a few very cheap players to complete the “youth team” or “reserves”, well, anyone can do that if there is will to play friendlies.

And I don´t want to make playing the game too easy because I don´t think it would be as much fun if it became too easy. I don´t know who wants to play a manager game that is too easy…

.

I still don´t know how the coaches will affect all this. Will they have a chance to train the players with higher and lower intensity? Maybe the system needs to be reviewed once more when coaches are implemented.

And maybe it also would make sense if the players age affected the speed of recovery as youth players usually can take a lot more “punishment” than older quys. Maybe players under 20y could recover faster than normal, then players between 20 and 28 would recover at a normal speed and then players older than 28 would recover slightly slower than the normal rate…

I don´t know… Too many possibilities. I believe Danilo and Gabriel will make the right decisions and I´ll love the game anyway. :-)

 

October 02, 2007 19:51

4,310 posts(s)

Administator

 

Fixed.

 

October 02, 2007 15:38

42 posts(s)

Donator

 

Eheheheh! :D

 

October 02, 2007 15:26

4,310 posts(s)

Administator

 

Talk to Danilo, he wrote the message. Hahahaha!

 

October 02, 2007 15:25

4,310 posts(s)

Administator

 

Yes, they are totally random. People have already pointed that out in the past, we’ll try to come up with a better way to balance that.

Cheers.

 

October 02, 2007 15:22

4,310 posts(s)

Administator

 

I agree Charles and I will suffer the consequences of that as well, as I have at least 10 co-workers playing the game. It’s no big deal, as we have other 150 teams to trade with, and this number will grow in the future.

 

October 02, 2007 14:52

42 posts(s)

Donator

 

I agree with Toni Koivula.

Now back to the message… “Prevented by anti-cheat protection. If you are not trying to cheat, contact admins.”
I’m not trying to cheat, can I buy the player from Salamanca? :D

 

October 02, 2007 14:04

13 posts(s)

 

Is there anyone interested in friendlies through the entire season or at least as much as possible?
Figueirense – Beta 2

 

October 02, 2007 14:00

22 posts(s)

 

So, now, please resign of multiple accounts, for let other people to play

manuel, you should resign from one of your teams in order to allow other people play.

 

October 02, 2007 13:16

9 posts(s)

 

Is the fixture list totally random ? I (Chievo, Beta 2) now have a run of 7 home league games ! That’s great for the finances in the short term, but surely they should be better spread throughout the season ?

Cheers.

 

October 02, 2007 12:59

301 posts(s)

 

this same rule was implemented in Managersim. And although some GMs didn’t like it, it was neceassry in order to prevent any wrongdoings and any wrongful accusations. Because of that, i wouldn’t make any trades or transfers with my brothers team just to avoid a nasty scene.

i think its worth the price. honestly though, i don’t see any way around it.(how you can prevent cheaters while still allowing friends to deal within themselves)

 

October 02, 2007 12:54

4,310 posts(s)

Administator

 

Se você não está tentando roubar significa apenas que você está tentando comprar um jogador de um time cujo técnico já entrou no jogo no mesmo computador ou rede que você usa pra jogar. Isso foi feito pra impedir que pessoas mal intencionadas que tenham mais de um usuário (o que não é permitido) façam negociações entre esses usuários. Infelizmente isso faz com que você não possa vender e comprar jogadores de colegas de trabalho ou faculdade caso joguem na mesma rede que você, mas é o preço a se pagar pra evitar roubos.

In English:

If you’re not trying to cheat that means you’re trying to buy a player from a team whose manager already logged into the game in the same computer or network you use to play. That was made to prevent bad intentioned people who have more than one use (what is not allowed) trade between these users. Because of that, unfortunately, you can’t trade players with co-workers or college friends that play in the same network as you, but that’s the price to pay to avoid cheating.

Cheers.