thanks for reporting. this is a known encoding problem. we are not prioritizing this for 2 reasons:
1) our game, in general, is working very good on that perspective.
2) this has no big impact for now.
but we will sure look into this. cheers!
well, right now i think it is a matter of common sense. i would say that you can get one team on beta2, but if you see that we are running low on teams, please resign one of your teams so more people can play.
cheers!
yes, this is one of our top priorities. recently i had to raise the priority of anti-cheat code. maybe will have to do the same with a few things, like this one.
very soon we will go back to the match engine to put more improvements on it. I think next week. Lets see what happens from there.
Paulo and Alexandre, in fact we already solved that attendeance problem. Things like div, players quality, your position on the championship, etc. Those are the ones that affect attendeance. We ran a few stats and we became very satisfied with the results, so I think we have a good start there. In future we may add more things, but for beta this seems to be enough.
Considering this and other posts, for now I am almost deciding to go for my initial suggestion.
i’ve gone through the list quickly and have already found a couple of players in the same boat as pats player. i won’t name names but this should definitely be patched up cause people will be pumpingout youth player after youth player every tick.
i tested this out and patrick is right.
on the same topic, I can GUARANTEE you guys that i’ve seen players on the open market still listed as “youth” players on the free transfer list.
when you select the player it still says “youth” but the option to “offer contract” is only available on the players line on the TL.
so obviously, some managers don’t care to report cheats and would rather take advantage.
I copied and pasted the following code to test something:
http://www.rubysoccer.com/game/fire_player/XX
XX is your youth player number
Anyhow, I forced Érick Correia to leave prematurely before he even asked for a contract.
The reason I tested this is because there are some players in the transfer market that are still listed as “youth player” with no option to offer a “promotional contract”. This basically means that there are already a few managers using this exploit without telling anyone about it…
let me present you guys some stats. right now we have 9542 players (counting both dimensions). I will get the shooting attribute, for instance. From that total:
- 92 players have >= than 90 (0,96%)
- 15 players have >= than 95 (0,16%)
- 2 players have >= than 98 (0,02%)
I am sorry guys, but i dont see the problem that you are pointing. If we change that number, quality players will become UFO´s. If someone disagrees, fell free to comment. Maybe when we put all the countries we change that, but I dont know. I am pretty satisfied, statistically speaking. What about you guys, now that you know the numbers?
Ah, one thing that we may improve is the distribution of the good players (make more of them appear on 2nd division too). But first we have to see what happens with the new youths, bc those are pretty good.
i have already implemented a way to prevent that kind a deal. will add more things if we see that it is necessary (on demand).
oh-oh. thanks for reporting, I will enter it as a bug. can you please keep this jpg there for a while? if not, i will download it and store here at my machine.
If you can make all teams in same division have same size stadium, that would be best.
If not, make all teams in the country have same size stadium but have div 2 with lower attendance.
Basicaly i agree with your suggestion, Danillo. Of course attendance question, that Alexandre refers it’s important but i believe it’s too complexe to solve in a easy way!
Philipp, of course there must be a chalenge, but if you increase the gap too much, there will allways be the same teams to go up and down!
PAulo
yes too many shots, too many goals. On the other hand, it’s not like the shots score reflects the goal score ex: a 52-8 shots gets a 3-4 goalscore
Hi,
Beta2 tick is frozzen and it’s like that for several hours
:(
Looking at Ejido (Spain-Beta 1-2 division, seems that (multiple accounts) started already
To prevent that, at least, we need a manager and team history, to see the transfer player’s, and who managed the team at that moment
I dont bealive, just 3????:)D
In SS/MS, had some (many) managers that had multiple accounts.
Hope this not happenning here. Just because the statistics
300 managers? Hope so………..
Palmeiras 2×0 Náutico, Beta 1
http://www.rubysoccer.com/game/match_report/16450
at least one team? can we manage two? i would manage another team, i didnt do it because i thought it wasnt allowd… am i right? or can i pick one team in beta 2 ? :P
i agree… but since there isnt any holiday mode, is difficult to input your theory right now!
that make us 3…
My opinion is that all the stadiums must have the same size, allways full, and the diference of tickets 30%.
Hello all.
Is there any rule for firing managers for inactivity? Because I have the suspicion that many managers
hardly every manage their teams. Shouldn’t these managers be fired?
This was just a thought. I have some friends waiting for a team in beta 1 for quite some time.
Regards,
Luís.
Alexandre Festas here, ex-managersim and soccersim manager :)
in div2 the price could be less expensive but even then, they have to get less atendance than div1 clubs… just what i think!
“lowering the starting stats for senior players in Div1”
i agree… there are too many 99’s 100’s 98’s and so on… the game started one season from now and there are fantastic players, they should appear much more rarely!
I think the number of shots is way to high…
3-4-3 formation 3-4-3
41% possession 59%
18 shots 56
9 shots on target 45
matchresult 0-0
56 shots on goal! even someone in a wheelchair might have accindently put one in…..
It’s a good idea, atleast it will solve the stadium problems for now.
on a long term, it should be like in socsim with improvement plans for the stadiums.
for now (and it’s still a beta version) i prefer your suggestion danilo, to give all teams the same stadium size, but with different ticket prizes depending on div 1 or 2.
Paulo, there must some challenge to get off div 2 …
good idea
or we can organize the cup using friendlies