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November 23, 2007 04:48

39 posts(s)

Donator

 

Yahoo! I just got over $700k for being in cup final (fast – man.u). I can feel people already starting to hate ManU!

 

November 23, 2007 04:46

124 posts(s)

 

I´d vote for 1.

Of course needs a better look when we have substitutions and some players play only a small amount of minutes etc.

 

November 23, 2007 04:45

39 posts(s)

Donator

 

With all due respect, in fast tick I just won the cup in england(man u) and currently sitting 4th in league with 22 players and the lowest stamina at the moment is 85. Maybe my squad is better than some other teams, but squad rotation is a must.
Regarding changing stamina settings – I don’t think they need to be changed much. Maybe increase stamina recovered from 2 to 3 per free turn and see how it goes. I don’t agree with stamina boost in the middle of season.
Does team tactics have any influence on stamina lost?

 

November 23, 2007 04:15

4,309 posts(s)

Administator

 

We won’t allow a player to be transfer listed right after being hired. While we don’t add that to the game we’ll keep an eye on it. Thanks smithers.

 

November 23, 2007 04:14

4,309 posts(s)

Administator

 

I think it is a good suggestion. We could display a small table with the last match and the following two matches for instance.

 

November 23, 2007 04:12

4,309 posts(s)

Administator

 

I’ve seen that sometimes, couldn’t figure out the problem yet. Thanks for reporting.

 

November 23, 2007 04:11

4,309 posts(s)

Administator

 

Alright, I’ll discuss that with Danilo and do something about it right away. Here are my suggestions, if you guys could vote in one of them, or a combination of them it would be very helpful:

1) Reduce the amount of stamina lost in a match from 4 to 3
2) Increase the amount of stamina recovered per free turn from 2 to 3
3) Make the amount of stamina lost in a match dynamic, so players who runned more during the match will lose more (would require a few tests to check how much a player would lose in the average)
4) Give stamina boost in the middle of the season (turn 72) and in the end (turn 144). Something like 10 in the middle and 20 in the end.
5) Any other suggestion

In the future, age and fitness will affect the stamina loss and recovery but I think we need to agree on a solution for the current situation before starting designing that.

Cheers.

 

November 23, 2007 02:44

23 posts(s)

 

player is Jean-Claude Richaud btw

 

November 23, 2007 02:43

23 posts(s)

 

Club: Académica
Previous club: Strasbourg
Estimated Value: $23,456
3-Turn Wage: $25,900
Contract Begin: Season 1, Turn 52
Contract End: Season 2, Turn 52
Buy player ($4,500,000)

This is fastticker

Buying a good player in france for 23k in tick 51…a player with estimated value of 800k ,buying for 23k and in tick 52 you transferlist the same player for 4,5 mil

well can someone tell me what is wrong?

 

November 23, 2007 01:25

9 posts(s)

 

Guys,

Can’t see if it’s been mentionned before, but I think it would be a good idea to have a field on the home screen to show your team’s next match.

Perhaps to show turn number, opposition, venue and competition ?

It shouldn’t be too difficult to program, I wouldn’t have thought.

What does everyone else think ?

Keep up the good work.

Scott

 

November 22, 2007 23:58

40 posts(s)

 

sometimes, when i view the league tables, the last team is over the page footer.
i use xp pro and mozilla firefox 2.0.0.9

 

November 22, 2007 22:47

18 posts(s)

 

People just stopped complaining because you kept on rejecting all the suggestions and comments made about this issue, you must be honest about it.

There were a lot of complains about it, but you guys decided not to pay attention, maybe now you can understand that it´s impossible to play this game with this stamina system.

It´s not impossible, but either one choose one competition to focus and forget the cup (and next season, international cups), or it´s mandatory to have al least a 30 player squad.

People didn´t find a way to deal with it, people just started to giving up the cup, I tried, went to 1/4 final, and now I stay bottom of the league because I had to give my players a long rest (GK was at 64 Stam and it was just turn 30 something, this is insane) to have them at 80%, I´m not talking about 100%, as that is almost impossible.

So please, either you change things in the way of not loosing so much, or gaining more at the intervals between matches, as it is, it´s unrealistic and unfair, while I had my players fit, I was able to kick out the cup the club that no goes 1st, and it wasn´t luck, I won home and away…

Please fix this…

Thank you

 

November 22, 2007 16:12

4,309 posts(s)

Administator

 

Your solution is interesting Ricardo, even though it would be harder to implement. We’ll discuss that.

 

November 22, 2007 16:11

4,309 posts(s)

Administator

 

You win money with increasing attendances when you play at home while you advance in the cup. Specially if you reach the final which is played on neutral ground with double ticket price split by the two teams.

 

November 22, 2007 13:27

130 posts(s)

 

What about gaining one extra stamina point for each tick where a player didn’t play?
2 in the tick after the match, 3 on the next, 4 on the other, and so on and so on?

I have my first team resting for almost 2 weeks and they went from 80 to 90… any squad would be more than ready to play after resting for 2 weeks.
Cheers.

 

November 22, 2007 12:47

22 posts(s)

Donator

 

Is it possible to win money when you have a good results in CUP ?

 

November 22, 2007 10:34

5 posts(s)

 

Cowards???

 

November 22, 2007 03:03

4,309 posts(s)

Administator

 

I’ll be monitoring my own players and let you know if something seems to be wrong. Remember that on MediumTicker all players improved on first tick due to a bug, so they will take twice as much to improve again, then go back to normal.

Cheers.

 

November 21, 2007 22:37

22 posts(s)

Donator

 

The mistery of the game and the mistery of the choices of his creator is for me more interesting than want to know what sort of players will improve soon or what sort of tactic is right or wrong
If the young not improve so queeckly than before, the managers have to make different choice than before
Adaptation is very interested too
Report the bugs YES, what to know the strategy to improve NO
But it’s just my opinion

 

November 21, 2007 16:27

4,309 posts(s)

Administator

 

To be honest I’ve noticed improvements on my youths only so far, but I some people already told me their main players have improved. The thing is, it takes longer for them to improve than we were used to and I’m not always able to check my players after a match, so I may have missed a few improvements. Fast Ticker players should have improved at least once if they play regularly. 16 years old players should have improved a few times. If anyone wants me to track a specific player to make sure he is improving just let me know.

We didn’t change any logic on players improvement, only how much their attributes rise when they improve and how improved they start the game, so this shouldn’t be broken, but you never know :-)

Cheers.

 

November 21, 2007 15:15

637 posts(s)

 

I neither see any improvement and I have a young squad in both games.

Cheers

 

November 21, 2007 15:05

223 posts(s)

 

well i dont know if its normal but in both games i currently didnt noticed any improvement in any player, when will they start gaining? cheers guys

 

November 21, 2007 11:07

1,003 posts(s)

Administator

 

Hey, dont forget me :D

just kidding, but thanks for the support!

 

November 21, 2007 10:45

22 posts(s)

Donator

 

Thanks you very much Gabriel
It’s a real pleasure to play a game created by a men like you
It’s not like Peter Strand
You are someone very interested by your game and about the problem of the gamers
(I don’t know if I have a good English but I hope you understand what I want to say)
Thanks again

 

November 21, 2007 10:38

4,309 posts(s)

Administator

 

I gave you the money back, but your financial history is completely messed up :-)

 

November 21, 2007 10:10

4,309 posts(s)

Administator

 

Well, it would be fair to give back the money paid to the high wage player, I’ll do that.

 

November 21, 2007 07:47

22 posts(s)

Donator

 

The game just beginning and -2.8M in bank (critical)
:((((
Possible to do something ????

 

November 21, 2007 05:49

22 posts(s)

Donator

 

I try the challenge then with my favourite team

 

November 21, 2007 05:45

22 posts(s)

Donator

 

Thanks a lot Gabriel

 

November 21, 2007 03:57

4,309 posts(s)

Administator

 

Changed the wage to 4,444. The board won’t allow such wages in the future. Thanks for reporting.

Cheers.