If you have 3 spots, the worst qualified team is the third place. That’s what I mean :)
If anybody wants to talk about a specific topic on this list please create a new topic (search if it already exists first) in the suggestions forum. If you wanna talk about the wish list in general feel free to post it here ;)
Nice wish list! Most of these suggestions are possible, some of them are already planned. Let me write a few comments about some of the topics:
1) Better match engine:
- less shots: absolutely, yes
- weaker GKs: probably necessary when we have less shots
- more chances to score from a shot: consequence of the above topic
- more goals from midfielders: need to figure out a good way to do that in the current logic
- 10x decrease of one-touch shots (or 10x decrease in their accuracy): I was thinking of completely eliminating the possibility of a player receiving and shooting in the same “match turn”, meaning you’d see in the replay the ball with the attacker before he shoots
- the players should maintain the formation: don’t they? :)
- don’t give 3 points to each skill of the home team, maximum 1: not sure about this one, in the tests I did by the time this was implemented 1 point almost didn’t make any difference
- add more ways to control players’ determination and fatigue: this could be done automatically at first (if your team is ahead by 3 goals the players slow down) and a control could be added later
- add dribbling accuracy % in the report and decrease it: interesting
2) Players skills:
- decrease players’ skills, I think the chances to develop a star should be 3 times lower: there are 3 ways of doing that, we can make the players starting skills lower (current average is 70 for a top country), we can make they develop less in the average (current average is 20 points per skill)
- playing matches players should be able to acquire new positions: something like that is already planned
- add happiness, we can keep a superstar on the bench for the whole season at the moment: agreed
3) Economics
- add transfer windows: not sure about that…
- expand the contracts, add clauses and players’ wishes and reactions: planned
- players worth 50M+ should get be paid at least 50k per week or become unhappy: I agree we should raise the wages in general
- players should better choose a club to play for, not the weakest side for sure: adding player wish could be interesting, we just need to be careful to not make good players always refuse small teams
- add the option to cancel the contract without fee if both sides agree: need to think about it
- don’t let the clubs to accumulate infinite sums of cash – the Board should control it and offer the options to spend cash after 1 season: need to think about good ways to spend cash
- overall wages should be at least 2 times higher than now: I agree we should raise the wages in general
- sponsor contracts should be signed with different goals and bonuses: interesting, not easy to implement ;)
- football economics shouldn’t be as profitable as it is now: agreed
4) Clubs
- increase squad limit: some friends have been asking that for a while…but how would you keep them if you have higher wages ;)
- remove friendlies, change to B teams competitions: interesting, but really hard to do
- add fanbase, which will react on results and transfers: very interesting
- add detailed team history: planned
- add national squads: planned
5) Gameworld
- add more countries and regions and lower leagues: welcome Russia! Lower leagues will probably wait, more countries have higher priority
- add the ability to “exchange” the clubs – 2 managers with close ranks should be able to exchange teams for a new challenge: I don’t like it, could be used to prevent being fired
- the newspaper and interviews are essential to keep the interest, also manager of the month, player of the month awards: Danilo is taking care of the newspaper, initial version will be ready soon
- make it more interesting to change clubs after a while: how? need to figure it out
Please send me some invites :)
How do you calculate the “worst qualified team”?
Stange. In the league I have to qualify for CL. As we have 4 CL places in Italy this season there are at least 3 teams better then mine.
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The goal for the cup is reach the final. So here there is only 1 team better.
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Don’t they call this a contradiction? :)
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Is there another calculation?
Check my reply on this topic: http://www.rubysoccer.com/forums/6/topics/1095
Now that we have Russia more teams participate in the qualifying round. The logic to choose these teams is to go through the ranking from bottom up and pick the worst qualified team from each country. When we reach the top we start again from the bottom picking the second worst qualified. This is done until we reach the number of teams needed for the qualifying round.
Mhh I posted a similar message in the Bugs part….
Gabriel, is there a new qualificationsystem in CL now Russia has joined fastticker?
Why do I have to play with Genoa in the qualification round as the champion of Italy when Monaco + Brest and Charlton Atletic + Bolton don’t have to.
Italy is now 3th in the country ranking in Europe before France and England. Or does this ranking only count for next season (season 27)?
As I see now in qualification round:
Spain: 2 teams
Portugal: 2 teams
Italy: 3 teams
England: 2 teams
France: 2 teams
Germany: 3 teams
Netherlands: 2 teams
Russia: 2 teams
18 teams => gives 9 qualificated teams + 2x Spain + 2x England + 2x France + 1x Portugal = 16 teams
new country ? =)
for some leagues (e.g. germany, netherlands) all CL competitors have to play the qualification now. What’s the reason for that?
Ok, I am joining CSKA Moscow (Russia), let’s see, what I get here with a new club. In MS it was quite easy to start a new career, have done it maaaany times.
p.s. too bad no trophies last season, good luck to the new manager !
p.p.s. wow…3 more managers are applying for that job…not fair !
1) Better match engine:
- less shots
- weaker GKs
- more chances to score from a shot
- more goals from midfielders
- 10x decrease of one-touch shots (or 10x decrease in their accuracy)
- the players should maintain the formation
- don’t give 3 points to each skill of the home team, maximum 1
- add more ways to control players’ determination and fatigue
- decrease passing accuracy – about 50% for long pass, 65% for medium pass, 75% for short
- increase tackling accuracy to at least 60% per match
- add dribbling accuracy % in the report and decrease it =)
2) Players skills:
- decrease players’ skills, I think the chances to develop a star should be 3 times lower
- playing matches players should be able to acquire new positions
- add happiness, we can keep a superstar on the bench for the whole season at the moment
3) Economics
- add transfer windows
- expand the contracts, add clauses and players’ wishes and reactions
- players worth 50M+ should get be paid at least 50k per week or become unhappy
- players should better choose a club to play for, not the weakest side for sure
- some clauses should be able to decrease the wage significantly, but it would be harder to keep the player
- add the option to cancel the contract without fee if both sides agree
- don’t let the clubs to accumulate infinite sums of cash – the Board should control it and offer the options to spend cash after 1 season
- overall wages should be at least 2 times higher than now
- sponsor contracts should be signed with different goals and bonuses
- football economics shouldn’t be as profitable as it is now
4) Clubs
- increase squad limit
- remove friendlies, change to B teams competitions
- add fanbase, which will react on results and transfers
- add detaied team history
- add national squads
5) Gameworld
- add more countries and regions and lower leagues
- add the ability to “exchange” the clubs – 2 managers with close ranks should be able to exchange teams for a new challenge =)
- the newspaper and interviews are essential to keep the interest, also manager of the month, player of the month awards
- make it more interesting to change clubs after a while =)
This sounds interesting. But we will still try to reduce the number of shots anyway ;)
Just for the record, I’ve removed the 10 limit on board penalty.
What we have planned are transfer clauses which could include something like “X% of next transfer”. For example, you could sell a player for 1M with this clause saying 10% of next transfer. If the other team sells him in the future for 10M you’ll receive 1M more.
@ Parag it will be even better for the system. Managers should complete goals for the season to earn reputation and what is the difference if we win 3-0 or 2-0 ?
@ Vaughn that’s what the determination is for ! The chances to let in 2 goals from a weak opponent are low, so you shouldn’t worry. And in real life lots of goals happen on the last minutes.
xx
i want good players, not hot ones:);)
BTW, i can loan him:), but i wont… doesn’t fit my team formation…
Wow …. Who pays $ 2.147.483.647,00 for Jeroen Hiariej of Groningen? A 19 y.o. 85-striker…
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How many teams need to collect their cash to pay this kind of transfer amount?
Big sale at Hertha BSC Berlin!
Nice idea once we have a big club clause.
Like Vaughn said there is no reason for reseving money after you sold/fired a player.
But when a player want to leave your team because he wants to play in a bigger team/competition it would be nice to have such a clause.
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Perhaps you can choose this clause when you negotiate for a contract.
cool idea, but think of all the matches where they do that and end up with a tie or lose afterwards ;)
it’s a nice idea, but fired = fired and sold = sold…is see not really a reason to pay the original club after you let go of a player.
i would be happy with that if it helps players decrease their tiredness, but what about the board’s percentage in that case???
I think if we can’t tweak down the number of shots, maybe it is possible to have a so-called “determination” which makes players relax after 4-0 lead and decrease their commitment ? And also which can be adjusted by the manager in the strategy to decrease the possibility of getting injured or receiving cards in “easy matches”.
In real life I am sure some clubs like MU or Barcelona can win against weaker teams 10-0 easily. But they don’t. Because they stop playing with 100% strength after they reach a comfortable score.
such results are just disgusting and so irritating…
I think you should lose 85 reputation points for a 0-10 loss. If you are not sure that the CPU will be able to judge correctly, give this tool to the gamemasters so that they were able to punish the managers who do that on purpose.
sorry… both of them are:) the first one is just to display my passion for photography