GK for sale
Raimundo Peralta
Age: 22
Keeping: 77
Passing: 68
Speed: 70
Dribble: 83
Control: 69
Header: 73
Aggressiveness: 63
transfer price: $1,030,000 (lowest board will allow)
Gabriel, i would like to give that title to any indian or chinese teams :) considering the size of their population
Hajduk (Croatian club) and of course Croatia
@vaughn, to get the ball from defenders, not to poach it from the keepers after they have collected it ;)
please do so :)
I’ve read that we had contracts fee if someone brokes the contract and it was used to transfer money from teams, but I suggest to implement a fee if you brake the contract and no one receive this money. So if you broke the contract you will lose an amount of money but the other team will not receive it. (Like governament tax).
This will avoid loaned players that go to the beanch after a better one was loaned.
Other option is to make more restrict contracts rules, like just 1 game miss or if who lend can bring the player back anytime.
Injury names and periods of recovery don’t always match each other on RubySoccer. I agree this is something we need to look at, or we may just remove the injury name and show the period of recovery ;)
Same as departments, we need to store this information in the history!
1 and 3 fixed!
Vasco’s Jorge Quadros was injured in Série A match between Vasco and Goiás in Season 14, Turn 117, Quadros was badly tackled by Tom Kelly, at the 35th minute, the result of this was Quadros with a Broken Leg and Kelly with a Red Card, Quadros will miss the next 24 Turns of the season (turned into real life, 24/144=16% of the year, which equals to 61 days in real life [2 months]) and Kelly only missed 1 match after being sent off with a red card.
Think about this
Accidents DO happen, and EVERY player can have an injury at any given time, the best example Eduardo da Silva from Arsenal. Eduardo suffered a broken left fibula and also a dislocation of the left ankle this happened on 23 February 2008 he had surgery, and did not recover in 2 months, it took him almost 1 year to play again, his first match was on 16 February 2009 that would be 358 days, in RubySoccer time that would be more like 358/365=98% ….. 141 turns not 24 turns
I think this need to be looked at and make it a little more realistic. breaking a leg is not going to heal in 2 months, it actually takes more like 6 months to a year. specially for Athletes because once the bone heals, there need to be therapy so that the ligaments and muscles can regain form.
why do you think managers get attackers with high tackle? :)
Very cool to have, but I hope everyone here realizes that to some degree Ruby is still trailing Managersim. Managersim already had a detailed history. I wouldn’t mind seeing more, like loaned players? That was also in Managersim.
I sometimes forget what player was loaned by who and for how long. Can that be shown in the history of players?
About 2., I will implement it, when possible. Thanks for reporting
Bug fixed: when adding or creating formation strategies the condition type is correctly set to “Time” or “Event” as suitable.
Bug fixed: goalkeeper cannot receive tackles anymore.
As I suggest we should have less youths to improve trade. It is hard to sell players. But its a good price.
Unfortunally we have 51 goalkeepers to sell and more 133 for free or loan.
Currently listed at 3 million
Common guys make an offer:)
We currently don’t store that in a way that could be used to display in the history, but we certainly can :)
Exactly, the game didn’t realise it is the same player. Thanks for reporting!
Can we add some extra information like when the coaching level was upgraded and downgraded…???
When I try to buy a player that is loanned to my squad (he is also for sale), the 30 player limit message comes up.
Also, when I had 29 players and I was bidding on a player, when I tried to change something in the bid, the message also came up.
It is as if the game didnt realise that it is THE SAME PLAYER.
I saw it with my own eyes…ok, that’s certainly one of the reasons for the high number of shots on goal! Thanks a lot!
i think u can better ask, is it a + towards the game/managers..no not rly..seeing how won and lost..can do that easly by 2 clicks :)
as wel all know, more is coming..so it’s a matter of waiting. Part not visible..i think it’s under the wrong menu :)
i think that attackers tackling keepers happens often… i’m probably not only one who noticed that. for example:
http://www.rubysoccer.com/game/match_report/498553
in this game around 31:07 it happens (even though i’m reporting it, that time it benefited me… lol) and the atacker scores after tackling the keeper.
1. Reported bug, will fix it soon
2. This has been requested last week, talked to Danilo about it as he was the one who designed this part of the game, not sure about the decision on it yet.
3. Is this really happening? Attackers are not supposed to tackle the keepers! If you see that it’s a high priority bug for us to fix.
Thanks for all your suggestions!
Soon…I’d rather code it than have to manually do it eveytime somebody asks :D
agree with all of them.
hello guys!
i’ve got 3 suggestions today:
1. I suppose i’m not the only one annoyed by the error that occurs when you try to update your substitutions at “formation strategies”. it seems it’s set to “event” by default whenever you update substitutions instead of “time”. therefore it generates an error if you update it and forget to tick the time op(believe it or not it happens 99% of the times with me hehe);
2. This one i’m not sure if it can be done already. on cup matches, when you lose the first leg you need to score a certain amount of goals to pass to the next round, right? so how can you be sure your team will score those goals? don’t you think it’s necessary to put number of goals op in the “not ahead” and “not behind” ops at “formation strategies”? Imagine that you use “not ahead” and your team needs 3 goals. then your subs won’t be effective if you only score twice, nor would the “ahead by”. To make myself clear, say we set “ahead by” 3 goals and your team scores 4. that would trigger the form strat but what if your teams makes an unnecessary strat and the opponent scores 2 goals afterwards…? i could be mistaken if that’s not how it works though;
3. i suppose the previous suggestions were more like complaints… but this one is more of a suggestion b/c i’m not sure it’s convenient to be changed. i’ve noticed the attackers are tackling the keepers during goalkicks(i’m not sure if that happens after the keepers catch the ball too). it’s unrealistic according to soccer rules b/c the attacker cannot even stay inside the keeper’s area during the goalkick. i understand that improves the overall number of goals but it might be unfair to people who doesn’t realize that thinking the soccer rules are being followed. anyways, changing that could reduce the number of goals in the game and i’ve noticed that has bothered many people around here.. so it’s a suggestion.
Hope it was helpful
cheers
hi to everyone, This season i have upgraded a lot my team bringing new players and have experienced my best results ever in this game , but besides all that i keep on losing points with the board ( i´m on third in german right now, not bad considering that there are 2 super teams in that league)
I think the formula for gainnig or losing points has to be reviewd (or perhaps i could be facing a bug?!?), i would like to know the opinion of other players and game developers on this topic
Best regards
Bruno
Does anyone else think it should be more visible in the menus???
Being hidden behind another menu, sometimes I feel its not there at all…