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September 05, 2009 15:00

287 posts(s)

 

What happen if I buy a loaned player for another team? This player will come to my team? If not, who will pay his wage?

 

September 05, 2009 08:08

299 posts(s)

 

Machester United will probably be banned in the same way too, for talent pouching. Serves them about right I say

 

September 04, 2009 18:48

287 posts(s)

 

Very weird.

Ok that your goalkeeper have played very bad, but 8 is too much.

 

September 04, 2009 17:53

609 posts(s)

 

i’m on the edge of quiting, what a bullshit is going on!!! Losing is ok, but wtf..8-1 against a team (no offence milan) with crap players. Sorry, but this is getting rediculous.

http://www.rubysoccer.com/game/match_report/498580

 

September 04, 2009 14:13

4,296 posts(s)

Administator

 

Thought that was gone, even though I haven’t fixed anything related…

 

September 04, 2009 14:01

71 posts(s)

Donator

 

Don’t know if you’ve looked into it but i still keep getting some pages in a diferent language, like Nirabdha says though, fine on refresh

 

September 04, 2009 13:03

651 posts(s)

 

Chelsea have been banned for two transfer windows from signing any new players.
Any viewpoint on this??

Considering that Chelsea were not the first team to be banned in this way, Switzerland’s FC Sion were the first team earlier this year in april to be banned??? Reportedly there was a contract violation and fifa’s dispute resolution chamber has issued the ban. chelsea can appeal to the CAS, but then if there has been a violation, the outcome will be the same…

I am sure, apart from the swiss locals and the concerned club fans, no one might have heard about fifa banning any club for contract breach. will more clubs be dragged into this??? interesting to see

 

September 04, 2009 12:06

11 posts(s)

Donator

 

No, there’s nothing to configure.
I installed it again and it’s working fine here.
Does anybody have the same problem?

Cheers

 

September 04, 2009 11:50

803 posts(s)

 

Very nice Nery, hope you can fix the bugs because it can be much helpful, it would be nice to have a colum with the passes to goal in the next version :D The one with the player’s stamina is not working here, do I need to do something to make it works or its just install?

Regards

 

September 04, 2009 11:28

11 posts(s)

Donator

 

Here comes another one:
http://userscripts.org/scripts/show/57042

Thanks to Samir (Goiás) and Hilton (Grêmio) who helped to improve it and Bruno (ex-Avaí) who “gave” me the idea.

ps.: there are some known bugs, but it’s fun and useful anyway.
- if you have 2 or more players with same name.
- passes are very close, but not exactly.
- should be more, just don’t remember now ;)

 

September 04, 2009 11:10

803 posts(s)

 

As always, low prices and high potential players available for transfer at Guimarães. Prices negotiable as I want the team to be very dinamic by entering and leaving new players. Please take a look and you will probably find a player you like:

http://www.rubysoccer.com/game/team_players/326

Regards

 

September 04, 2009 11:08

241 posts(s)

 

Juan-Pedro Astabuloz is on the maket..100 tackle 90 passing.

 

September 04, 2009 01:15

11 posts(s)

Donator

 

I have a player who has 94 Shooting, he is a Midfielder but he scores goals also if you play him up front.

Justin Arroyo

Attributes
Position: MD
Side: L
Keeping: 46
Tackle: 82
Passing: 79
Shooting: 94
Speed: 86
Dribble: 67
Control: 82
Header: 80
Aggressiveness: 51
Stamina: 97

 

September 04, 2009 01:09

11 posts(s)

Donator

 

WOW I have never seen a goal that fast. Yes early on in say, the first few minutes but seconds – no way!!!

THey do play a very attacking formation – shame they cannot score any goals from it though :-)

 

September 03, 2009 20:21

71 posts(s)

Donator

 

ok, thanks anyway, maybe that’s 1 for the suggestion bank :)

 

September 03, 2009 20:00

287 posts(s)

 

ChrisP, as I just play in one dimension I’ve done this script to work with just one dimension per time. Unfortunally if you have different teams you ll need to change var myTeam = 0; everytime if you wanna keep track of both teams.

Another option is to use different Firefox user profiles.

 

September 03, 2009 19:44

71 posts(s)

Donator

 

@ Ulisses This might sound a dumb question, ive never used firefox or had anything to do with scripts, just installed it and the script works great with my ft team, but how do i change my team number for medium and fast ticker?

 

September 03, 2009 11:56

11 posts(s)

Donator

 

Hi guys,

I also have some scripts, but this new layout screwed them up.

I’ll fix them when I have the time and I promise I’ll share them here.

For now, just this one to help you set the formation: http://userscripts.org/scripts/show/56927

Enjoy.

(suggestions always welcome)

 

September 02, 2009 18:05

287 posts(s)

 

Update from version 0.1.9 to 0.2.0.alpha
( This alpha version was not annonced, but could be downloaded from the link at first post )

Change:

  • Now works with new layout from 2nd anniversary

Update from version 0.2.0.alpha to 0.2.1

Changes:

  • Fully works with 2nd anniversary layout
  • Order by Avg, VW, VA and TC are now working again
  • TC will keep track until reach the maximum of 120 turns and stay in the maximum until skills change. This will prevent from turns from 144 to 0 if you log at least 1 time per 23 turns.

 

September 02, 2009 12:23

4,296 posts(s)

Administator

 

Lots of articles still needed, all sizes. For example:

Expected Result – Small negative difference. Example: expectation 4×0 result 3×0
Expected Result – Medium negative difference. Example: expectation 4×0 result 2×0
Unexpected Result – Small difference. Example: expectation 1×0 result 0×1
Unexpected Result – Medium difference. Example: expectation 1×0 result 0×2
Tied Match – Small difference. Example: expectation 1×0 result 1×1
Expected Tie, different result – Medium difference. Example: expectation 0×0 result 2×0

 

September 02, 2009 11:49

4,296 posts(s)

Administator

 

Thanks Alexander, we’ve gotta fix that!

 

September 02, 2009 09:28

33 posts(s)

 

Great improvement! Hard to find things at first… But i’m getting used to it!

 

September 02, 2009 08:06

102 posts(s)

 

Hu guys,

When creating a new substitution rule using an old rule as template (eg. adding a new rule like: after 45 min substitute player A for player B but a another position), the system automaticly changes it from a “time”-dependant action to a “event”-based action. If you don’t remember to change it back to a “time” action the system reports an error an both sub rules are gone.

/Alexander

 

September 02, 2009 06:47

71 posts(s)

Donator

 

Yep, got to admit, great feature :)

 

September 02, 2009 02:38

37 posts(s)

 

I love it too! Very useful and lots of good info.

 

September 02, 2009 02:28

37 posts(s)

 

Good luck… it’s always the most rewarding managing your favorite team.

 

September 02, 2009 01:16

651 posts(s)

 

Cleithon?? back to Bordeaux again??
all the best mate

 

September 02, 2009 00:32

609 posts(s)

 

I kinda find it weird that you need to train yought eventually in your main team or loan them out. When players irl need training they play in the B team of there club and not in there A team as sub. Exceptional players ofc always get fast in the A team but how often do you see players from 18 age with low stats joining the A team.

What about this;
Make every team have a so called B team. Players that are younger, less experienced, lower skilled. With this option you can train more yought and have more “real” players and exceptional yought in your main squad and is the limit of 30 perfect. Players with lower then main stat 85 normally don’t get loaned out since they are to crap really :p.

What u can do with the B team is something like this;
- Make the B team play the league games and friendly games u organize
- Make 2 option to choose from, 1) Manage the team yourself 2) Let the “coaches” manage the team

 

September 01, 2009 23:37

287 posts(s)

 

Yes, it is an option, but I think who have a lot of money will make more money because he would buy more players and have a lot of loans players with wage 100% and then sell this players when they get better.

Maybe with this option and less youths per season.

 

September 01, 2009 22:20

4,296 posts(s)

Administator

 

I’ve received a different suggestion to improve transfers, increase (or even remove) the 30 players squad size limitation. This way people would keep more youths and at the same time buy more players, hopefully.