Sorry but that’s kinda condescending towards Grenoble. You are selling him short. There is only 2 point stamina difference between your game and Grenoble his game. I doubt those 2 stamina points would make such an impact. Grenoble just outclassed Sheffield with his tactic. Perhaps the way Sheffields puts his players just works really well vs your 4-3-3 lineup. He might just avoid alot of confrontation with your superior players. Who knows……
Well my over 31 team also didn’t dominated the game against him too, I though having more players in the center would make a diference but seems not, Grenoble on the other hand managed to get a good result with wing players, some of it probably due to SU stamina low levels after so many matches with the same squad…
You are pretty correct in all your observation.
But that’s my point too, this are things that IMO should be fixed to give the game a more natural feel.
-We both love a high tackle team, but passing should matter as much, as should matter all other abilities involved in a player:
a look at the main stats for both teams on avg
Cardiff: 84.7 85.2 85.5
Sheffield: 87.7 75.0 81.7
Clearly there’s a world of difference between the two teams, and yet the least important ability to scoring has made all the difference. If we were to add the secondaries, then there won’t be any place for comparisons at all.
-The goalie is not that bad, but because of whatever calculations and type of shooting that dominates in the engine, he gets penalized on a single low ability. Again, too much imbalance. Also the revers could be said, where a good goalie would dominate absurdly, independently of the strikers he faces!
-It’s also amusing that 3 quality changes did nothing to alter the game even a bit.
-HOWEVER, the main problem here is not the technicalities above, but the very logic of the game:
1. Tactics wise, Sheffield should have suffered mightily, not dominate like it did. A long team, no midfield, 4 concentrated strikers and so on.
2. As I mentioned previously, the nonexistent role of Foreman was barely noticed on the pitch, which makes the high efficiency of Sheffield even more baffling. It’s a testimony of the one-dimensionality on which the engine bases its performance. Sheffield didn’t win on luck, it was an utter domination!!!
See you found your keeper, let me use your post to advertise mines still :D
Two great keepers for sale, both still improving but already great keeping and speed skilled (most important ones). I was improving 3 keepers to make sure one of them would be good enough to replace Borges but it seems they all can be as good as him, lucky me its time to make some money :D
Prices wont change much because this are top quality keepers, the kind you need if you’re thinking of fighting for the big leagues, the kind you wont find elsewhere too…
http://www.rubysoccer.com/game/team_players/175
It seems a renovation is going on. He sold all the old players (29+) and he has actually kept the best players, which are quite young. He might risk getting fired because of the results, but the idea is not bad and he’s got a good core for the future (your investment of the future) :)
Any thoughts why the present manager in Académica (Fast Ticker) is selling all the best players?
i get it very much, i dont understand why its not part of stock game. it doesnt shock me you cant grasp that
Sunderland AFC
lol ^ ??
Sweden would be a good idea yes, since there are a lot of Swedes active on online browser games (or at least in my experience).
man daytrading players should be not allowed, it’s bad for the sport! :)
/BK
same as the stats window, it’s awesome..
Yes, Gabriel, add Sweden soon, top 2 divisions please!! :)
/BK
Just realized we’ve already got Sweden a while ago. Of course you can give your own suggestions, but that’s up to you.
Cheers.
90 keeper 28
year old price dropped to 12m or highest bidder :)
I think 200 is a good number, but the more the better. I need to verify which countries were supplied. We do have all name lists from ManagerSim, but apparently they’re not very accurate so any help is appreciated.
Regarding the order / priority, I suppose the order you mentioned is good: Denmark, Croatia, Poland and Sweden. Thanks a lot!
Thanks ghuardian. We do have both implemented here:
- minimum value is 25% of estimated value (10% if player is more than 30 years old), maximum value is 3 times estimated value
- there is a limit of 1 operation between 2 managers per season
I wish we improved faster than we do, but we’ll not let them win :-)
Cheers.
welcome! this forum has been on fire, i am currently on vacations, but glad to see the activity here!
Hi,
Celta of Vigo, from Galicia, northwest Spanish corner. I would love to see some Deportivo A Coruña fan here, this year we recovered the derby!!!!
From international football, for our proximity and neighbourhood, I have a special feeling for Porto and Sporting Braga from Portugal, and also for Benfica and Sporting Portugal, or Arsenal from England, Rome from Italy, and Hamburg, Schalke 04 or Borussia Dortmund from Germany
Hello,
Idem as Molinari, but 1 year after. I tried some other days to search a managersim-alike site, but I never found this great place.
I was Lech Poznan and Le Havre in Eurotest the last couple of years, and Zenit in Slowtest.
I’m glad to see a bit of the old MS in Rubysoccer :)
OK, so sorry, I speak too fast, :)
I saw improvements similar to these. I saw maximum value of 3 times player value, but, minimum value?
Well, this is not the topic to the discussion. But I think, returning to the big example, managersim did not create its performing in a little time. It seems Rubysoccer improves itself quite fast, so I think anti-cheats strategies will be implemented shortly as new cheating modes could be discovered. I trust it.
Please, do not let them win. No one would enjoy, nor us nor them.
Greetings
OK, one question.
The list of names and surnames, how long at least it should be? Don’t know, a minimum of 100 names and surnames? 200? 50? 500?
I’m thinking in providing some other European league, kind of Denmark, Croatia, Poland or Sweden. I though about Scottish, but it seems it has been provided.
So, how long that list? Anyone that provided another league could tell me something?
Thanks
When I saw the result I though you had given up the cup to fight for the league :P
The result is quite unrealistic and this 4-2-4 tactic may be usefull for the admins to improve the game engine in the future but there are some factors to be considered to explain the result… IMO still wont explain a 5 goals difference but that could be luck playing against you…
a) your keeper is not that great yet and, as all your team, suffers from the away disadvantage, IMO a weak keeper explains almost every weird result we see in the game, for a team to have consistent resusts in RS must have a really great keeper
b) passing skill has very low importance in the match engine, any team with 70 passing average can get a 90% passing accuracy so it explains how SU low passing defenders made so many good long passes.
c) the defenders playing as mids is something I’ve been using and getting good results too, usually I use DM or mids with great tackle but many defenders can play great too in home matches, that Jason Watts helped the defense a lot in the side where you had more attackers
d) 2 of the 4 SU’s strikers played -1 positions, they probably tackled your mids many times and you can see both made many successful tackles, as all his team did…
2 good youngsters for sale:
Evaristo Bustamante – a 23 y.o. goalkeeper who is still growing.
92 gk and 93 speed
http://www.rubysoccer.com/game/player_info/192793
Roberval Teles – a 25 y.o. 99shooting striker who is also still growing.
http://www.rubysoccer.com/game/player_info/185463
Prices are negotiable.
Sheffield United – Cardiff City 5-0
4-2-4 formation 3-5-2
50% possession 50%
20 shots 17
17 shots on target 14
88% accurrate passes 93%
69% effective tackles 53%
1 corners 4
5 offsides 1
6 fouls 8
http://www.rubysoccer.com/game/match_report/1561116
Looking at the stats, it seems quite a balanced game and that makes score looking a bit out of place, but that’s far from being my problem.
It’s the second season SU plays with 2 defenders as wingbacks in midfield, which is the case with their 2 mids in the 4-2-4 formation, Foreman and Watts respectively.
From the tactic, the 2 mids/wingbacks, pull inside the center whenever the opposition gets the ball. From there, one of the 6 D’s makes a tackle, collects the ball, huffs it forward to one of the 4 strikers, who then dribbles all the opposition defense and their grandmas goes to score with a knife in butter type of ease.
Three simple steps
Tackle – Huff forward – Run & Score
But there’s more to the genius behind such simplicity: Apperantly, because the opposing team has practically no midfielders, my three moronic defenders, finding the empty midfield in front of them, forget their defending duties (Despite having 4 strikers to watch for) and rush forward, leaving my own half at the mercy of the opposing strikers. It’s enough to see that each of my defenders have made at least on shot on goal, and basically accounting for half the shots my defenders have made all season.
Purely from a tactical standpoint, we have a 6-0-4 formation obliterating a 3-5-2 formation. And Cardiff has (to my understanding)one of the top midfield in the world. In an Ollie and Benjie fashion, the Cardiff midfield gets annihilated by simply passing the ball “over” the midfiel
Anyway, some interesting technicalities.
-If I am not wrong the Ds playing as Ms, lose about 3 pts per skill, which is a lot:
Original Foreman Skills 82 75 73 87 89 74 84 Avg 81
Playing in midfield Skll 79 72 70 84 86 71 81 Avg 78
Original Watts Skills 91 69 73 86 91 89 90 Avg 87
Playing in Midfield Skll 88 66 70 83 88 86 87 Avg 84
-Both players are horrible passers
-Only Watts has any value as a tackler, Foreman is simply a mediocre player on all accounts
-Indeed, from personal stats, Foreman has only one successful tackle to account for on two attempts. No passing, no shooting. Basically, Foreman was not on the pitch, meaning I lost 5-0 to a 10 men team.
-There’s a equal possession even though Cardiff is by far a better passing team, with an average of 10 passing pts higher (A universe away), but most importantly, they have no midfield.
So, I am a bit baffled.
This is not RL, far from it, but are we not trying to emulate as much as possible the RL game?
Once we just concentrate on the fact that this is the game, and numbers are the rule, then:
WHAT HAPPENED?
BECAUSE
IT SHOULDN’T HAVE HAPPENED!!!
Losing against a team that is might inferior in all but two skills: Keeping and tackle (by 3 pts)
Against a team that practically had only 10 players on the pitch.
Why am I playing this game, if there are no rules to it, no principles on which to rely on? Of course i can put a different tactic to beat that same Sheffield team tmrw, but the point is that, simple as the air I breath, that that tactic had no point enjoying and sort of success, let a alone a 5-0.
It is tiresome dealing with such randomness, and that is a huge understatement.
The way I see it:
- The tactic used could be quite sound with the right players. It’s not the case with SU, with those two Ds completely out of sorts, and a shitty team overall!
- In addition, 424 such as United’s is not a possession tactic, the stats are again out of sorts. (this a more complex argument, but it’s too friggin obvious in this case)
yeah, scouting function is awesome :). You just need to know how to use it :)
It worked in Chrome.
I checked with FF again: didn’t work there.
Back to Chrome: suddenly there it didn’t work either.
Logout, Login with Facebook, Logout, and it worked in Chrome again.
Strange….
no, it’s very good, come on..
Hi everybody,
I remember in managersim I was playing in a slowly matchs-per-week modes. I don’t have too much free time, and Mediumticker is a bit fast for me. I’m standing, and I’ll do, loosing 2-3 consecutive days of seing the team (with its results consecuences).
¿It would not be possible to create a Slowtick mode? Simply, 1 or 2 ticks per day.
OK, about cheating in transfers, I think there would be two reasonable measures:
- make a logic to calculate minimum and maximum value asked or offered for a player (specially important the minimum)
- in managersim there was a limit of 3 operations between 2 clubs per season (including loans and players included in some transfer as part of the payment). It is reasonable, in real life it would be hardly to find more than 3 operations between clubs in a season