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September 02, 2011 23:27

7 posts(s)

 

I think if him did this with bayern… the great hertha is in serious problems

 

September 02, 2011 23:13

340 posts(s)

 

Mind that in real life, clubs are in huge debts and that is ridiculous.
Making the perfect balanced economy in a game like this is a very hard task.

There are some things that can be done but you can never have a foolproof method to stop cheaters entirely.

When I was making my footie sim games, I spent lots of time thinking how to make it harder for cheaters to try to cheat.
That is simply a different topic, we should not mix it up with suggestions and game content improvements. I still have some ideas to make it harder for the cheater to engage in cheating, but his is a topic about transfer windows and more money being generated to smaller clubs.

Transfer windows is good idea, if you do not have enough time to play, who says you have to trade 20 players/season to win? And also there are different dimensions with different update frequencies.

Idea 2 is not realistic at all. If you know how it is in real life clubs, you know economy is a very tough thing specially in some countries. Giving smaller clubs more money simply like that is not enough. I think smaller clubs should get something else instead. They should get slightly better youths, and by that mean greater number of potential stars, while the best clubs could still get those star/superstars.

I think the core of these types of games is the players, and a better model of generating, developing and re-generating players should be the main priority and build everything else around that.

BK

 

September 02, 2011 21:32

803 posts(s)

 

Who knows what he’s thinking, he’s here since almost ever and we tried to explain to him it doesn’t matter the amount of money because there is no connection with the real life money. He cant understand that if there is 100Billions in the game and a player is worth 50M, than with 200Billions in the game that same player is worth 100M…

 

September 02, 2011 20:54

639 posts(s)

Donator

 

80M British pounds. This is 91M euro, 130M dollars or 12209M Kenyan shillings.

Anyway, what were you thinking, that soccersim dollars and British pounds are the same?

 

September 02, 2011 20:10

828 posts(s)

 

so agian people let cheaters scare them into not bettering the game opinion. 2 windows

if gaberial wanted to stop cheating so bad then why not have a system in the game WHERE 10-15% above est value is the highest you can put a player on sale. i mean really this shit is getting fuckn ridiculous ( prices) 80m was the most expensive transfer ever in football in real life. and that isnt even challenged for its number 1 spot get back to realism for fuck sake 2 windows

 

September 02, 2011 19:40

803 posts(s)

 

If you haven’t notice both selling keepers just improved their speed. Paiva improved 1 point, Delcroix 3 making 100 speed :D

Many offers have come but no one seems to be willing to pay the prices I ask, I admit they have high prices but the fact is you wont find keepers like this at the market, they are listed for teams that fight for everything and want to continue fighting, if you don’t plan to do that don’t need a keeper like this, there are many weaker ones for a much lower price…

 

September 02, 2011 18:11

678 posts(s)

 

No Hertha manager has lost intrest in Rubysoccer for quite some time now.

Let’s hope the new manager doesn’t waste his money. Hertha always claimed to have almost 1 billion in his account…..

 

September 02, 2011 18:03

32 posts(s)

 

Could it be the vacation mode problem again?

If so, something should be done. Just doesn’t seem right to see so many long time managers fall from their teams like that.

 

September 02, 2011 15:48

116 posts(s)

 

Why Felipe Santos is a team destroyer?
He played 24 seasons with Bayern Munchen.

 

September 02, 2011 14:14

340 posts(s)

 

Either is good from a game experience point of view.

BK

 

September 02, 2011 14:11

120 posts(s)

Donator

 

Please Admin. DO NOT ALLOW Felipe Santos to destroy Heartha. he did that many times, he takes great teams, leaving then just with 15 players,,,,,,, this guy is not good…..

 

September 02, 2011 13:07

803 posts(s)

 

The real question is what happend with Philipp Leibeck, he was kicked out of Heartha for inactivity, that Felipe Santos team destroyer is now preparing to shatter another team apart lol

 

September 02, 2011 12:24

301 posts(s)

 

I have to agree with filipe. Introducing a transfer window will prolly make the game more frustrating for new GMs…
As such, it might prevent some cheating, but I assume cheaters will just time their cheating ways with the transfer window…
Considering the amount of transfer that will be going on during these windows, it will be hard to detect cheaters…
I mean, its easy to create an account for a few ticks before a window, then just leaving or quitting right after the window is closed…
IMO I don’t think it will reduce the amount of cheating… maybe it might make the life of our admins more difficult to try and detect cheaters…

 

September 02, 2011 11:51

803 posts(s)

 

As so the transfer window is, a manager staring a team from zero would need to be online every turn on that window or he wouldn’t do much… Perhaps here we should not reproduce the real life model, I would have no problem with a transfer window but new guys don’t spend as much time in the game as we do, and If they can’t make transfers at most of that time probably wont be so motivated…

 

September 02, 2011 11:25

15 posts(s)

 

5 transfers per team is low for new managers, that can be a huge problem for getting new managers in.

 

September 02, 2011 02:11

301 posts(s)

 

Montreal Canadiens! Go Habs GO!

 

September 01, 2011 23:02

639 posts(s)

Donator

 

Check the detailed history. The club has a lot of money now, I suppose he will buy good players later.

 

September 01, 2011 20:41

1 posts(s)

 

What’s happen??? Only fifteen (old) players… it’s curious…

 

September 01, 2011 20:30

7 posts(s)

 

that’s it… 20 turns per window… and to be more serious… five transfers per team

 

September 01, 2011 19:43

828 posts(s)

 

2transfer windows per 144 ticks, off season and mid season

 

September 01, 2011 09:57

803 posts(s)

 

The problem here is that not everyone comes to the game every day as we do, we should only try this with a large transfer window or many managers would be out of the market getting it even harder to deal. About the inflated prices I think we should let the market work, if people feel they can sell those players for that price let them have it, if they really want to sell they will have to lower it, don’t see any need to change anything there, we just need to be careful with cheaters, the big ones are identified already but there are many others out there…

The increasing ticket sales would not have the effect you predict, big teams will also benefit from it and there would simply be more money in the game but the difference between big and smaller teams would be the same, if not bigger as we know bigger teams usually have more experienced managers who would invest that money better than the smaller ones…

 

September 01, 2011 08:02

639 posts(s)

Donator

 

Introducing a transfer window would certainly create some problems. It doesn’t solve any problems, as far as I see. Neither does it make the game more fun: on the contrary, I would say.

 

September 01, 2011 07:33

678 posts(s)

 

perhaps knowing you only have a “small window to sell”, it might force certain managers to ask market conforn prizes instead of the very inflated ones we see now….

 

September 01, 2011 07:04

299 posts(s)

 

It’s a very nice idea, i would certainly love to try it. It could make the player movement part of the game a lot more challenging and attractive :)

 

September 01, 2011 05:57

828 posts(s)

 

August 31, 2011 22:47

7 posts(s)

 

I would suggest that you create a period for the transfer occurred.

As in European football we could have a window at the beginning and another mid-season.

I would also suggest that revenues from ticket sales doubled making the poorest teams could get more revenue to invest and thus balance the game.

 

August 31, 2011 20:31

340 posts(s)

 

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August 31, 2011 17:44

24 posts(s)

 

Thnks, I think this will be important for this project sustainability.
For example, HP is going to stop manufacturing or selling PCs, so mobile platforms (phones, tabs, iPod and similars) are going to be cheaper and really more popular

 

August 31, 2011 16:41

609 posts(s)

 

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August 31, 2011 15:29

14 posts(s)

 

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