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November 11, 2012 19:02

639 posts(s)

Donator

 

I think it’s a good change. Now you have to actually care about wages. Who cared about wages before the change?

“what about teams that are in lower divisions and a player is asking 100k as a wage but the board will only allow 60k then that team will loose that player, not all the teams are billionaires, "

is a good argument for the change, actually.

 

November 11, 2012 07:28

20 posts(s)

 

I personally do not think doubling wages is the way to fix this, there could be other ways, (better coaching structures, stadium upgrades, travel charge for away games, etc) but not player wages, what about teams that are in lower divisions and a player is asking 100k as a wage but the board will only allow 60k then that team will loose that player, not all the teams are billionaires, (my account, Money: $1,901,075,455 (excellent)). I have raised lots of money by selling players, I have given up results and focused on developing young players and selling at decent prices. I just think that wages are getting crazy now and if thins continues then no team will be able to make any money when they sell a player because by the time someone sells a well developed 25 yo, the investment in wage for that player would be too much a player makes 70k for 3 seasons (= 10M in 3 seasons) next renewal comes and the player asks for 140k for the next 3 seasons (= 20M for the next 3 seasons) you just invested 30 million in developing that player, and then guess what, you sell that player and you have less profit that what you think. Now just imagine if a team has 11 players that he has developed (or purchased ) that team will have to gather 300 Million in 6 seasons just for player wages. Do the math, it does not make sense to me.

 

November 10, 2012 12:19

23 posts(s)

Donator

 

I agree with Dirk

 

November 09, 2012 21:33

637 posts(s)

 

My goalkeeper asks a wage of 107k. His previous wage was 62k. I agree something had to be done to balance the economy but to almost double wages is the right solution? At the moment it looks like it but in the future?
We will only loose cash in the coming seasons. I’m hardly break even after a home and away match now. After 2-3 seasons most teams would have to sell players to avoid bankruptcy. Charles, selling players for 2-3-4 Million doesn’t make a difference if you have to pay 60M and more for a good player.

 

November 09, 2012 21:28

23 posts(s)

Donator

 

I think that this increase of salary is too important. One player ask me a 50% increase, he is 31 and already has a very good salary (70k…). I think that in few years some huge players will ask so big salary that nobody will affort it. In any case not the team from small country without good young players to sell.

 

November 09, 2012 20:35

28 posts(s)

 

Are the wages really doubled or is it more something like +20k or +30k per wage ?
If the wages are doubled, I’m afraid having currently players with 50k as wage, will they ask for 100k next time ?

Is this rule applied for all managers or only managers with too much cash ? :)

 

November 09, 2012 13:03

301 posts(s)

 

I haven’t checked, but it means you’re prices are too high. I sell players to CPU for 4-5-6mil, sometimes around 10-12 mil. Those are fringe players that i sell for that much. The top players are the ones that really bring in big wads of cash, but nonetheless, selling those lower average players for 2-3-4 mil really does bring up the piggy bank. I had over 750mil at some point with alavez simply by keeping a couple of roster spots open and promoting all my youths and selling them right after their promotion.

 

November 09, 2012 12:29

828 posts(s)

 

havnt had the comp buy anything from me this season

 

November 09, 2012 12:18

301 posts(s)

 

I agree with dimitri.
the only real way of making money in Ruby is by selling players. Now that the CPU actually buys players from us, it really is the best option.
I understand the economy of the game is flawed, but we’re way too deep into it now where a 1 time solution will fix every problem…
Buy low, sell high. Just like the stock market. You’ll need to learn to sell that 1 guy that everyone wants… or at least that the computer wants.
I’ve bought guys for 10 mil, but after 3-4 seasons, i’ve turned around and sold them for 60mil or more just to make money… heck, i sell players that aren’t fully grown yet just so that human managers don’t buy them. :P The cpu buys now, take advantage of that. it’s your only chance for survival especially now that wages have essentially doubled.

 

November 09, 2012 10:09

639 posts(s)

Donator

 

Either cut expenses or make more money selling players, I’d suggest (I use a combination of both).

 

November 09, 2012 02:45

828 posts(s)

 

with a game at home
Income Expenses
Tickets $614,250 Player Wages $437,047
Players Sold $0 Players Bought $0
Contract Break $0 Contract Break $0
Improvements Cancelled $0 Improvements $0
Merchandise $289,920 Ground Maintenance $81,018
Sponsorship $70,535 Staff Departments $481,500
Departments Downgrade $0 Departments Upgrade $0
Total $974,705 Total $999,565
Profit / Loss: $-24,860

 

November 09, 2012 02:44

828 posts(s)

 

Tickets $0 Player Wages $444,047
Players Sold $0 Players Bought $0
Contract Break $0 Contract Break $17,650
Improvements Cancelled $0 Improvements $0
Merchandise $256,143 Ground Maintenance $86,155
Sponsorship $75,315 Staff Departments $481,500
Departments Downgrade $0 Departments Upgrade $0
Total $331,458 Total $1,029,352
Profit / Loss: $-697,894

 

November 08, 2012 23:37

639 posts(s)

Donator

 

I suspect the formula is simple btw: if a player would ask for 10k before the change, he asks for 20k now. So in about three seasons time, the money spent on wages will be doubled.

 

November 08, 2012 23:32

639 posts(s)

Donator

 

Yes, that was with one home game. Two weeks before that: Tickets $1,297,855 (two home games I guess).

And a ranking graph or something like that would be a nice feature, yes :)

 

November 08, 2012 20:48

301 posts(s)

 

Dimitri, to confirm, this is a “normal” week where you have a home game correct? If you have no home game that week (from div, cup or int game) then your ticket sales would be much lower.

I also wanted to ask the admins: Do you guys have plans to put in a “Season Form” in the Forms tab? This way we can view what our positions were over the course of the entire season.
I know ruby used to have it and i used to love that feature. I used to be able to tell that 2/3s into the season, my team would start sucking LOL

 

November 08, 2012 20:13

639 posts(s)

Donator

 

Happened to me to, for example a 33yr old who asks to double his salary.

But I guess it’s a good change, so that we have to be more careful with spending money.

 

November 08, 2012 17:54

7 posts(s)

 

Well the negotiations are extending more than expected… but I only have 80 millions (if I pay 30 for this player my capital will be 50 or less) and he’s asking for almost 45 k per week, even he asked for 46,800 at the beginning… but it’s a hard negotiation. That means around 2,35 millions a year for a 30 y.o. player.
I guess that change should be based in the incomings, stadium size, type of division you are playing and baremos of economy… not based in the amount of cash we have. I’ll refuse that negotiation because my economy will resent the enough to not be available to renew some of the rest of players.
45 k for y.o. player… 34 k for a 26 y.o. player (skills 80+) is crazy.
I really disagree with some points of this disbalanced “greed feature”, cause I don’t manage one of these teams that have “lots of money to spare”.
I guess it’s a good change, but it has to be reviewed to sharp the causes that take the players to ask for a wage improvement.
My humble point of view.

 

November 08, 2012 16:40

639 posts(s)

Donator

 

What is your income and expenses in a normal week Davison? For me:

Tickets $849,090 Player Wages $387,965
Players Sold $0 Players Bought $0
Contract Break $0 Contract Break $0
Improvements Cancelled $0 Improvements $0
Merchandise $228,333 Ground Maintenance $86,545
Sponsorship $237,397 Staff Departments $300,000
Departments Downgrade $0 Departments Upgrade $0
Total $1,314,820 Total $774,510

 

November 08, 2012 16:37

639 posts(s)

Donator

 

In the announcements Gabriel said “Lots of teams have money to spare…players might as well get their cut! Don’t be surprised if players start to ask for more money when you negotiate contracts, it’s only fair they get a raise due to inflation.”

Though 34k is a lot… but you can always try to offer less.

 

November 08, 2012 14:50

7 posts(s)

 

Well I recently have been trying to renew contracts to some of my players and I have received crazily high wages request from them.
For example: a 26 y.o. player who had a wage of 10600 and had improved minimally later, asked me 34400 as a wage requirement(?).
I’m trying to buy a 30 y.o. player who’s wage is 20630 (I’m the only buyer so there’s no wage competition with him), but in the middle of the negotiation rejected my offer of 23500 and asked me 44800 per week as wage.
I have never paid those amounts so I would like you to tell me, if somebody knows anything about this, if it’s a bug or it’s a change applied to the wages politics.
Thank you.

 

November 08, 2012 11:03

828 posts(s)

 

yeh big stadium income increase would be more logical for those whom spent the money to get it. ( not inherited )

ive only managed one team on this game and i think its shocking how i have yet to become the trillionare that ppl speak of most ive ever had was 200m and that was spent on rebuild now im 40m

 

November 07, 2012 05:22

4,300 posts(s)

Administator

 

Lots of teams have money to spare…players might as well get their cut! Don’t be surprised if players start to ask for more money when you negotiate contracts, it’s only fair they get a raise due to inflation. I know, this will not fix the economy and we won’t forget other related issues ;-)

Cheers

 

November 02, 2012 08:41

296 posts(s)

 

MC+1 with that kinda shooting is always gonna score goals, i had similar with Walter Iguarin for Colombia! In that position he scored alot..

 

November 01, 2012 13:41

639 posts(s)

Donator

 

I don’t remember where he played in the past, but in recent years he playes MC +1, which seems a perfect place for him.

 

November 01, 2012 10:57

803 posts(s)

 

There is no reason only if you changed tactics or made him play another position. Also he probably started to play better in away matches. We have no morale or form in the game yet :D

 

November 01, 2012 08:37

639 posts(s)

Donator

 

With full skills he was a sucky player, he only started playing well while he was losing skills! I have no idea why he is so good though, I can only guess.

 

October 31, 2012 18:30

803 posts(s)

 

He still looks a great player to me, can’t just imagine when he had all the skills…

 

October 31, 2012 13:13

299 posts(s)

 

97 shooter for sale, 24 yo, at Lokomotiv Moscow

http://rubysoccer.com/game/player_info/299005

 

October 31, 2012 00:21

296 posts(s)

 

I remember the name :-) ruby soccer is always improving, although slowly since everyone is old now! Welcome

 

October 30, 2012 23:46

4,300 posts(s)

Administator

 

Welcome Daniel! Me and Danilo used to play ManagerSim as well, that’s why the game has many similarities with it. We had been planning to create our own game for a while before MS came to an end, which sped up things a little bit.

We used to be more active regarding game improvements, but as we got older and busier things got slower. This doesn’t mean we’ve abandoned the game and we are aware of issues such as game economy as you’ve pointed out. Let me stop right here before I change the subject of the topic.

Welcome again :-)