huge price drop. coaching says his tackle will hit 99-100
https://goalfc.net/game/player_info/1211833
Name:Bruno Sampaio
Class:
Age: 20
Nationality: Portugal
Club: Barcelona
Previous club: Estoril
Estimated Value: $2,265,641
Attributes
Position: D
Side: RC
Keeping: 35
Tackle: 86
Passing: 62
Shooting: 72
Speed: 88
Dribble: 75
Control: 72
Header: 79
Stamina: 100
Traits
Pressure handling: Good
I’ve seen an uptick in injuries this season… is it just me?
I feel like i’m getting an injured player almost every 2-3 ticks if not more often…
I need money really badly and am selling my best player. Attack/Mid, he can play anywhere and be successful. He’s a late bloomer, only became a superstar at 29 years old, he will be good for another 5-6 seasons. He has 90s across the board check him out!
https://goalfc.net/game/player_info/869578
Name: Raúl Sacedón
Class:
Age: 30
Nationality: Spain
Club: Zaragoza
Previous club: -
Estimated Value: $59,041,762
Star status: Star Level 6 (New player hiring bonus)
Attributes
Position: AM
Side: C
Keeping: 37
Tackle: 72
Passing: 91
Shooting: 93
Speed: 90
Dribble: 93
Control: 95
Header: 90
Aggressiveness: 71
Stamina: 99
Traits
Pressure handling: Good
Good trait: Less likely to get injured
Bad trait: Plays worse when playing on second half only
heatmaps are giving server error since the name change yesterday.
thx :)
charles
https://goalfc.net/match/heatmaps/6441047
Hi admins,
Is it possible to add a filter on team player pages such as “G only” or “A only” or “D only” or perhaps a combination of sorts?
Shouldn’t be hard to implement :)
I would gladly accept an average column even though there is no space! :)
does playing friendlies increase a players morale?
Hey guys,
I already have a great young keeper, don’t want to have two great CL quality keepers on my team, can’t be selfish. :p
Anyone want to put in a bid for him? His current salary is 30k, please be sure to offer at least 40-45k.
Celta De Vigo
Age: 28
Nationality: Spain
Attributes
Position: G
Side: -
Keeping: 100
So the amount of stars a player gets is strictly based on how well he performs on the field?
Which means I can have a 95 average player, but if i don’t use him properly and he only scores 3 goals per season, his star level will be low?
I agree with Dirk, he is a Game Master :)
i’d say probably 144 turns from the date of transaction…
we already have form for the past 6 games, but i think season form is something that should be implemented as well. Shouldn’t be too difficult… :)
this way, we can see graphically (if possible) what position we had at certain points of the season…
weird, mine still works without any problems…
but i agree with dimitri, if we can average stats incorporated in the game, it’ll be that much easier to let go of estimated value column…
bug is back :)
hey guys,
i want to check out detailed history (to see players picked up and dropped etc etc) on a teams page, not working.
I would like to see much more accurate reports at the cost of the amounts of times we can scout per season.
IMO quality is better than quantity…
does anyone agree with this? perhaps limiting scouting to 10 times per season or something, but get much more accurate results would be better than being able to scout every turn but get much less accurate results…
honestly, until it was REALLY DIFFICULT to get to scouting 10, then i don’t think current scouting should change.
its so easy to get to 10 scouting now that all teams that are at 10 scouting will probably get a really big advantage over other teams… thats not fair nor balancing the game in my opinion.
when its really tough to get to 10 scouting, then perhaps it should be 90% accurate cause it would have taken time and effort to get to it. as soon as scouting as available, i bumped it up to 10 right away…
don’t forget, we have to assume that the older a player gets, the more accurate the stats CAN be (provided scouting is at 10).
it would be boring if every report gave a perfectly accurate report… what would the point of that be? in real life, we can’t know for sure if a player will hit their full potential or not…
I think perhaps a color coded addition based on scouting level could help GMs out.
How about color coding the accuracy of a specific rating?
for example, red means not accurate, green means partially accurate and blue means very accurate?
I guess its another addition to the current scouting system that can help improve the quality of the scouting feature.
It can be up to the players to remember which rating was accurate and which wasn’t… I guess it CAN be the same feature as it is now but at least it will allow players to visually see which ratings aren’t really true and which ones should be remembered for the future…
admins can either make the color coding static (meaning only 1 blue max per report) or add more randomness to it, 1 report could have 1 blue and another one can have 2 blue ratings and another 0 blue ratings…
these are just ideas i’m throwing out there, not sure if its complicated to implement or not…
not a coincidence! most of us are from the soccersim community :)
game admins were tired of waiting for SS to come back up so they started their own soccer simulation game.
thank goodness for them!
I agree with DD, more randomness on a per player basis would be pretty good :)
since admins are saying that scouting is not 100% accurate, i’d like a bit of clarification on something.
so far i’ve noticed scouts under predicting ratings. Does this mean they can also OVER predict ratings? i assume yes but would just want confirmation.
ive been scouting the shit out of all my players every turn :)
some interesting results
I have to admit that player moral and star system can’t come soon enough. it would definitely add more variables to the game so we can get this market going again…
i have to admit i spend little time in the game now. i log in a couple of times a day to check my players growing but thats about it…
I have to say Danilo, these new and improved ticks times are quite impressive :)
15minutes for a full tick 1/2way through the season! now i can get on about my business faster than ever! thanks :)
i tried it and it works. you need to tap the players icon not the name for it to work.
hi danilo,
tick seems to be stuck at 5% and its been about 30 minutes or so that its stuck at 5%…
great news danilo!
I think the admins have other stuff in the works. Instead of completely changing the game in 1 shot, it seems they are taking a slower approach to implementing every change and seeing how the game (and managers) react to the changes. I’ll agree that the game isn’t in a state we want it to be in right now but its safe to say that i think we’re striving for a longer term goal here on the admins part. The game was unchanged for so long and now that they are making changes (which some of us have asked for) we are complaining once again. This is just a transition phase and once its all said and done, i’m sure we’ll all be happy with the end result. Great job admins!