Recent Posts by Gabriel Cesario

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December 01, 2008 11:03

4,333 posts(s)

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The bug should be fixed.

Cheers!

 

November 30, 2008 22:44

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The match Hertha Berlin x Recreativo Huelva on turn 122 was played again because Hertha’s formation for the original match was not the intended one due to some weakness related to setting up the formation in the fixtures screen. I can give more details if anybody wants. Please make sure that when you change your default formation from A to B you check the formations assigned to your matches in the fixtures screen so you won’t end up using B where you wanted A. We’ll fix it as soon as possible. If you never changes your default formation you don’t need to worry.

Cheers!

 

November 29, 2008 11:59

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A manager is fired for bad performance only if the best applying manager is better ranked than him. The Board wouldn’t want a worse ranked manager to take over the team ;)

Cheers!

 

November 28, 2008 10:36

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There is a more complex calculation behind it, after the upgrade you should have enough money to be in a regular financial situation, already considering the new maintenance cost, otherwise the board won’t let you do that.

 

November 27, 2008 11:34

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There is not time limit, your money is the only limit. If you’re not able to upgrade right now is because it’s too expensive for you at the moment. In the game help you can see the costs for all departments:

http://www.rubysoccer.com/mediawiki/index.php/Staff_Departments

Cheers!

 

November 27, 2008 11:33

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The reason for not having the group phase is the number of teams. We’ve had suggestions to add a group phase even with this small number of teams. We may do that, but we will for sure when we reach 32 teams on CL. Same for Libertadores and Sudamericana.

Cheers!

 

November 27, 2008 09:22

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I’ve seen that happen in the past, not sure how though, it’s not common.

 

November 26, 2008 22:36

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Administator

 

Enjoy the brand new Hall of Fame screen! It is accessible from the trophy icon in the top menu.

Cheers!

 

November 26, 2008 21:54

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What I believe happened is that he hired some not so good players from free transfer and developed them with a very good coaching department, not that he spotted good players. I believe that because if the players were already good when they were hired they wouldn’t accept such low wages. Anyway, we’ll do what we can to make sure no cheating is going on. Soon we’ll have more automated tools to help us with admin stuff.

Talking about good stuff, thanks for the praise, we have a new screen coming soon :D

 

November 26, 2008 18:36

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I know who you’re talking about Danilo, but I don’t think he’s a cheater. In my opinion he’s just applying his own strategy to build the squad, and it’s working so far. Thanks for bringing it up anyway, we must keep our eyes open ;)

Cheers!

 

November 26, 2008 18:33

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We haven’t changed anything yet. Analyzing the last 18000 FastTicker matches we found out that home teams won around 8000 times, which doesn’t seem too much. We can still change that for next season and give it a try.

Cheers!

 

November 26, 2008 14:35

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Thanks Bruno, I’ll give you more details by email.

 

November 26, 2008 14:34

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We’ve had problems on last tick and had to run it again manually, that’s why some players cards were not cleared. I’ll clear all red cards manually.

Cheers!

 

November 26, 2008 08:56

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I’ll have to free transfer him again Nuno, I can’t simply change his wage, other teams may have offered more than that and would have hired him instead of you ;)

Cheers!

 

November 25, 2008 09:00

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Administator

 

You guys…be careful with your little brother next time, if someone had already taken your team it would be unfair to put you back, but fortunately that was not the case ;)

Cheers!

 

November 22, 2008 08:50

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Administator

 

The star system should make merchandise better. We can add that after we’re done with the current enhancements package.

Cheers!

 

November 22, 2008 08:49

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Administator

 

I do remember that. It’s on our coming soon list as “Players should lose some time between receiving the ball and shooting”

 

November 22, 2008 08:49

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Oh boy…it’ been a while since the last time I’ve seen a number of youths bug…well, we’ll have to figure it out.

Thanks Alban!

 

November 21, 2008 17:30

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Administator

 

We can reduce that next season and see how it goes. Our initial idea was to make the advantage vary according to the attendance, but it could unbalance things even more. I haven’t realized there was such a big difference between home and away matches :)

Cheers!

 

November 20, 2008 19:27

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We’ll try to come up with a solution for that guys, I won’t promise anything, at least for now ;)

Cheers!

 

November 20, 2008 08:01

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Administator

 

Your last week messages should be recovered by now. There was a mistake in the logic used to choose which messages should be deleted, now I’ve changed that for next tick, hope it works :)

Cheers!

 

November 19, 2008 22:40

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Administator

 

This is not a bug but a matter of changing the words. Stay in position for individual tactics really means play position, in your case it is “act as a +1 defender”, which go forward more often than a 0 defender for instance. Maybe we should change the sentence to make it clearer :)

Cheers!

 

November 19, 2008 11:49

4,333 posts(s)

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Just to let everybody know that I found out what is going on. On the rule Alban posted there is an important detail missing: the board will deduct from your money the value of any open transfer proposals you have, so for instance if I have 8,000,000 and an open proposal of 2,000,000, the board will consider I have 6,000,000 for stadium or departments expansion, and that’s the value they’ll use to check if my financial situation is enough to do the expansion.

This topic was good, now we have one more subject clarified (this needs to go to game help).

Cheers!

 

November 19, 2008 08:26

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Administator

 

From another topic:

If you receive this message it means your financial situation would turn into “bad” or “terrible” as a result of the expansion…the calculation behind this is

factor = your money / (departments cost + player wages)

if factor < 6 (terrible)
if 6 < factor < 12 (bad)
if 12 < factor < 24 (regular)
if 24 < factor < 48 (good)
if factor > 48 (excellent)"

“for example:

money = 8,000,000
departments = 200,000
player wages = 200,000
factor = 8,000,000 / (200,000 + 200,000) = 20 (regular)

If the expansion costs 4,000,000, you’d end up with 4,000,000

4,000,000 / (200,000 + 200,000) = 10 (bad)

 

November 19, 2008 08:25

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Administator

 

Fabrizio, I’ll contact you in-game so we can do a more detailed investigation.

Cheers!

 

November 19, 2008 08:19

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Administator

 

Up and running!

 

November 19, 2008 07:30

4,333 posts(s)

Administator

 

This is not the end guys! :D

Crashes in the middle of the night are the worst, they happened 2:00 AM and 4:00 AM, now it’s 7:30 AM here, let me check what is going on.

Cheers!

 

November 18, 2008 11:42

4,333 posts(s)

Administator

 

Sounds good. I’ll create this enhancement request on our system.

Thanks!

 

November 17, 2008 22:34

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Administator

 

Maybe the amount of required matches could be related to the wage percentage. For instance, if I loan your player paying 100% of the wage I’m not required to use him, but if I pay 50% I must play him at least in half the matches. The numbers don’t need to be these, just giving an idea :)

Cheers!

 

November 17, 2008 16:54

4,333 posts(s)

Administator

 

Player positions on match report now reflect the teams starting line-up. There was some misunderstanding when the formation and players position displayed didn’t match due to individual tactics or strategies. For example, before this change, if a team’s formation was 4-4-2 but at the 45th minute there was a strategy to move a defender to the attack the players position in the match report would make you think the formation used was 3-4-3.

Cheers!