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Youth?

Subscribe to Youth? 5 post(s), 2 voice(s)

 

November 12, 2008 15:40

4 posts(s)

 

Hey hi, sorry if this has been asked before — but how do youth work?

they get trained according to coaching level? How do you promote them? How do you get new youth?

Also — is there a general week schedule so I can know what happens each day?

ty

 

November 12, 2008 19:49

4,296 posts(s)

Administator

 

Hi JadaX, welcome to RubySoccer!

All teams have 6 youth players whose age is somewhere between 16 and 18. At some point you’ll receive a message saying one of your youth players is asking for a contract. After that you’ll have an option to either offer a contract or release the player. If you do not hire the player in 12 turns after receiving the message he’ll leave your club. After hiring or releasing a youth a new 16 years old youth will replace him.

For now players only improve by playing matches, no matter whether official or friendly. The more experienced a player more matches will be necessary until he improves. When he does, the number of skill points he will earn depend on your coaching level. Check our game help for more details on that.

Our season has 144 turns and our week is 3-turn based. League matches happen on turns 3, 6, 9, 12 and so on (some leagues start later), national cup matches on turns 7, 10, 16, 19, 25, 28 and so on and international cup matches on turns 125 , 128, 134, 137, 143 and so on. Wages, sponsorship, merchandise income, all this is paid on first “week” turn (1, 4, 7, etc). Everything else (transfers, loans, renewals, improvements) can happen on any turn.

Hope this helps.

Cheers!

 

November 12, 2008 19:59

4 posts(s)

 

hey Gabriel, thanks for the reply!

For player skills – is there a necessary time limit a player must play in a game? Or the more time he plays..the better his improvement?

thanks for the schedule help..a little confusing right now, but I’ll get used to it :)

 

November 12, 2008 23:32

4,296 posts(s)

Administator

 

At least 30 minutes…in the future the improvement will depend on how much time the player effectively played.

 

November 13, 2008 00:50

4 posts(s)

 

ahh ok

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