Recent Posts by Gabriel Cesario

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May 15, 2009 20:39

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I’ll contact you in game so we can investigate.

 

May 15, 2009 12:49

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14 players minimum, at least 1 goalkeeper, not considering youths and loaned in players.

 

May 15, 2009 12:48

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Hahahaha!
I think DaMaGo is trying to make me work on the world cup idea to prove him wrong ;)
I love this idea, I just think we should replace CL, UC, LA and CS with the world cup, but there is no agreement about that yet.
Anyway, let’s not lose our focus here. I think Alban’s post summarizes what most people I’ve talked to feel: in order to implement this foreign players limit we should change lots of other things. One more thing I’d like to add, if we ever implement this topic’s idea, players will earn another nationality after playing for a while (maybe 3 seasons) in a different country.

 

May 14, 2009 10:40

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Nice post! First of all I do miss nationality in the players list pages, we’ll try to come up with a good place to add it. We were talking about this foreign players limitation yesterday here at work. I like it and dislike it at the same time. I like it for the reasons you’ve already stated. I’m just afraid that this rule would make it harder for smaller countries to grow.
I’d like to have more opinions here, this is a very interesting subject.

 

May 13, 2009 21:46

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I think it is, Danilo. At least I’ve been telling people that it lasts 3 months :P

 

May 13, 2009 16:39

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Hahahahah!
Now, seriously. When a low tackle player tries to take the ball form a high dribble player the chances of a foul are raised. Maybe we should adjust that to make aggressiveness play a more decivise role, it would make sense.

 

May 13, 2009 11:34

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That happens cause most teams use players in the 3 central position only. As soon as we improve the wingers utilization and managers start changing their formations I expect those 3 vs 3 to stop happening so often.

 

May 13, 2009 11:31

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Olá Siqueira,
O que o impede de comprar/pegar emprestado os jogadores do seu amigo não são as mensagens trocadas por vocês pois ninguém as lê. O real motivo é o fato de vocês acessarem o jogo ou terem acessado recentemente usando o mesmo computador ou rede. Essa regra visa impedir que pessoas criem mais de um usuário e façam negociações entre eles. Infelizmente não há como distinguir os casos de trapaça daqueles em que amigos ou familiares usam o mesmo computador pra jogar.
Espero que compreenda

In English: just to clarify for non-Portuguese speakers, Siqueira is asking about the game rule that prevents player from being trasnfered/loaned between users in the same network or pc

 

May 12, 2009 23:42

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Match engine enhancement: when nobody has the ball only closer players or the closest player in your squad will try to get it. No more swarm behavior (everybody run towards the ball).

 

May 11, 2009 21:53

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Bug fixed: penalty shootout was not being stored on match report. It worked in the past but was bugged for a while. It should work for the next penalty shootout decisions.

 

May 11, 2009 21:50

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Hmm, we’ll have to investigate that. It might be tricky to find the problem if we can’t reproduce it here, but we’ll try anyway :)

 

May 11, 2009 16:30

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We are aware of this behaviour and we plan to change it. I’ll put a high priority bug for that so we can take care of that soon.
Cheers!

 

May 11, 2009 13:11

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Does that happen when we restart the server? (usually right before a new post in the announcements topic)

 

May 11, 2009 10:33

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I’m not having any problems, Parag. What exactly is going on?

 

May 10, 2009 15:34

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Looks like CPU teams do not respect the 30 players limit :D
I’ll take a look.
Thanks!

 

May 10, 2009 15:33

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Correct, the stamina you see in the player info page is not affected. What I call match stamina is the measure of how “tired” the keeper is during the match.

 

May 09, 2009 00:02

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Match engine enhancement: keepers lose stamina on hard defenses.
As your keeper perform hard defenses, he will increasingly lose his match stamina and will be easier to beat. After conceiving a goal his match stamina will be recovered. It is important to notice that lots of shots don’t guarantee the opponent keeper is losing his match stamina, if your shots are poor or the if keeper is very good and is not having a hard time defending your shots he won’t be affected.

 

May 08, 2009 10:18

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13 clubs have more than 100M in FastTicker.

 

May 07, 2009 16:30

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Bug fixed: fouls statistics were being counted twice! So when you look to any match report prior to this announcement you have to divide the number of fouls by 2 in order to get the number of fouls that actually happened.
Thanks to Gustavo Nery for finding this bug :)

 

May 07, 2009 16:12

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There has been a change in the tackling behavior that is active for 2 league matches on FastTicker now (check the announcements for more details). I expected the number of shots to drop in some cases. The next enhancement I’m planning is making the keeper tired if he makes lots of hard defenses, making it easier to score then.

 

May 07, 2009 12:44

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I’ll recalculate for all players whose value is greater than 10M.

 

May 07, 2009 11:06

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Done. :)

 

May 07, 2009 11:04

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I can’t tell you the exact number, but the number is really small…even if you consider how many teams have more than 100M ;)

 

May 07, 2009 11:02

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We’re not planning anything soon, lots of high priorities to work on first ;)
Different from you, I’m tired of playing against Brazilian teams :D

 

May 07, 2009 10:57

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Nice. I agree penalty kicks should be easier to score.

 

May 06, 2009 23:57

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Partial tackles enhancement
When your player tackled an opponent he would either take the ball or fail, now there is a third option, a partial successful tackle. If a partial tackle happens your player won’t take control over the ball, he will kick it away from the opponent instead. In that case, he, the opponent or both may lose some time to recover from the tackle.
Please provide any feedback you have in the Improvements Discussion topic so we can adjust this new enhancement if needed.
p.s.: a partial tackle still counts as a successful tackle

 

May 06, 2009 22:16

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Well, as Alban said, there is no need to select the players as the best ones will shoot, in order. I agree you should be able to see who scored and who missed the penalty kicks, we had that in the past but it got bugged somehow :(
@Alban: Are you suggesting we make penalty shootouts more random? Or at least less dependent on shooting skill itself? We could make the player use shooting and control and speed and even aggressiveness! :D

 

May 06, 2009 16:54

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These ratings are still somewhat unrealistic in a few matches, but they’ve been recently improved. I guess it requires a deeper analysis of the match to give better numbers. We’ll have to work on it again in the future.

 

May 06, 2009 16:51

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I prefer Filipe’s list, at least there José Andrade figures in second ;)
Why did I sell Felipe Amaral? Imagine what an attack I’d have if I stil had him :(

 

May 06, 2009 16:50

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Which penalty options?