Too many complains about that, we’ll probably make them recover a little faster.
Fixed.
I got a defender in Beta 2 which has 71 passing( a real star midfielder for my team :)) ) and 63 tackling. I put him as DM
What happened to Beta 1? Is ticking for some time now…
Jorge
also my opinion. I had to play the reserves for 4 or 5 matches because I played a couple of friendly games, slow em down a little
PS this should maybe be in the bugs section
Yep, we knew that one… But thx anyway, we will fix asap.
The mmatch report is trucated when a non-ASCII carcter is printed.
Example:
2 min: The referee shows Barroso (h) a yellow card
25 min: The referee shows Barroso (h) a red card
25 min: A. Lins (a) scores
34 min: T. Assunç
Cheers
As promised, we have some improvements on match.
- More realistic fouls and card numbers. (That includes less chances to get a another yellow card (red), if your player already have one)
- A couple bug fixes
Those changes should bring a good change on matches. But we are still planning a lot of tweaks, stay tuned!
ps: we did not tweak the rating system yet.
no. but if you donate, the entity you believe may bless you. lol
Our Beta 1 tick scheduled to happen 1 hour and 40 minutes from now has already happened. Since no league or cup matches were played I think that won’t cause any trouble. The following ticks will happen in the time they’re supposed to happen.
Cheers.
That is not good Allan, we need to review that. Did he leave in the same turn you received the messages?
Come on people!!! 3 teams left…
lol, ever since this thread has been up. My team can’t score and can’t win.
Danilo ?, did you curse me ?. :)
I don’t know about anyone else but my players lose to much fatigue per game and all my game setting are set on medium.
Even when I bench my players for two straight games they only gain about 5 of those points back.
Something needs to be added here, either slow the fatigue numbers down or add coaches.
a youth player at my team had his contract about to expire so i offered him a new one………. after that i got 2 messages 1 saying he had accepted the offer and 1 saying he rejected it ………….. any way he left the club.
Yep, the player’s club is now displayed in the transfer list, as requested ;-)
i see the club’s player. it’s new!
congratz, good work.
still, we will review the match code. today we will start the first review phase.
Danilo for me is not a bug…its a very good game for my team LOL
some may consider a bug, some may not. it depends of the squad. if you put albania youths to play agains a mature brazilian team, i would not think that it is a bug, maybe :).
While we don’t have a manager history in the game I’d like to announce the national cup winners for Beta 1 – Season 1
Brazil (unfortunately luck decided this one, both matches ended 1×1 and there were no penalty shootouts, so I’ll consider both teams as winners)
Winners: Goiás (Hilton Bertelli) and São Paulo (Patrick Cimetier)
England
Winner: Bolton Wanderers (Antonio Cordeiro)
Runner-up: Manchester United (Erik Andersson)
Italy
Winner: Milan (Rui Reis)
Runner-up: Udinese (Wendell Silva)
Spain
Winner: Mallorca (Artur Lélis)
Runner-up: Barcelona (Sam Rib)
Congratulations guys!
A couple of days ago, i got a goalkeeper with poor stamina, around 60.
I don’t think new players should get such low stamina. They haven’t played any matchs.
On the other hand, dacing all night long in Discos can be very tirying :)))
In my opinion their should be a sort of wage cap. If only to protect ourselves from bankrupting the team because of a typo.
Offering a wage of 52,100 to a player worth 37,467 should not be possible (Andres Leon of Almeria)
I though about that sherma, we’ll discuss that a little bit more.
Another thing is that when new youths are generated their stamina is something around 70 or 60.
It’s just a missing feature, I’ll try to implement penalty shootouts asap!
It will get harder in the begginning, but the teams that will play CL, UEFA will probably have to buy more players, so they can have a good squad for all competitions… I’m not sure if this is really a bug… Maybe in some teams the stamina is harder to recover, in mine seems to be ok.
I have the same problem. Both home & away matches finished nil at 1-1 and i’m the one who got eliminated. I’d like to know the reasoning behind the game engine making that decision…
Just so you know, my players are now in 50s range despite only having played one game and NO friendlies…
The penalties are not implemented yet… I asked them about a similar situation like yours filipe… who plays the first match home, goes to the next round in this case…
Now i’m playing Roma, he plays the first match home =(